Player Matchup

Bacchus
Bacchus
JacontheBacon
Bacchus
Level 81
God Stats
11W - 10L
1,709 SR
Queue Stats
49W - 69L
1,396 Elo+
Party 1
Chaac
Chaac
ShadyMcSwag
Chaac
Level 57
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 4L
1,703 Elo+
Party 1
Zeus
Zeus
scompton1147
Zeus
Level 89
God Stats
3W - 5L
1,720 SR
Queue Stats
76W - 89L
1,388 Elo+
Party 1
Team Averages
Level 76
1,712 SR
1,496 Elo+

VS

Team Averages
Level 44
1,282 SR
1,197 Elo+
Freya
Freya
Eliger Da Tiger
Freya
Level 33
God Stats
22W - 20L
1,460 SR
Queue Stats
59W - 87L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
Iizardman
Cthulhu
Level 10
God Stats
1W - 5L
1,132 SR
Queue Stats
1W - 15L
1,007 Elo+
Party 2
Mercury
Mercury
ZkYn3r
Mercury
Level 89
God Stats
2W - 11L
1,254 SR
Queue Stats
21W - 36L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
5 / 0 / 6
8,364
929
5,497
9,164
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 1 / 8
6,712
746
5,068
8,096
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 1 / 6
7,775
864
13,615
4,183
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
5,866
652
2,708
10,094
4,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Iizardman
Cthulhu
10
1 / 3 / 0
5,906
656
5,502
16,225
10,253
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
ZkYn3r
Mercury
5
0 / 1 / 0
5,050
561
746
3,368
1,258
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
2
2
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Cthulhu
Iizardman
Cthulhu
1
3
0
0.33
W
Bacchus
5
0
6
8
W
1
1
8
5
L
Mercury
ZkYn3r
Mercury
0
1
0
0
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
8,956
21,443
Taken
29,687
16,401
Mitigated
15,743
5,334
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,708
1,073
457
1,085
10,094
4,232
0
6,450
3,436
11,405
0
L
Cthulhu
Iizardman
Cthulhu
5,502
505
111
972
16,225
10,253
0
10,847
5,188
16,107
0
W
Bacchus
5,497
1,054
393
2,085
9,164
9,819
140
2,781
6,383
9,992
0
W
5,068
835
100
2,256
8,096
4,783
494
3,051
5,045
0
18,179
L
Mercury
ZkYn3r
Mercury
746
257
0
895
3,368
1,258
0
2,204
1,084
0
3,410
W
13,615
3,164
0
500
4,183
1,799
1,214
2,635
1,548
42,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,851
Gold Earned
16,822
99
Minions Killed
40
6
Camps Cleared
1
492,298
Distance Traveled
354,247
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,866
652
14
2
0
128,234
0
L
Cthulhu
5,906
656
18
2
0
160,968
0
W
Bacchus
8,364
929
10
1
0
175,483
1
W
Chaac
6,712
746
27
3
0
172,669
1
L
Mercury
5,050
561
8
1
1
65,045
0
W
Zeus
7,775
864
62
7
6
144,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role