Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
CitizenQ
Poseidon
Level 68
God Stats
1W - 2L
1,505 SR
Queue Stats
51W - 49L
1,412 Elo+
Solo
Freya
Freya
DublEdg3Swrd
Freya
Level 125
God Stats
2W - 5L
1,129 SR
Queue Stats
78W - 88L
1,340 Elo+
Solo
Scylla
Scylla
Nickcbc
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
S2 lucifer
Sylvanus
Level 160
God Stats
1W - 2L
1,255 SR
Queue Stats
362W - 381L
1,415 Elo+
Solo
Team Averages
Level 117
1,378 SR
1,407 Elo+

VS

Team Averages
Level 77
1,556 SR
1,463 Elo+
Neith
Neith
Cuhlownz
Neith
Level 42
God Stats
2W - 0L
1,794 SR
Queue Stats
95W - 107L
1,394 Elo+
Solo
Janus
Janus
PsychPomp
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
StayClassyMurica
Sylvanus
Level 119
God Stats
2W - 0L
1,764 SR
Queue Stats
72W - 66L
1,495 Elo+
Solo
Nu Wa
Nu Wa
ThirteenBit
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
badboyMTZ
Sun Wukong
Level 87
God Stats
1W - 0L
1,224 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 8 / 3
8,301
593
10,721
18,927
8,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
CitizenQ
Poseidon
16
0 / 5 / 6
8,589
614
12,153
12,736
5,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 7 / 4
9,375
670
15,689
21,702
10,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Nickcbc
Scylla
14
2 / 9 / 2
8,881
634
7,904
17,916
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
S2 lucifer
Sylvanus
17
4 / 6 / 5
10,591
757
7,956
21,826
25,067
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cuhlownz
Neith
18
11 / 1 / 16
11,168
798
17,286
15,187
8,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Janus
PsychPomp
Janus
20
12 / 2 / 18
11,899
850
24,926
11,833
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 23
10,225
730
6,318
16,034
16,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 1 / 24
9,753
697
16,167
10,020
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
badboyMTZ
Sun Wukong
19
10 / 4 / 17
11,603
829
21,721
25,609
20,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
133
8
Kills
35
35
Deaths
10
20
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
3
0.19
L
Poseidon
CitizenQ
Poseidon
0
5
6
0.6
W
Neith
Cuhlownz
Neith
11
1
16
19
L
2
7
4
0.57
L
Scylla
Nickcbc
Scylla
2
9
2
0.33
W
Janus
PsychPomp
Janus
12
2
18
10.5
L
Sylvanus
S2 lucifer
Sylvanus
4
6
5
1.08
W
1
2
23
6.25
W
1
1
24
13
W
Sun Wukong
badboyMTZ
Sun Wukong
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
86,418
93,107
Taken
78,683
54,954
Mitigated
57,239
30,992
Healing
48,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,721
2,125
1,326
3,826
18,927
8,238
0
9,987
8,424
0
30,086
L
Poseidon
CitizenQ
Poseidon
12,153
1,934
2,512
1,549
12,736
5,553
0
5,588
6,860
34,394
0
W
Neith
Cuhlownz
Neith
17,286
8,453
959
7,030
15,187
8,522
2,176
8,192
6,995
0
32,668
L
15,689
4,784
946
5,946
21,702
10,110
0
8,716
12,448
31,481
0
L
Scylla
Nickcbc
Scylla
7,904
958
518
1,271
17,916
5,986
0
10,773
6,469
18,763
0
W
Janus
PsychPomp
Janus
24,926
1,849
2,760
1,991
11,833
6,523
2,049
7,699
3,719
47,306
0
L
Sylvanus
S2 lucifer
Sylvanus
7,956
1,348
6,506
6,592
21,826
25,067
0
9,555
11,495
10,145
0
W
6,318
1,321
15,680
7,816
16,034
16,262
424
9,093
6,941
8,400
0
W
16,167
5,458
1,059
968
10,020
5,584
3,272
7,101
2,919
23,743
0
W
Sun Wukong
badboyMTZ
Sun Wukong
21,721
3,632
1,057
9,258
25,609
20,348
831
11,617
13,197
0
41,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
54,648
149
Minions Killed
156
0
Camps Cleared
0
982,115
Distance Traveled
1,282,815
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,301
593
39
3
0
188,488
0
L
Poseidon
8,589
614
43
3
0
222,591
0
W
Neith
11,168
798
27
2
0
227,192
0
L
Freya
9,375
670
42
3
0
227,133
0
L
Scylla
8,881
634
21
2
0
153,730
0
W
Janus
11,899
850
62
4
0
264,561
0
L
Sylvanus
10,591
757
4
0
0
190,173
1
W
Sylvanus
10,225
730
1
0
0
259,502
0
W
Nu Wa
9,753
697
31
2
0
248,611
1
W
Sun Wukong
11,603
829
35
3
0
282,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role