Player Matchup

Cernunnos
Cernunnos
DankMelloGang
Cernunnos
Level 68
God Stats
3W - 2L
1,503 SR
Queue Stats
269W - 231L
1,448 Elo+
Solo
Hun Batz
Hun Batz
NewMatriX66
Hun Batz
Level 120
God Stats
2W - 0L
1,716 SR
Queue Stats
481W - 496L
1,378 Elo+
Party 1
Yemoja
Yemoja
OperaxtQc
Yemoja
Level 78
God Stats
1W - 3L
1,082 SR
Queue Stats
293W - 299L
1,430 Elo+
Party 1
Hachiman
Hachiman
RayCystSwag
Hachiman
Level 125
God Stats
6W - 5L
1,694 SR
Queue Stats
317W - 369L
1,323 Elo+
Solo
Vulcan
Vulcan
Shogunblunt
Vulcan
Level 123
God Stats
2W - 0L
1,544 SR
Queue Stats
45W - 56L
1,394 Elo+
Solo
Team Averages
Level 103
1,508 SR
1,395 Elo+

VS

Team Averages
Level 61
1,500 SR
1,533 Elo+
Yemoja
Yemoja
E I3 4 Y
Yemoja
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,485 Elo+
Party 2
Ullr
Ullr
KARDEALS
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,550 Elo+
Party 2
Tiamat
Tiamat
Kthatch94
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,550 Elo+
Party 2
Amaterasu
Amaterasu
PaperyMallard68
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
PoS MaN Zjan
Gilgamesh
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankMelloGang
Cernunnos
20
9 / 2 / 21
13,280
738
26,794
17,630
9,181
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NewMatriX66
Hun Batz
20
14 / 9 / 13
14,334
796
28,608
20,497
9,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
OperaxtQc
Yemoja
18
0 / 5 / 20
12,467
693
5,735
19,598
22,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
RayCystSwag
Hachiman
20
8 / 4 / 20
13,302
739
17,407
17,318
7,794
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
20
8 / 4 / 14
13,326
740
29,901
15,016
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
E I3 4 Y
Yemoja
20
8 / 5 / 11
13,290
738
12,414
25,734
30,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
18
2 / 10 / 4
10,493
583
9,193
22,290
9,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Kthatch94
Tiamat
17
2 / 8 / 9
10,466
581
10,033
20,228
13,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
PaperyMallard68
Amaterasu
16
2 / 8 / 6
10,625
590
7,590
25,847
18,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
PoS MaN Zjan
Gilgamesh
20
8 / 8 / 4
13,258
737
22,638
24,321
17,246
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
56
39
Kills
22
24
Deaths
39
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DankMelloGang
Cernunnos
9
2
21
9.75
L
Yemoja
E I3 4 Y
Yemoja
8
5
11
2.7
L
Ullr
2
10
4
0.4
L
Tiamat
Kthatch94
Tiamat
2
8
9
0.81
W
Hun Batz
NewMatriX66
Hun Batz
14
9
13
2.28
W
Yemoja
OperaxtQc
Yemoja
0
5
20
2
L
Amaterasu
PaperyMallard68
Amaterasu
2
8
6
0.63
L
Gilgamesh
PoS MaN Zjan
Gilgamesh
8
8
4
1.25
W
Hachiman
RayCystSwag
Hachiman
8
4
20
4.5
W
Vulcan
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,445
Damage
61,868
90,059
Taken
118,420
56,999
Mitigated
89,609
36,844
Healing
35,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DankMelloGang
Cernunnos
26,794
13,607
2,907
5,669
17,630
9,181
5,489
3,080
14,550
0
52,497
L
Yemoja
E I3 4 Y
Yemoja
12,414
2,195
9,775
7,020
25,734
30,763
48
6,318
19,416
26,368
0
L
Ullr
9,193
4,255
180
2,864
22,290
9,377
0
9,769
12,521
0
21,701
L
Tiamat
Kthatch94
Tiamat
10,033
1,523
1,367
1,920
20,228
13,864
0
5,131
15,097
24,753
0
W
Hun Batz
NewMatriX66
Hun Batz
28,608
10,685
1,576
2,078
20,497
9,396
0
6,553
13,944
0
42,173
W
Yemoja
OperaxtQc
Yemoja
5,735
879
9,495
6,063
19,598
22,929
189
4,392
15,206
12,244
0
L
Amaterasu
PaperyMallard68
Amaterasu
7,590
2,170
2,984
4,623
25,847
18,359
0
5,226
20,621
0
14,939
L
Gilgamesh
PoS MaN Zjan
Gilgamesh
22,638
4,874
1,580
2,730
24,321
17,246
0
9,192
15,129
0
54,352
W
Hachiman
RayCystSwag
Hachiman
17,407
11,591
2,069
4,088
17,318
7,794
2,309
5,022
12,296
0
36,603
W
Vulcan
29,901
12,209
1,190
1,709
15,016
7,699
601
3,400
11,616
54,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,709
Gold Earned
58,132
195
Minions Killed
152
0
Camps Cleared
0
1,508,689
Distance Traveled
1,462,878
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,280
738
57
3
0
313,952
3
L
Yemoja
13,290
738
23
1
0
294,897
0
L
Ullr
10,493
583
19
1
0
253,764
0
L
Tiamat
10,466
581
32
2
0
284,817
0
W
Hun Batz
14,334
796
29
2
0
274,988
0
W
Yemoja
12,467
693
19
1
0
262,740
0
L
Amaterasu
10,625
590
12
1
0
315,699
0
L
Gilgamesh
13,258
737
66
4
0
313,701
0
W
Hachiman
13,302
739
34
2
0
300,619
0
W
Vulcan
13,326
740
56
3
0
356,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role