Player Matchup

Vamana
Vamana
JoeBolbie
Vamana
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,551 Elo+
Party 1
Nox
Nox
KyloRen500
Nox
Level 66
God Stats
0W - 1L
1,160 SR
Queue Stats
7W - 14L
1,337 Elo+
Solo
Jing Wei
Jing Wei
ScheminRex
Jing Wei
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 1
Team Averages
Level 57
1,387 SR
1,443 Elo+

VS

Team Averages
Level 110
1,570 SR
1,527 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ForeverValone
Ah Puch
Level 159
God Stats
7W - 5L
1,710 SR
Queue Stats
401W - 376L
1,580 Elo+
Party 2
Neith
Neith
Pepsicolaqueen
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JoeBolbie
Vamana
12
2 / 3 / 4
8,484
707
12,667
14,530
13,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 6 / 2
9,244
770
8,497
10,788
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ScheminRex
Jing Wei
12
0 / 6 / 4
7,642
637
8,329
11,366
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 1 / 8
8,924
744
6,947
10,924
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
14
7 / 4 / 6
9,630
803
15,818
14,400
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 8
7,948
662
6,191
10,224
4,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
15
15
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
8
10
W
Ah Puch
7
4
6
2.5
L
Vamana
JoeBolbie
Vamana
2
3
4
1.33
L
4
6
2
0.83
W
2
1
8
6
L
Jing Wei
ScheminRex
Jing Wei
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
28,956
36,684
Taken
35,548
22,171
Mitigated
22,318
3,920
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,947
2,243
257
4,003
10,924
10,896
216
3,306
7,618
0
17,966
W
Ah Puch
15,818
1,243
0
6,625
14,400
6,724
784
1,870
12,530
41,828
0
L
Vamana
JoeBolbie
Vamana
12,667
7,200
0
1,990
14,530
13,163
0
7,556
6,714
0
27,354
L
8,497
995
117
925
10,788
4,610
0
4,376
6,108
20,652
0
W
6,191
3,177
0
1,982
10,224
4,698
770
3,630
6,594
0
15,205
L
Jing Wei
ScheminRex
Jing Wei
8,329
7,200
0
888
11,366
4,398
0
4,378
6,729
0
28,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
26,502
113
Minions Killed
123
4
Camps Cleared
5
611,324
Distance Traveled
640,917
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,924
744
26
2
1
237,258
4
W
Ah Puch
9,630
803
76
6
4
212,155
1
L
Vamana
8,484
707
25
2
2
214,361
1
L
Nox
9,244
770
34
3
0
204,419
3
W
Neith
7,948
662
21
2
0
191,504
1
L
Jing Wei
7,642
637
54
5
2
192,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role