Player Matchup

Chaac
Chaac
Eliger Da Tiger
Chaac
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 87L
1,293 Elo+
Party 2
Bakasura
Bakasura
Iizardman
Bakasura
Level 9
God Stats
0W - 8L
1,218 SR
Queue Stats
1W - 15L
1,050 Elo+
Party 2
Zeus
Zeus
maceskyoda
Zeus
Level 53
God Stats
1W - 6L
1,504 SR
Queue Stats
38W - 54L
1,331 Elo+
Solo
Team Averages
Level 32
1,407 SR
1,225 Elo+

VS

Team Averages
Level 62
1,489 SR
1,461 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Slurmp69
Baron Samedi
Level 14
God Stats
5W - 3L
1,467 SR
Queue Stats
5W - 3L
1,415 Elo+
Party 1
Ares
Ares
Troy13olton
Ares
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 130L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,672
630
5,023
9,991
4,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Iizardman
Bakasura
8
0 / 9 / 2
5,631
626
3,543
11,662
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 6 / 1
6,187
687
4,397
8,688
5,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 1 / 15
7,953
884
8,154
7,110
3,171
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Slurmp69
Baron Samedi
13
14 / 0 / 5
9,097
1,011
11,808
8,248
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 17
7,911
879
6,927
13,348
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
2
Kills
20
20
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
15
11.5
L
0
5
3
0.3
L
Bakasura
Iizardman
Bakasura
0
9
2
0.11
W
Baron Samedi
Slurmp69
Baron Samedi
14
0
5
16.5
W
2
2
17
5.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,963
Damage
26,889
30,341
Taken
28,706
15,815
Mitigated
20,697
1,261
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,154
6,683
0
2,121
7,110
3,171
1,630
1,275
5,835
0
33,398
L
5,023
927
83
970
9,991
4,963
0
5,738
4,253
0
12,751
L
Bakasura
Iizardman
Bakasura
3,543
2,193
0
186
11,662
4,900
0
7,472
4,190
0
8,844
W
Baron Samedi
Slurmp69
Baron Samedi
11,808
1,463
2,128
3,821
8,248
5,147
907
2,420
5,613
23,121
0
W
6,927
1,073
0
3,830
13,348
12,379
0
2,033
11,125
17,866
0
L
4,397
306
0
22
8,688
5,952
0
5,525
3,163
14,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,490
Gold Earned
24,961
56
Minions Killed
88
2
Camps Cleared
4
433,011
Distance Traveled
480,564
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,953
884
44
5
1
155,620
1
L
Chaac
5,672
630
14
2
0
138,816
0
L
Bakasura
5,631
626
22
2
1
154,690
2
W
Baron Samedi
9,097
1,011
27
3
1
163,479
0
W
Ares
7,911
879
17
2
2
161,465
1
L
Zeus
6,187
687
20
2
1
139,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role