Player Matchup

Discordia
Discordia
DeceivingHarp8
Discordia
Level 66
God Stats
1W - 0L
1,457 SR
Queue Stats
61W - 58L
1,469 Elo+
Party 1
Achilles
Achilles
Doomguy548
Achilles
Level 63
God Stats
2W - 3L
1,506 SR
Queue Stats
5W - 7L
1,312 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lIHydroll
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,419 Elo+
Party 1
Team Averages
Level 49
1,488 SR
1,400 Elo+

VS

Team Averages
Level 67
1,319 SR
1,399 Elo+
Cu Chulainn
Cu Chulainn
Decayed Human
Cu Chulainn
Level 87
God Stats
2W - 6L
1,328 SR
Queue Stats
115W - 148L
1,418 Elo+
Party 2
Da Ji
Da Ji
Raizel-C462
Da Ji
Level 86
God Stats
22W - 34L
1,399 SR
Queue Stats
125W - 140L
1,433 Elo+
Solo
Izanami
Izanami
RaveAmi-
Izanami
Level 27
God Stats
3W - 5L
1,231 SR
Queue Stats
27W - 33L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeceivingHarp8
Discordia
17
1 / 3 / 10
12,628
631
15,235
13,696
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Doomguy548
Achilles
19
6 / 1 / 7
13,484
674
16,738
28,334
31,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
lIHydroll
Ah Muzen Cab
19
8 / 8 / 6
14,940
747
25,143
23,171
10,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Decayed Human
Cu Chulainn
17
1 / 5 / 9
12,146
607
19,406
32,245
45,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
9 / 5 / 1
13,066
653
17,560
18,521
11,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RaveAmi-
Izanami
16
2 / 5 / 4
11,848
592
18,056
20,947
11,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
15
Kills
12
12
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Decayed Human
Cu Chulainn
1
5
9
1.1
W
Discordia
DeceivingHarp8
Discordia
1
3
10
2
W
Achilles
Doomguy548
Achilles
6
1
7
9.5
L
9
5
1
1.9
L
Izanami
RaveAmi-
Izanami
2
5
4
0.8
W
Ah Muzen Cab
lIHydroll
Ah Muzen Cab
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,116
Damage
55,022
65,201
Taken
71,713
47,472
Mitigated
68,753
11,300
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Decayed Human
Cu Chulainn
19,406
5,407
0
580
32,245
45,966
0
5,362
26,883
0
56,598
W
Discordia
DeceivingHarp8
Discordia
15,235
1,372
0
4,123
13,696
6,014
453
0
13,696
50,817
0
W
Achilles
Doomguy548
Achilles
16,738
6,401
0
322
28,334
31,276
769
0
28,334
1,100
31,056
L
17,560
4,504
0
0
18,521
11,331
78
4,054
14,467
0
41,034
L
Izanami
RaveAmi-
Izanami
18,056
13,434
572
2,327
20,947
11,456
0
7,088
13,859
0
63,479
W
Ah Muzen Cab
lIHydroll
Ah Muzen Cab
25,143
19,666
0
6,855
23,171
10,182
887
171
23,000
0
65,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
37,060
205
Minions Killed
220
4
Camps Cleared
10
1,062,435
Distance Traveled
971,054
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,146
607
69
3
2
358,803
4
W
Discordia
12,628
631
85
4
3
359,705
2
W
Achilles
13,484
674
25
1
0
405,938
3
L
Da Ji
13,066
653
43
2
4
332,054
2
L
Izanami
11,848
592
108
5
4
280,197
0
W
Ah Muzen Cab
14,940
747
95
5
1
296,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role