Player Matchup

He Bo
He Bo
MadPingui
He Bo
Level 140
God Stats
8W - 3L
1,798 SR
Queue Stats
166W - 147L
1,511 Elo+
Party 2
Hel
Hel
Svelas38
Hel
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 89L
1,536 Elo+
Party 2
Bacchus
Bacchus
XxxBigBenisxxX
Bacchus
Level 7
God Stats
7W - 1L
1,482 SR
Queue Stats
7W - 3L
1,443 Elo+
Party 4
Skadi
Skadi
jiremap
Skadi
Level 126
God Stats
10W - 3L
1,722 SR
Queue Stats
114W - 103L
1,517 Elo+
Party 2
Cupid
Cupid
ratchetcowboy462
Cupid
Level 124
God Stats
3W - 0L
1,642 SR
Queue Stats
97W - 88L
1,576 Elo+
Party 4
Team Averages
Level 88
1,629 SR
1,517 Elo+

VS

Team Averages
Level 45
1,560 SR
1,513 Elo+
Izanami
Izanami
Elasaire
Izanami
Level 88
God Stats
26W - 17L
1,578 SR
Queue Stats
289W - 339L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
Hiffy123
Zhong Kui
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 18L
1,191 Elo+
Party 3
Geb
Geb
Joybuss
Geb
Level 40
God Stats
2W - 4L
1,720 SR
Queue Stats
149W - 190L
1,756 Elo+
Party 1
Sun Wukong
Sun Wukong
Magnitood
Sun Wukong
Level 40
God Stats
2W - 7L
1,500 SR
Queue Stats
151W - 171L
1,756 Elo+
Party 1
Pele
Pele
abesrt99
Pele
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 64L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MadPingui
He Bo
16
2 / 0 / 3
8,802
587
7,131
9,790
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
8,007
534
4,356
8,150
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 6
7,645
510
5,368
9,233
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
jiremap
Skadi
14
3 / 1 / 1
9,038
603
9,512
11,337
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 3
8,986
599
14,518
9,650
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elasaire
Izanami
10
0 / 4 / 0
6,580
439
6,077
10,645
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Hiffy123
Zhong Kui
15
2 / 1 / 0
8,448
563
8,284
9,955
7,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
10
0 / 5 / 0
6,566
438
3,305
14,184
13,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Magnitood
Sun Wukong
13
1 / 1 / 0
7,839
523
5,871
13,686
9,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
12
0 / 3 / 0
6,991
466
1,508
14,974
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
3
3
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Elasaire
Izanami
0
4
0
0
L
Zhong Kui
Hiffy123
Zhong Kui
2
1
0
2
L
Geb
0
5
0
0
W
He Bo
MadPingui
He Bo
2
0
3
3.5
L
Sun Wukong
Magnitood
Sun Wukong
1
1
0
1
W
1
2
2
1
W
0
0
6
3
L
Pele
0
3
0
0
W
Skadi
jiremap
Skadi
3
1
1
3.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,885
Damage
25,045
48,160
Taken
63,444
25,945
Mitigated
40,630
24,451
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Elasaire
Izanami
6,077
3,016
0
2,853
10,645
4,136
1,100
3,661
6,984
0
56,027
L
Zhong Kui
Hiffy123
Zhong Kui
8,284
1,019
0
3,762
9,955
7,929
984
6,424
3,531
70,333
0
L
Geb
3,305
639
0
1,269
14,184
13,239
486
3,302
10,882
14,380
0
W
He Bo
MadPingui
He Bo
7,131
137
0
6,303
9,790
3,579
1,058
2,057
7,733
93,070
0
L
Sun Wukong
Magnitood
Sun Wukong
5,871
744
0
5,522
13,686
9,372
0
876
12,810
0
51,687
W
4,356
345
746
3,515
8,150
3,251
598
6,069
2,081
56,304
0
W
5,368
773
0
1,854
9,233
10,912
144
1,837
7,396
13,759
0
L
Pele
1,508
963
0
2,538
14,974
5,954
0
2,592
12,382
0
68,796
W
Skadi
jiremap
Skadi
9,512
5,007
0
5,630
11,337
3,976
1,485
0
11,337
0
77,473
W
14,518
7,577
700
5,703
9,650
4,227
495
1,626
8,024
0
70,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
36,424
492
Minions Killed
452
0
Camps Cleared
0
1,473,016
Distance Traveled
1,438,599
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,580
439
101
7
0
247,079
4
L
Zhong Kui
8,448
563
132
9
0
264,142
3
L
Geb
6,566
438
17
1
0
303,347
0
W
He Bo
8,802
587
165
11
0
337,380
4
L
Sun Wukong
7,839
523
104
7
0
310,618
1
W
Hel
8,007
534
86
6
0
282,314
0
W
Bacchus
7,645
510
10
1
0
308,597
4
L
Pele
6,991
466
98
7
0
313,413
0
W
Skadi
9,038
603
113
8
0
273,164
2
W
Cupid
8,986
599
118
8
0
271,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role