Player Matchup

Baron Samedi
Baron Samedi
Mister_Psychotic
Baron Samedi
Level 69
God Stats
44W - 63L
1,440 SR
Queue Stats
139W - 203L
1,379 Elo+
Party 1
Cabrakan
Cabrakan
UptightGoochSack
Cabrakan
Level 107
God Stats
3W - 1L
1,514 SR
Queue Stats
57W - 74L
1,317 Elo+
Solo
Heimdallr
Heimdallr
UrBeatByGarbage
Heimdallr
Level 103
God Stats
182W - 268L
1,377 SR
Queue Stats
187W - 305L
1,324 Elo+
Party 1
Team Averages
Level 93
1,443 SR
1,340 Elo+

VS

Team Averages
Level 79
1,568 SR
1,444 Elo+
Artemis
Artemis
WhiskyFrag
Artemis
Level 94
God Stats
21W - 9L
1,720 SR
Queue Stats
118W - 72L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
WildAtNight5881
Cthulhu
Level 37
God Stats
5W - 10L
1,471 SR
Queue Stats
28W - 38L
1,350 Elo+
Party 2
Achilles
Achilles
x J O P I K
Achilles
Level 105
God Stats
3W - 4L
1,512 SR
Queue Stats
85W - 106L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mister_Psychotic
Baron Samedi
20
7 / 4 / 4
14,454
723
21,739
21,378
12,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 2 / 9
13,969
698
19,124
27,950
46,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
UrBeatByGarbage
Heimdallr
17
4 / 5 / 2
12,360
618
14,743
20,548
11,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
WhiskyFrag
Artemis
18
7 / 5 / 3
13,428
671
31,840
21,672
11,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 1 / 8
12,405
620
13,437
17,185
24,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
x J O P I K
Achilles
17
3 / 6 / 7
12,404
620
11,187
30,000
30,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
12
Kills
11
11
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Mister_Psychotic
Baron Samedi
7
4
4
2.25
W
1
2
9
2.75
W
Heimdallr
UrBeatByGarbage
Heimdallr
4
5
2
1
L
Artemis
WhiskyFrag
Artemis
7
5
3
1.7
L
1
1
8
5
L
Achilles
x J O P I K
Achilles
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,606
Damage
56,464
69,876
Taken
68,857
70,727
Mitigated
66,558
23,286
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Mister_Psychotic
Baron Samedi
21,739
1,219
6,398
11,333
21,378
12,743
1,252
4,008
17,135
68,774
0
W
19,124
2,831
0
3,115
27,950
46,296
1,320
5,852
21,279
41,498
0
W
Heimdallr
UrBeatByGarbage
Heimdallr
14,743
4,421
0
2,440
20,548
11,688
102
3,121
17,133
0
60,867
L
Artemis
WhiskyFrag
Artemis
31,840
16,767
0
5,225
21,672
11,459
780
13,605
8,067
0
72,921
L
13,437
991
1,650
2,797
17,185
24,724
440
9,719
7,466
42,740
0
L
Achilles
x J O P I K
Achilles
11,187
2,979
0
3,795
30,000
30,375
160
17,969
12,026
123
25,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
38,237
215
Minions Killed
184
9
Camps Cleared
7
987,037
Distance Traveled
1,018,328
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,454
723
87
4
4
322,445
2
W
Cabrakan
13,969
698
26
1
1
356,580
6
W
Heimdallr
12,360
618
102
5
4
308,012
1
L
Artemis
13,428
671
87
4
7
305,424
3
L
Cthulhu
12,405
620
61
3
0
345,334
3
L
Achilles
12,404
620
36
2
0
367,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role