Player Matchup

Amaterasu
Amaterasu
Altair0303
Amaterasu
Level 105
God Stats
14W - 7L
1,730 SR
Queue Stats
131W - 118L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Demos Dragoon
Cthulhu
Level 42
God Stats
9W - 13L
1,284 SR
Queue Stats
72W - 70L
1,432 Elo+
Party 2
Scylla
Scylla
SorryImAlone
Scylla
Level 65
God Stats
4W - 4L
1,422 SR
Queue Stats
40W - 39L
1,356 Elo+
Party 1
Artemis
Artemis
rasanke3265
Artemis
Level 89
God Stats
1W - 1L
1,674 SR
Queue Stats
109W - 96L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
vile3824
Sun Wukong
Level 47
God Stats
1W - 0L
1,271 SR
Queue Stats
37W - 37L
1,384 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,402 Elo+

VS

Team Averages
Level 70
1,466 SR
1,460 Elo+
Awilix
Awilix
FRESHXWILLIAMS
Awilix
Level 68
God Stats
8W - 12L
1,429 SR
Queue Stats
231W - 237L
1,396 Elo+
Party 3
Izanami
Izanami
Imagine_Wagonxd
Izanami
Level 39
God Stats
11W - 14L
1,636 SR
Queue Stats
48W - 62L
1,398 Elo+
Party 3
Ares
Ares
Monki_Wukong
Ares
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 21L
1,619 Elo+
Solo
Anubis
Anubis
NymphoPogger
Anubis
Level 34
God Stats
2W - 2L
1,263 SR
Queue Stats
312W - 320L
1,424 Elo+
Solo
Osiris
Osiris
Whitecocoa1994
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 348L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Altair0303
Amaterasu
11
9 / 0 / 4
7,077
643
4,622
7,351
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
9
2 / 1 / 3
5,470
497
4,290
6,733
5,294
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
12
4 / 1 / 3
7,069
643
6,335
4,940
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
rasanke3265
Artemis
9
2 / 1 / 5
5,646
513
6,754
6,741
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
vile3824
Sun Wukong
11
3 / 0 / 3
6,831
621
7,642
10,174
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,779
525
1,099
8,892
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,262
478
4,743
7,722
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 1
5,499
500
2,354
9,776
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
9
0 / 6 / 0
5,467
497
2,188
9,120
4,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
5,833
530
7,045
13,419
10,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
20
Kills
1
3
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Altair0303
Amaterasu
9
0
4
11
W
Cthulhu
2
1
3
3.5
L
0
3
0
0
L
0
4
0
0
L
1
2
1
0.75
L
Anubis
0
6
0
0
W
Scylla
4
1
3
5.5
L
0
5
0
0
W
Artemis
rasanke3265
Artemis
2
1
5
4.5
W
Sun Wukong
vile3824
Sun Wukong
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
17,429
35,939
Taken
48,929
19,410
Mitigated
28,568
13,136
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Altair0303
Amaterasu
4,622
2,296
0
2,671
7,351
3,129
576
534
6,817
0
26,740
W
Cthulhu
4,290
326
449
1,247
6,733
5,294
134
1,496
5,237
23,102
0
L
1,099
365
0
187
8,892
3,138
0
1,359
7,502
0
44,864
L
4,743
3,313
337
2,103
7,722
2,817
0
1,514
6,208
0
35,475
L
2,354
127
0
963
9,776
7,447
0
2,696
7,080
11,017
0
L
Anubis
2,188
291
0
2,615
9,120
4,309
416
5,056
4,064
34,717
0
W
Scylla
6,335
575
0
2,654
4,940
1,537
546
1,875
3,065
48,449
0
L
7,045
3,248
0
4,622
13,419
10,857
0
0
12,715
0
38,456
W
Artemis
rasanke3265
Artemis
6,754
2,659
415
2,462
6,741
2,174
364
637
6,104
0
29,285
W
Sun Wukong
vile3824
Sun Wukong
7,642
2,403
0
3,238
10,174
7,276
667
0
10,174
0
38,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
27,840
273
Minions Killed
286
0
Camps Cleared
0
1,066,814
Distance Traveled
961,771
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,077
643
40
4
0
237,210
0
W
Cthulhu
5,470
497
43
4
0
223,266
0
L
Awilix
5,779
525
86
8
0
232,166
0
L
Izanami
5,262
478
55
5
0
167,312
0
L
Ares
5,499
500
17
2
0
200,602
0
L
Anubis
5,467
497
59
5
0
173,860
1
W
Scylla
7,069
643
78
7
0
191,702
3
L
Osiris
5,833
530
69
6
0
187,831
2
W
Artemis
5,646
513
41
4
0
184,415
0
W
Sun Wukong
6,831
621
71
6
0
230,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role