Player Matchup

Medusa
Medusa
DrankStar09
Medusa
Level 65
God Stats
19W - 17L
1,358 SR
Queue Stats
193W - 240L
1,315 Elo+
Solo
Khepri
Khepri
Lilquan6
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,382 Elo+
Solo
Loki
Loki
LuckoCharme26
Loki
Level 57
God Stats
1W - 1L
1,380 SR
Queue Stats
20W - 27L
1,343 Elo+
Party 1
Ymir
Ymir
Truenova1313
Ymir
Level 154
God Stats
0W - 1L
1,594 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Kukulkan
Kukulkan
Xx TREVMAN xX
Kukulkan
Level 44
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 4L
1,245 Elo+
Party 1
Team Averages
Level 77
1,512 SR
1,393 Elo+

VS

Team Averages
Level 68
1,395 SR
1,369 Elo+
Bakasura
Bakasura
Aginor177
Bakasura
Level 82
God Stats
48W - 33L
1,503 SR
Queue Stats
635W - 709L
1,357 Elo+
Solo
Cernunnos
Cernunnos
HumbleBBL
Cernunnos
Level 58
God Stats
1W - 2L
1,183 SR
Queue Stats
73W - 78L
1,368 Elo+
Party 2
Yemoja
Yemoja
KamikazeGK
Yemoja
Level 109
God Stats
176W - 170L
1,415 SR
Queue Stats
307W - 319L
1,319 Elo+
Solo
Aphrodite
Aphrodite
PhantomSnip3r372
Aphrodite
Level 44
God Stats
3W - 10L
1,375 SR
Queue Stats
121W - 87L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
awsome zombie23
Baron Samedi
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
322W - 342L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 7 / 1
7,360
368
5,698
13,687
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Lilquan6
Khepri
13
1 / 4 / 1
7,996
400
6,193
15,729
17,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 1 / 1
7,983
399
6,879
14,833
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
7,833
392
6,872
19,341
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Xx TREVMAN xX
Kukulkan
13
0 / 7 / 1
7,872
394
10,741
12,693
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aginor177
Bakasura
18
5 / 1 / 3
11,175
559
10,222
15,827
7,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
HumbleBBL
Cernunnos
17
8 / 1 / 2
10,993
550
16,892
18,345
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
KamikazeGK
Yemoja
15
3 / 1 / 8
9,010
451
10,180
15,104
8,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
17
4 / 0 / 5
10,876
544
10,966
14,349
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
awsome zombie23
Baron Samedi
18
3 / 0 / 4
11,186
559
10,199
11,353
6,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
23
23
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aginor177
Bakasura
5
1
3
6.5
L
Medusa
0
7
1
0.07
W
Cernunnos
HumbleBBL
Cernunnos
8
1
2
9
W
Yemoja
KamikazeGK
Yemoja
3
1
8
7
L
Khepri
Lilquan6
Khepri
1
4
1
0.38
L
1
1
1
1.5
W
Aphrodite
4
0
5
6.5
L
1
4
2
0.5
L
Kukulkan
Xx TREVMAN xX
Kukulkan
0
7
1
0.07
W
Baron Samedi
awsome zombie23
Baron Samedi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,383
Damage
58,459
76,283
Taken
74,978
52,022
Mitigated
37,566
7,084
Healing
43,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aginor177
Bakasura
10,222
7,863
0
3,332
15,827
7,977
0
2,659
13,168
0
90,187
L
Medusa
5,698
3,000
197
1,984
13,687
4,013
690
1,671
11,928
0
37,757
W
Cernunnos
HumbleBBL
Cernunnos
16,892
9,160
446
10,129
18,345
7,497
3,471
3,076
14,955
0
95,249
W
Yemoja
KamikazeGK
Yemoja
10,180
2,775
1,845
4,474
15,104
8,851
352
7,766
7,338
45,133
0
L
Khepri
Lilquan6
Khepri
6,193
36
0
1,173
15,729
17,403
0
8,394
6,621
55,508
0
L
6,879
1,448
0
2,561
14,833
5,519
0
3,358
11,356
0
43,765
W
Aphrodite
10,966
1,757
5,051
11,693
14,349
7,043
1,372
6,815
7,534
79,838
0
L
6,872
1,397
0
919
19,341
19,679
0
9,171
9,257
33,632
0
L
Kukulkan
Xx TREVMAN xX
Kukulkan
10,741
1,139
0
250
12,693
5,408
192
8,751
3,606
54,852
0
W
Baron Samedi
awsome zombie23
Baron Samedi
10,199
1,909
293
5,981
11,353
6,198
3,565
5,351
6,002
76,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
53,240
354
Minions Killed
616
0
Camps Cleared
0
1,690,588
Distance Traveled
1,734,420
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,175
559
167
8
0
469,482
0
L
Medusa
7,360
368
72
4
0
285,959
1
W
Cernunnos
10,993
550
128
6
0
333,256
4
W
Yemoja
9,010
451
47
2
0
338,356
6
L
Khepri
7,996
400
79
4
0
311,847
4
L
Loki
7,983
399
64
3
0
416,479
3
W
Aphrodite
10,876
544
138
7
0
336,275
1
L
Ymir
7,833
392
42
2
0
347,321
6
L
Kukulkan
7,872
394
97
5
0
328,982
5
W
Baron Samedi
11,186
559
136
7
0
257,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role