Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
IFUJOEUKNOW
Atlas
Level 86
God Stats
9W - 0L
2,005 SR
Queue Stats
70W - 45L
1,523 Elo+
Party 1
Osiris
Osiris
Tballa34
Osiris
Level 89
God Stats
1W - 2L
1,231 SR
Queue Stats
213W - 204L
1,502 Elo+
Party 1
Janus
Janus
TheNewBowsr
Janus
Level 129
God Stats
7W - 6L
1,711 SR
Queue Stats
394W - 366L
1,507 Elo+
Party 1
Artemis
Artemis
liraSP13
Artemis
Level 102
God Stats
6W - 1L
1,739 SR
Queue Stats
128W - 109L
1,524 Elo+
Party 1
Team Averages
Level 99
1,637 SR
1,511 Elo+

VS

Team Averages
Level 87
1,492 SR
1,434 Elo+
Vulcan
Vulcan
Gloxinia-LLD-3
Vulcan
Level 107
God Stats
1W - 2L
1,555 SR
Queue Stats
40W - 27L
1,495 Elo+
Solo
Raijin
Raijin
JuanS1784
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,414 Elo+
Party 3
Ymir
Ymir
OscarFerry
Ymir
Level 60
God Stats
8W - 5L
1,619 SR
Queue Stats
78W - 90L
1,370 Elo+
Party 3
Izanami
Izanami
RS3BRUH
Izanami
Level 69
God Stats
6W - 11L
1,306 SR
Queue Stats
25W - 25L
1,442 Elo+
Party 2
Serqet
Serqet
Royal_Pain_XO
Serqet
Level 109
God Stats
14W - 15L
1,481 SR
Queue Stats
131W - 147L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
3 / 0 / 0
8,158
544
5,014
8,730
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
6 / 0 / 7
7,645
510
6,635
8,338
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Tballa34
Osiris
12
3 / 2 / 4
7,302
487
4,916
10,807
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 7
8,204
547
8,948
4,952
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
liraSP13
Artemis
11
3 / 1 / 8
7,218
481
6,633
8,244
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,361
491
5,233
7,490
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
JuanS1784
Raijin
15
1 / 1 / 0
8,326
555
2,412
5,033
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 7 / 0
5,729
382
3,893
16,402
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
RS3BRUH
Izanami
9
0 / 6 / 0
6,039
403
4,113
11,512
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 0
6,549
437
3,650
9,064
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
18
Kills
3
3
Deaths
19
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
0
3
L
0
4
0
0
W
6
0
7
9.5
L
Raijin
JuanS1784
Raijin
1
1
0
1
L
0
7
0
0
L
Izanami
RS3BRUH
Izanami
0
6
0
0
L
2
1
0
2
W
Osiris
Tballa34
Osiris
3
2
4
2.5
W
3
0
7
6.5
W
Artemis
liraSP13
Artemis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
19,301
41,071
Taken
49,501
23,388
Mitigated
20,497
11,140
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,014
1,089
0
3,331
8,730
5,239
0
4,572
4,002
53,001
0
L
5,233
907
0
720
7,490
2,494
0
5,014
2,476
56,556
0
W
6,635
2,726
260
2,316
8,338
7,653
221
2,460
5,208
23,985
0
L
Raijin
JuanS1784
Raijin
2,412
227
0
500
5,033
2,072
0
2,249
2,784
75,306
0
L
3,893
785
0
670
16,402
9,430
52
7,297
9,105
17,688
0
L
Izanami
RS3BRUH
Izanami
4,113
2,599
81
2,452
11,512
3,303
863
4,994
6,518
0
41,536
L
3,650
627
0
3,918
9,064
3,198
0
1,043
8,021
0
35,234
W
Osiris
Tballa34
Osiris
4,916
2,786
0
783
10,807
5,711
30
1,627
8,265
0
59,887
W
8,948
423
0
1,777
4,952
2,167
264
2,073
2,879
78,519
0
W
Artemis
liraSP13
Artemis
6,633
3,869
0
2,673
8,244
2,618
871
806
7,204
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
34,004
379
Minions Killed
394
0
Camps Cleared
0
1,491,694
Distance Traveled
1,425,095
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,158
544
88
6
0
301,701
5
L
Vulcan
7,361
491
90
6
0
283,799
4
W
Atlas
7,645
510
20
1
0
305,543
5
L
Raijin
8,326
555
149
10
0
292,434
5
L
Ymir
5,729
382
24
2
0
255,276
4
L
Izanami
6,039
403
63
4
0
262,800
7
L
Serqet
6,549
437
68
5
0
330,786
1
W
Osiris
7,302
487
107
7
0
329,432
4
W
Janus
8,204
547
119
8
0
331,359
3
W
Artemis
7,218
481
45
3
0
223,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role