Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Lonesurvivor648
Bakasura
Level 8
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Neith
Neith
RockyTheNoodle
Neith
Level 43
God Stats
0W - 2L
1,596 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Yu Huang
Yu Huang
iJusMiteU
Yu Huang
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,223 Elo+
Solo
Odin
Odin
xXTobarXx
Odin
Level 158
God Stats
2W - 5L
1,276 SR
Queue Stats
655W - 658L
1,384 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,387 Elo+

VS

Team Averages
Level 78
1,500 SR
1,465 Elo+
Atlas
Atlas
 
Atlas
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IranaMan
Neith
Level 77
God Stats
8W - 10L
1,568 SR
Queue Stats
174W - 183L
1,449 Elo+
Solo
Nemesis
Nemesis
LuvaBoss776
Nemesis
Level 63
God Stats
16W - 12L
1,436 SR
Queue Stats
182W - 185L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
Metalencio
Baron Samedi
Level 115
God Stats
2W - 1L
1,499 SR
Queue Stats
29W - 24L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 3 / 0
4,577
458
3,168
6,351
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
3
0 / 1 / 0
3,550
355
0
2,591
771
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
3,640
364
896
3,604
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
iJusMiteU
Yu Huang
9
0 / 1 / 1
4,728
473
3,095
5,166
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
7
1 / 0 / 0
4,481
448
1,349
5,715
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 0 / 3
5,677
568
3,468
7,617
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,671
567
636
2,434
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
IranaMan
Neith
10
2 / 0 / 2
5,834
583
5,371
3,708
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LuvaBoss776
Nemesis
9
3 / 0 / 0
5,539
554
1,624
5,265
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Metalencio
Baron Samedi
11
1 / 0 / 0
6,089
609
1,148
3,949
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Atlas
 
Atlas
1
0
3
2.5
W
Kukulkan
 
Kukulkan
0
1
0
0
W
Neith
IranaMan
Neith
2
0
2
3
L
Bakasura
0
1
0
0
W
Nemesis
LuvaBoss776
Nemesis
3
0
0
3
W
Baron Samedi
Metalencio
Baron Samedi
1
0
0
1
L
0
3
0
0
L
Yu Huang
iJusMiteU
Yu Huang
0
1
1
0.5
L
Odin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,508
Damage
12,247
23,427
Taken
22,973
8,258
Mitigated
11,291
4,025
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,168
949
0
2,313
6,351
1,528
0
1,091
5,260
25,313
0
W
Atlas
 
Atlas
3,468
1,429
0
2,218
7,617
5,164
0
2,492
4,927
22,629
0
W
Kukulkan
 
Kukulkan
636
0
0
250
2,434
1,029
0
1,336
927
35,457
0
W
Neith
IranaMan
Neith
5,371
2,618
0
1,870
3,708
1,594
612
2,089
1,591
0
40,312
L
Bakasura
0
0
0
136
2,591
771
0
0
2,591
0
3,688
W
Nemesis
LuvaBoss776
Nemesis
1,624
847
0
522
5,265
1,601
0
94
4,948
0
35,128
W
Baron Samedi
Metalencio
Baron Samedi
1,148
118
0
1,450
3,949
1,903
1,994
0
3,949
40,653
0
L
896
188
0
168
3,604
1,209
0
1,421
2,183
0
6,686
L
Yu Huang
iJusMiteU
Yu Huang
3,095
248
0
1,250
5,166
2,081
0
1,804
3,362
26,997
0
L
Odin
1,349
247
0
158
5,715
2,669
0
936
4,779
0
16,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,976
Gold Earned
28,810
145
Minions Killed
329
0
Camps Cleared
0
745,989
Distance Traveled
895,436
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,577
458
55
6
0
151,182
3
W
Atlas
5,677
568
30
3
0
180,774
3
W
Kukulkan
5,671
567
75
8
0
174,429
3
W
Neith
5,834
583
78
8
0
176,172
1
L
Bakasura
3,550
355
8
1
0
106,252
0
W
Nemesis
5,539
554
71
7
0
199,669
5
W
Baron Samedi
6,089
609
75
8
0
164,392
1
L
Neith
3,640
364
6
1
0
158,915
0
L
Yu Huang
4,728
473
49
5
0
154,299
4
L
Odin
4,481
448
27
3
0
175,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role