Player Matchup

Chang'e
Chang'e
Charlie_fdez
Chang'e
Level 67
God Stats
7W - 9L
1,462 SR
Queue Stats
43W - 52L
1,438 Elo+
Solo
Chiron
Chiron
humanrender
Chiron
Level 48
God Stats
13W - 4L
1,599 SR
Queue Stats
62W - 28L
1,655 Elo+
Party 2
Sobek
Sobek
noctis9lionheart
Sobek
Level 156
God Stats
12W - 2L
1,612 SR
Queue Stats
29W - 23L
1,539 Elo+
Party 2
Team Averages
Level 90
1,558 SR
1,544 Elo+

VS

Team Averages
Level 60
1,588 SR
1,669 Elo+
Cerberus
Cerberus
Bossmanky1e
Cerberus
Level 62
God Stats
1W - 2L
1,763 SR
Queue Stats
50W - 89L
1,732 Elo+
Party 1
Poseidon
Poseidon
Jake oconnor229
Poseidon
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
63W - 90L
1,732 Elo+
Party 1
Artemis
Artemis
NXC_MayerM87
Artemis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Charlie_fdez
Chang'e
13
5 / 0 / 5
7,683
768
6,396
8,280
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
12
7 / 0 / 5
8,163
816
10,969
6,451
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 11
7,639
764
4,914
10,796
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bossmanky1e
Cerberus
8
0 / 5 / 0
5,888
589
3,764
15,077
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
10
0 / 6 / 0
5,754
575
4,413
7,935
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
NXC_MayerM87
Artemis
10
0 / 1 / 0
5,937
594
7,678
5,149
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bossmanky1e
Cerberus
0
5
0
0
W
Chang'e
Charlie_fdez
Chang'e
5
0
5
7.5
L
Poseidon
0
6
0
0
L
Artemis
NXC_MayerM87
Artemis
0
1
0
0
W
Chiron
7
0
5
9.5
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
15,855
25,527
Taken
28,161
17,885
Mitigated
17,917
13,419
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bossmanky1e
Cerberus
3,764
385
0
2,978
15,077
12,229
0
4,633
10,172
8,829
0
W
Chang'e
Charlie_fdez
Chang'e
6,396
459
1,729
3,611
8,280
3,102
349
3,032
5,248
28,780
0
L
Poseidon
4,413
562
0
630
7,935
3,237
0
3,796
4,051
17,919
0
L
Artemis
NXC_MayerM87
Artemis
7,678
3,676
0
1,705
5,149
2,451
0
3,308
1,793
0
23,957
W
Chiron
10,969
6,203
1,441
3,646
6,451
2,724
1,198
1,980
4,471
0
33,942
W
4,914
411
0
2,992
10,796
12,059
0
3,752
7,044
7,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
17,579
115
Minions Killed
86
7
Camps Cleared
2
540,561
Distance Traveled
480,671
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,888
589
22
2
0
170,380
0
W
Chang'e
7,683
768
55
6
4
187,841
1
L
Poseidon
5,754
575
22
2
0
157,497
3
L
Artemis
5,937
594
42
4
2
152,794
5
W
Chiron
8,163
816
58
6
3
175,137
4
W
Sobek
7,639
764
2
0
0
177,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role