Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Terrygod3410
Sun Wukong
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,662 Elo+
Party 1
Vulcan
Vulcan
iRepDrippy
Vulcan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,489 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,550 Elo+

VS

Team Averages
Level 154
1,511 SR
1,510 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
cincybengal_09
Kuzenbo
Level 155
God Stats
17W - 36L
1,499 SR
Queue Stats
252W - 275L
1,419 Elo+
Solo
Charybdis
Charybdis
poppinshots2011
Charybdis
Level 148
God Stats
10W - 9L
1,535 SR
Queue Stats
161W - 119L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 1 / 5
8,409
764
12,143
10,274
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Terrygod3410
Sun Wukong
13
5 / 1 / 4
8,240
749
9,904
13,096
8,850
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
iRepDrippy
Vulcan
12
1 / 3 / 5
7,582
689
9,510
7,299
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 4 / 3
7,258
660
9,794
11,152
4,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 4
7,082
644
5,319
12,275
14,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
poppinshots2011
Charybdis
12
4 / 3 / 1
8,097
736
8,435
12,905
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
5
5.5
L
Ne Zha
 
Ne Zha
1
4
3
0.63
W
Sun Wukong
Terrygod3410
Sun Wukong
5
1
4
7
L
0
2
4
1
W
Vulcan
iRepDrippy
Vulcan
1
3
5
1.17
L
Charybdis
poppinshots2011
Charybdis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
23,548
30,669
Taken
36,332
16,384
Mitigated
24,651
7,299
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,143
6,452
0
4,405
10,274
4,747
989
1,440
8,658
0
39,362
L
Ne Zha
 
Ne Zha
9,794
2,665
0
2,521
11,152
4,862
0
2,992
8,160
0
24,543
W
Sun Wukong
Terrygod3410
Sun Wukong
9,904
1,356
409
1,985
13,096
8,850
0
2,459
10,275
0
27,261
L
5,319
1,923
241
3,267
12,275
14,767
0
3,465
8,810
18,770
0
W
Vulcan
iRepDrippy
Vulcan
9,510
2,549
0
500
7,299
2,787
0
1,066
6,153
30,387
0
L
Charybdis
poppinshots2011
Charybdis
8,435
3,521
0
1,940
12,905
5,022
0
3,231
9,674
0
25,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
22,437
166
Minions Killed
108
9
Camps Cleared
2
628,922
Distance Traveled
614,060
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,409
764
76
7
4
188,148
5
L
Ne Zha
7,258
660
29
3
2
207,767
2
W
Sun Wukong
8,240
749
40
4
2
224,297
2
L
Kuzenbo
7,082
644
38
3
0
211,625
0
W
Vulcan
7,582
689
50
5
3
216,477
3
L
Charybdis
8,097
736
41
4
0
194,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role