Player Matchup

Medusa
Medusa
Gold IV
Altekko
Medusa
Gold IV
Level 158
God Stats
12W - 18L
1,458 SR
Queue Stats
194W - 182L
1,458 MMR
Solo
Scylla
Scylla
Gold III
KittenKitteh
Scylla
Gold III
Level 129
God Stats
16W - 14L
1,621 SR
Queue Stats
253W - 263L
1,443 MMR
Solo
Sobek
Sobek
Bronze III
MagicFlorist
Sobek
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,400 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
Sub2CoRdiie
Jing Wei
Bronze IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,408 MMR
Solo
Amaterasu
Amaterasu
Gold III
Travis5050
Amaterasu
Gold III
Level 158
God Stats
5W - 1L
1,710 SR
Queue Stats
204W - 209L
1,413 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,558 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,465 SR
1,425 MMR
Heimdallr
Heimdallr
Bronze III
BlazingSeabolt
Heimdallr
Bronze III
Level 122
God Stats
0W - 1L
1,443 SR
Queue Stats
3W - 6L
1,454 MMR
Solo
Ares
Ares
Bronze IV
ElfLady
Ares
Bronze IV
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
10W - 13L
1,452 MMR
Solo
Horus
Horus
Gold IV
Heaguer
Horus
Gold IV
Level 155
God Stats
10W - 12L
1,586 SR
Queue Stats
84W - 89L
1,383 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Hmenez
Nu Wa
Gold V
Level 100
God Stats
1W - 3L
1,323 SR
Queue Stats
291W - 296L
1,421 MMR
Solo
Da Ji
Da Ji
Gold IV
MikeDark
Da Ji
Gold IV
Level 156
God Stats
4W - 5L
1,268 SR
Queue Stats
30W - 32L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Altekko
Medusa
16
3 / 2 / 1
9,045
565
5,231
11,323
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
5 / 0 / 1
9,308
582
7,414
5,145
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 8
8,289
518
6,897
12,917
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
Sub2CoRdiie
Jing Wei
15
4 / 1 / 3
8,984
562
13,108
10,126
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Travis5050
Amaterasu
15
0 / 3 / 5
8,824
552
9,376
17,673
11,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BellonaUllrAgniCthulhu

VS

Bans
HadesThothBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlazingSeabolt
Heimdallr
11
0 / 2 / 0
6,994
437
6,743
11,184
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
ElfLady
Ares
10
0 / 3 / 1
6,752
422
3,619
13,126
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Heaguer
Horus
14
1 / 1 / 1
8,385
524
8,081
15,991
8,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Nu Wa
Hmenez
Nu Wa
14
2 / 2 / 1
8,483
530
6,917
9,172
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
MikeDark
Da Ji
12
3 / 4 / 1
7,444
465
7,969
11,970
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
6
6
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Altekko
Medusa
3
2
1
1.75
L
Heimdallr
BlazingSeabolt
Heimdallr
0
2
0
0
L
Ares
ElfLady
Ares
0
3
1
0.17
L
Horus
Heaguer
Horus
1
1
1
1.5
L
Nu Wa
Hmenez
Nu Wa
2
2
1
1.25
W
Scylla
5
0
1
5.5
W
0
0
8
4
L
Da Ji
MikeDark
Da Ji
3
4
1
0.88
W
Jing Wei
Sub2CoRdiie
Jing Wei
4
1
3
5.5
W
Amaterasu
Travis5050
Amaterasu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
33,329
57,184
Taken
61,443
33,079
Mitigated
33,997
26,902
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Altekko
Medusa
5,231
2,058
0
5,232
11,323
4,417
908
2,391
8,932
0
79,607
L
Heimdallr
BlazingSeabolt
Heimdallr
6,743
4,449
0
3,364
11,184
5,272
492
2,145
9,039
0
54,185
L
Ares
ElfLady
Ares
3,619
156
0
3,145
13,126
9,939
0
3,961
9,165
21,869
0
L
Horus
Heaguer
Horus
8,081
4,104
310
5,629
15,991
8,271
532
0
15,991
0
65,246
L
Nu Wa
Hmenez
Nu Wa
6,917
1,269
0
1,100
9,172
3,889
0
5,058
4,114
65,577
0
W
Scylla
7,414
357
0
690
5,145
1,893
436
1,475
3,670
78,479
0
W
6,897
900
0
5,754
12,917
11,598
0
3,505
9,412
32,162
0
L
Da Ji
MikeDark
Da Ji
7,969
1,313
0
1,713
11,970
6,626
704
3,147
8,823
0
46,295
W
Jing Wei
Sub2CoRdiie
Jing Wei
13,108
10,192
0
6,709
10,126
4,053
0
2,634
7,492
0
89,603
W
Amaterasu
Travis5050
Amaterasu
9,376
3,691
0
8,517
17,673
11,118
0
531
17,142
0
82,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
38,058
588
Minions Killed
413
0
Camps Cleared
0
1,596,268
Distance Traveled
1,440,200
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,045
565
124
8
0
325,248
7
L
Heimdallr
6,994
437
97
6
0
272,925
1
L
Ares
6,752
422
25
2
0
323,738
5
L
Horus
8,385
524
90
6
0
285,523
12
L
Nu Wa
8,483
530
119
7
0
270,155
6
W
Scylla
9,308
582
143
9
0
319,998
3
W
Sobek
8,289
518
30
2
0
343,972
1
L
Da Ji
7,444
465
82
5
0
287,859
8
W
Jing Wei
8,984
562
149
9
0
288,047
3
W
Amaterasu
8,824
552
142
9
0
319,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role