Player Matchup

Chaac
Chaac
Aginor177
Chaac
Level 82
God Stats
60W - 63L
1,446 SR
Queue Stats
635W - 709L
1,368 Elo+
Solo
Sol
Sol
Alex Bado24
Sol
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 78L
1,317 Elo+
Party 1
Arachne
Arachne
CatlikeDonkey71
Arachne
Level 67
God Stats
59W - 34L
1,679 SR
Queue Stats
163W - 169L
1,357 Elo+
Party 1
Hou Yi
Hou Yi
SuperFlea93
Hou Yi
Level 116
God Stats
0W - 4L
1,292 SR
Queue Stats
97W - 94L
1,372 Elo+
Solo
Cabrakan
Cabrakan
gera_84_07
Cabrakan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 211L
1,330 Elo+
Solo
Team Averages
Level 94
1,483 SR
1,349 Elo+

VS

Team Averages
Level 60
1,513 SR
1,297 Elo+
Set
Set
ChrisxOblivion
Set
Level 106
God Stats
65W - 74L
1,464 SR
Queue Stats
522W - 606L
1,364 Elo+
Solo
Baba Yaga
Baba Yaga
DIN0DIEGO
Baba Yaga
Level 65
God Stats
3W - 1L
1,419 SR
Queue Stats
10W - 14L
1,220 Elo+
Solo
Izanami
Izanami
IsmaelMountCR
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,342 Elo+
Party 2
Athena
Athena
SrDelMaiz
Athena
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 2
Fenrir
Fenrir
salti08cha
Fenrir
Level 18
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 5L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aginor177
Chaac
13
0 / 0 / 0
7,453
532
8,454
6,724
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 0 / 2
6,833
488
4,419
6,284
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 5 / 0
6,390
456
4,808
9,273
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
10
0 / 1 / 0
5,629
402
5,828
7,760
2,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
gera_84_07
Cabrakan
8
0 / 2 / 0
5,865
419
3,026
12,438
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,332
524
4,340
9,931
10,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
DIN0DIEGO
Baba Yaga
12
0 / 2 / 1
7,067
505
5,295
6,852
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
11
1 / 0 / 2
6,762
483
7,053
6,449
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
SrDelMaiz
Athena
10
1 / 0 / 4
6,730
481
4,730
9,311
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
salti08cha
Fenrir
11
5 / 0 / 0
7,047
503
3,576
10,323
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aginor177
Chaac
0
0
0
0
L
0
0
2
1
L
2
5
0
0.4
W
1
0
1
1.5
W
Baba Yaga
DIN0DIEGO
Baba Yaga
0
2
1
0.25
W
Izanami
1
0
2
2
W
Athena
SrDelMaiz
Athena
1
0
4
3
L
Hou Yi
0
1
0
0
L
Cabrakan
gera_84_07
Cabrakan
0
2
0
0
W
Fenrir
salti08cha
Fenrir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
24,994
42,479
Taken
42,866
20,831
Mitigated
28,522
12,770
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aginor177
Chaac
8,454
1,968
0
2,020
6,724
3,924
0
1,279
5,445
0
56,782
L
4,419
192
0
2,695
6,284
2,369
371
4,434
1,850
48,550
0
L
4,808
3,227
0
1,721
9,273
4,498
0
1,242
8,031
0
30,017
W
4,340
1,809
0
3,279
9,931
10,154
0
0
9,931
0
53,680
W
Baba Yaga
DIN0DIEGO
Baba Yaga
5,295
233
0
2,618
6,852
3,133
312
3,172
3,680
52,682
0
W
Izanami
7,053
5,823
0
4,310
6,449
2,300
1,087
1,340
5,109
0
54,769
W
Athena
SrDelMaiz
Athena
4,730
1,672
0
1,921
9,311
7,688
0
1,617
7,694
19,779
0
L
Hou Yi
5,828
3,203
0
2,165
7,760
2,568
0
1,532
6,228
0
35,055
L
Cabrakan
gera_84_07
Cabrakan
3,026
734
1,016
3,153
12,438
7,472
0
1,538
10,900
22,390
0
W
Fenrir
salti08cha
Fenrir
3,576
934
0
2,020
10,323
5,247
0
1,316
9,007
0
53,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
34,938
318
Minions Killed
411
0
Camps Cleared
0
1,256,693
Distance Traveled
1,282,830
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,453
532
116
8
0
282,934
0
L
Sol
6,833
488
80
6
0
236,355
0
L
Arachne
6,390
456
51
4
0
279,274
3
W
Set
7,332
524
103
7
0
245,604
5
W
Baba Yaga
7,067
505
88
6
0
240,108
0
W
Izanami
6,762
483
94
7
0
241,208
3
W
Athena
6,730
481
36
3
0
288,976
0
L
Hou Yi
5,629
402
44
3
0
236,648
1
L
Cabrakan
5,865
419
27
2
0
221,482
1
W
Fenrir
7,047
503
90
6
0
266,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role