Player Matchup

Cthulhu
Cthulhu
BilboBeBaggins
Cthulhu
Level 81
God Stats
1W - 5L
1,333 SR
Queue Stats
616W - 665L
1,474 Elo+
Party 1
Arachne
Arachne
CheeksMclapn
Arachne
Level 143
God Stats
6W - 6L
1,386 SR
Queue Stats
184W - 192L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Dionte
Nu Wa
Level 124
God Stats
35W - 28L
1,590 SR
Queue Stats
737W - 779L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ebony Szn
Cu Chulainn
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 126L
1,464 Elo+
Solo
Sol
Sol
laffytaffy5405
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 257L
1,476 Elo+
Solo
Team Averages
Level 101
1,462 SR
1,472 Elo+

VS

Team Averages
Level 111
1,413 SR
1,423 Elo+
Pele
Pele
BryanGaymer9238
Pele
Level 89
God Stats
11W - 10L
1,535 SR
Queue Stats
149W - 196L
1,400 Elo+
Solo
Bacchus
Bacchus
DiorBryan
Bacchus
Level 103
God Stats
1W - 0L
1,308 SR
Queue Stats
71W - 82L
1,517 Elo+
Solo
Thor
Thor
Nicster98
Thor
Level 113
God Stats
1W - 1L
1,197 SR
Queue Stats
17W - 30L
1,380 Elo+
Solo
Skadi
Skadi
TheOutlawJJP
Skadi
Level 108
God Stats
22W - 16L
1,525 SR
Queue Stats
352W - 378L
1,454 Elo+
Solo
Vulcan
Vulcan
wackaxxflacka
Vulcan
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 232L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,319
451
4,626
9,780
7,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
CheeksMclapn
Arachne
12
0 / 0 / 5
6,979
499
2,635
9,305
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Dionte
Nu Wa
12
1 / 2 / 3
7,154
511
7,339
7,665
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ebony Szn
Cu Chulainn
15
4 / 0 / 1
8,692
621
8,158
8,108
9,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 1
6,820
487
3,701
10,562
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,370
526
3,785
11,168
5,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
DiorBryan
Bacchus
10
0 / 1 / 5
6,643
475
4,109
8,522
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
11
0 / 1 / 2
6,579
470
2,614
10,245
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 2
7,557
540
8,237
6,836
2,746
12
3 / 2 / 2
7,203
515
6,896
7,168
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
6
Kills
8
8
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
1
1
0
1
L
Arachne
CheeksMclapn
Arachne
0
0
5
2.5
L
Nu Wa
Dionte
Nu Wa
1
2
3
1.25
W
Bacchus
DiorBryan
Bacchus
0
1
5
2.5
L
Cu Chulainn
Ebony Szn
Cu Chulainn
4
0
1
4.5
W
Thor
0
1
2
1
W
4
1
2
5
L
0
4
1
0.13
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,459
Damage
25,641
45,420
Taken
43,939
24,631
Mitigated
22,290
9,936
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,626
292
338
897
9,780
7,212
284
3,511
6,269
34,645
0
W
3,785
841
0
4,300
11,168
5,055
0
586
9,877
0
54,830
L
Arachne
CheeksMclapn
Arachne
2,635
2,226
0
823
9,305
3,764
532
570
8,735
0
51,784
L
Nu Wa
Dionte
Nu Wa
7,339
2,416
0
1,766
7,665
2,364
339
4,213
3,452
51,585
0
W
Bacchus
DiorBryan
Bacchus
4,109
767
0
1,698
8,522
8,035
0
4,763
3,669
17,512
0
L
Cu Chulainn
Ebony Szn
Cu Chulainn
8,158
1,632
0
2,302
8,108
9,032
0
159
7,949
0
66,165
W
Thor
2,614
523
0
3,830
10,245
3,644
0
1,534
8,549
0
52,210
W
8,237
3,835
0
1,535
6,836
2,746
0
4,091
2,645
0
51,511
L
3,701
928
130
3,680
10,562
2,259
1,104
2,552
8,010
46,218
0
W
6,896
2,440
0
1,645
7,168
2,810
0
4,058
2,818
54,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
35,352
458
Minions Killed
375
0
Camps Cleared
0
1,315,553
Distance Traveled
1,410,610
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,319
451
55
4
0
250,063
1
W
Pele
7,370
526
102
7
0
295,461
5
L
Arachne
6,979
499
98
7
0
294,766
0
L
Nu Wa
7,154
511
99
7
0
238,079
5
W
Bacchus
6,643
475
16
1
0
286,875
3
L
Cu Chulainn
8,692
621
124
9
0
283,317
6
W
Thor
6,579
470
87
6
0
298,195
3
W
Skadi
7,557
540
78
6
0
264,230
2
L
Sol
6,820
487
82
6
0
249,328
3
W
Vulcan
7,203
515
92
7
0
265,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role