Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Winkbozo
Jormungandr
Level 116
God Stats
7W - 2L
1,627 SR
Queue Stats
301W - 195L
1,495 Elo+
Party 2
Terra
Terra
YvanTaMaman
Terra
Level 128
God Stats
21W - 15L
1,594 SR
Queue Stats
352W - 213L
1,572 Elo+
Party 2
Team Averages
Level 134
1,574 SR
1,522 Elo+

VS

Team Averages
Level 130
1,462 SR
1,556 Elo+
Bacchus
Bacchus
Cypress108
Bacchus
Level 114
God Stats
8W - 10L
1,571 SR
Queue Stats
55W - 50L
1,577 Elo+
Party 1
Chiron
Chiron
TheFinalDAY1
Chiron
Level 129
God Stats
0W - 2L
1,212 SR
Queue Stats
143W - 171L
1,491 Elo+
Party 1
Eset
Eset
zStev
Eset
Level 146
God Stats
2W - 2L
1,602 SR
Queue Stats
74W - 66L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 3 / 6
10,638
665
16,020
15,106
5,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Winkbozo
Jormungandr
16
4 / 7 / 7
11,491
718
9,956
22,357
15,327
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 6
12,147
759
13,888
19,136
17,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cypress108
Bacchus
13
3 / 3 / 4
10,048
628
8,476
16,530
23,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
3 / 4 / 4
10,419
651
15,786
14,133
5,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
zStev
Eset
16
5 / 4 / 4
10,504
657
17,149
15,876
7,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
11
Kills
11
11
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
6
2
L
Bacchus
Cypress108
Bacchus
3
3
4
1.67
L
Chiron
3
4
4
1.25
W
Jormungandr
Winkbozo
Jormungandr
4
7
7
1.07
W
4
1
6
7
L
Eset
zStev
Eset
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,864
Damage
41,411
56,599
Taken
46,539
38,892
Mitigated
36,709
13,646
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,020
9,802
0
1,686
15,106
5,769
1,913
8,604
6,502
0
51,192
L
Bacchus
Cypress108
Bacchus
8,476
1,045
0
960
16,530
23,704
0
5,588
10,942
21,422
0
L
Chiron
15,786
4,648
1,097
3,559
14,133
5,887
384
8,765
5,351
0
47,199
W
Jormungandr
Winkbozo
Jormungandr
9,956
3,004
315
1,622
22,357
15,327
417
9,747
12,610
35,958
0
W
13,888
3,671
4,867
5,156
19,136
17,796
227
7,858
11,278
37,645
0
L
Eset
zStev
Eset
17,149
1,922
867
4,677
15,876
7,118
198
9,666
6,210
42,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
30,971
170
Minions Killed
150
7
Camps Cleared
6
853,394
Distance Traveled
794,516
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,638
665
58
4
3
277,766
1
L
Bacchus
10,048
628
16
1
2
281,499
7
L
Chiron
10,419
651
70
4
2
253,010
1
W
Jormungandr
11,491
718
49
3
2
249,577
1
W
Terra
12,147
759
63
4
2
326,051
3
L
Eset
10,504
657
64
4
2
260,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role