Player Matchup

Medusa
Medusa
BraiannnFSS
Medusa
Level 126
God Stats
1W - 2L
1,109 SR
Queue Stats
101W - 103L
1,346 Elo+
Party 2
Bellona
Bellona
Gata Tay
Bellona
Level 121
God Stats
38W - 44L
1,445 SR
Queue Stats
88W - 98L
1,242 Elo+
Party 3
Hades
Hades
Nighthawk_1517
Hades
Level 60
God Stats
20W - 29L
1,523 SR
Queue Stats
153W - 162L
1,330 Elo+
Party 3
Xbalanque
Xbalanque
SeveN1tro
Xbalanque
Level 29
God Stats
17W - 14L
1,536 SR
Queue Stats
26W - 24L
1,416 Elo+
Party 2
Mercury
Mercury
masterassblast
Mercury
Level 128
God Stats
2W - 5L
1,330 SR
Queue Stats
200W - 198L
1,376 Elo+
Solo
Team Averages
Level 93
1,389 SR
1,342 Elo+

VS

Team Averages
Level 58
1,503 SR
1,430 Elo+
Sun Wukong
Sun Wukong
FliPchiKen28
Sun Wukong
Level 54
God Stats
9W - 11L
1,518 SR
Queue Stats
24W - 43L
1,257 Elo+
Party 1
Ra
Ra
Uncle__Nino
Ra
Level 129
God Stats
2W - 3L
1,495 SR
Queue Stats
427W - 478L
1,440 Elo+
Solo
Hachiman
Hachiman
XxDarkDigital6xX
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
agente_ru
Gilgamesh
Level 84
God Stats
15W - 23L
1,503 SR
Queue Stats
207W - 226L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
diabloloco661
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 2
6,073
607
4,821
5,694
1,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
Gata Tay
Bellona
10
0 / 2 / 1
5,748
575
6,254
7,680
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 3
5,474
547
3,510
3,858
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
SeveN1tro
Xbalanque
10
5 / 1 / 2
5,994
599
5,018
4,484
1,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 3
6,493
649
2,982
7,871
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FliPchiKen28
Sun Wukong
10
1 / 1 / 2
5,849
585
3,796
8,767
5,122
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 2 / 0
5,896
590
3,503
6,033
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,261
426
680
5,167
1,185
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
agente_ru
Gilgamesh
11
2 / 3 / 1
6,159
616
4,491
8,757
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
7
0 / 1 / 0
4,689
469
569
5,980
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
2
3
L
Sun Wukong
FliPchiKen28
Sun Wukong
1
1
2
2
W
Bellona
Gata Tay
Bellona
0
2
1
0.25
W
1
0
3
2.5
W
Xbalanque
SeveN1tro
Xbalanque
5
1
2
6
L
2
2
0
1
L
0
4
0
0
L
Gilgamesh
agente_ru
Gilgamesh
2
3
1
0.83
L
Cthulhu
0
1
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
13,039
29,587
Taken
34,704
12,974
Mitigated
16,875
10,121
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,821
2,201
0
1,774
5,694
1,957
305
2,603
3,091
0
46,689
L
Sun Wukong
FliPchiKen28
Sun Wukong
3,796
938
0
2,223
8,767
5,122
0
0
8,767
0
29,697
W
Bellona
Gata Tay
Bellona
6,254
1,980
13
3,417
7,680
5,128
128
0
7,680
0
36,766
W
3,510
621
252
2,923
3,858
1,705
400
461
3,397
26,639
0
W
Xbalanque
SeveN1tro
Xbalanque
5,018
2,051
0
1,152
4,484
1,602
2,673
589
3,895
0
35,944
L
3,503
1,077
78
1,667
6,033
2,211
0
0
6,033
36,398
0
L
680
489
0
0
5,167
1,185
846
1,481
3,686
0
14,404
L
Gilgamesh
agente_ru
Gilgamesh
4,491
1,583
0
2,453
8,757
4,518
0
0
8,757
0
41,150
L
Cthulhu
569
55
0
367
5,980
3,839
522
2,029
3,951
11,348
0
W
2,982
1,732
0
590
7,871
2,582
0
419
7,452
0
44,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
26,854
327
Minions Killed
251
0
Camps Cleared
0
1,002,200
Distance Traveled
929,824
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,073
607
74
7
0
200,067
1
L
Sun Wukong
5,849
585
62
6
0
215,364
0
W
Bellona
5,748
575
65
7
0
209,023
2
W
Hades
5,474
547
51
5
0
178,601
4
W
Xbalanque
5,994
599
61
6
0
178,828
0
L
Ra
5,896
590
65
7
0
174,661
2
L
Hachiman
4,261
426
27
3
0
160,900
0
L
Gilgamesh
6,159
616
78
8
0
192,070
0
L
Cthulhu
4,689
469
19
2
0
186,829
0
W
Mercury
6,493
649
76
8
0
235,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role