Player Matchup

Medusa
Medusa
WhiskyFrag
Medusa
Level 94
God Stats
3W - 2L
1,662 SR
Queue Stats
118W - 72L
1,563 Elo+
Party 2
Baba Yaga
Baba Yaga
WildAtNight5881
Baba Yaga
Level 36
God Stats
15W - 18L
1,416 SR
Queue Stats
28W - 38L
1,337 Elo+
Party 2
Sun Wukong
Sun Wukong
x J O P I K
Sun Wukong
Level 105
God Stats
3W - 0L
1,499 SR
Queue Stats
85W - 106L
1,407 Elo+
Party 2
Team Averages
Level 78
1,526 SR
1,436 Elo+

VS

Team Averages
Level 50
1,431 SR
1,351 Elo+
Cupid
Cupid
Invisible-Kong
Cupid
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Athena
Athena
Ultimate_Joestar
Athena
Level 61
God Stats
0W - 2L
1,298 SR
Queue Stats
58W - 100L
1,296 Elo+
Party 1
Pele
Pele
xXDudeyourfaceXx
Pele
Level 57
God Stats
12W - 16L
1,496 SR
Queue Stats
53W - 85L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
WhiskyFrag
Medusa
16
5 / 4 / 4
11,045
736
18,421
13,161
5,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
WildAtNight5881
Baba Yaga
14
3 / 4 / 5
9,821
655
12,689
11,543
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
x J O P I K
Sun Wukong
15
3 / 4 / 6
10,466
698
11,716
19,180
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 9
9,360
624
7,457
13,573
5,983
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 10
10,327
688
8,779
23,275
30,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
8 / 4 / 2
10,284
686
16,064
18,771
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
11
12
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
L
2
1
10
7
W
Medusa
WhiskyFrag
Medusa
5
4
4
1.75
W
Baba Yaga
WildAtNight5881
Baba Yaga
3
4
5
1.38
W
Sun Wukong
x J O P I K
Sun Wukong
3
4
6
1.5
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
32,300
43,884
Taken
55,619
27,415
Mitigated
50,013
8,555
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,457
3,230
1,101
822
13,573
5,983
333
2,461
10,717
0
27,395
L
8,779
2,239
0
2,018
23,275
30,174
117
5,591
16,670
24,652
0
W
Medusa
WhiskyFrag
Medusa
18,421
9,009
0
1,474
13,161
5,849
2,170
3,296
9,712
0
60,303
W
Baba Yaga
WildAtNight5881
Baba Yaga
12,689
1,842
165
3,561
11,543
4,809
912
2,355
8,873
26,931
0
W
Sun Wukong
x J O P I K
Sun Wukong
11,716
3,053
513
2,842
19,180
16,757
77
3,789
14,859
0
25,158
L
16,064
4,460
0
5,517
18,771
13,856
930
3,768
14,306
0
40,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
29,971
149
Minions Killed
126
6
Camps Cleared
4
727,774
Distance Traveled
775,298
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,360
624
41
3
0
230,422
0
L
Athena
10,327
688
33
2
1
278,484
1
W
Medusa
11,045
736
89
6
4
229,227
0
W
Baba Yaga
9,821
655
35
2
0
236,591
0
W
Sun Wukong
10,466
698
25
2
2
261,956
0
L
Pele
10,284
686
52
3
3
266,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role