Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
MaYrAs
Terra
Level 149
God Stats
4W - 1L
1,377 SR
Queue Stats
250W - 237L
1,476 Elo+
Party 1
Thoth
Thoth
UzU10
Thoth
Level 146
God Stats
25W - 21L
1,628 SR
Queue Stats
411W - 404L
1,591 Elo+
Party 1
Team Averages
Level 124
1,502 SR
1,522 Elo+

VS

Team Averages
Level 66
1,402 SR
1,436 Elo+
Charybdis
Charybdis
 
Charybdis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RedV1ne
King Arthur
Level 83
God Stats
5W - 10L
1,457 SR
Queue Stats
68W - 96L
1,401 Elo+
Party 2
Poseidon
Poseidon
Redw00d
Poseidon
Level 69
God Stats
0W - 2L
1,248 SR
Queue Stats
51W - 80L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 3 / 9
10,657
761
12,016
14,255
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Terra
MaYrAs
Terra
15
3 / 0 / 14
10,961
783
10,906
22,786
20,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
UzU10
Thoth
16
7 / 2 / 10
10,934
781
17,851
12,140
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 6 / 2
9,016
644
13,394
15,828
6,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
RedV1ne
King Arthur
12
1 / 5 / 3
8,842
632
7,693
21,045
14,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Redw00d
Poseidon
15
2 / 6 / 3
9,831
702
15,573
10,966
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
17
Kills
5
5
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
9
3.83
L
Charybdis
 
Charybdis
2
6
2
0.5
W
Terra
MaYrAs
Terra
3
0
14
10
L
King Arthur
RedV1ne
King Arthur
1
5
3
0.5
L
Poseidon
Redw00d
Poseidon
2
6
3
0.58
W
Thoth
UzU10
Thoth
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,773
Damage
36,660
49,181
Taken
47,839
31,144
Mitigated
24,720
20,534
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,016
7,240
0
3,287
14,255
5,465
2,068
6,487
7,768
0
31,657
L
Charybdis
 
Charybdis
13,394
6,650
0
2,507
15,828
6,013
0
10,735
5,093
0
27,648
W
Terra
MaYrAs
Terra
10,906
2,098
2,011
12,086
22,786
20,777
139
4,783
18,003
24,581
0
L
King Arthur
RedV1ne
King Arthur
7,693
1,806
0
0
21,045
14,515
0
10,870
10,175
0
23,259
L
Poseidon
Redw00d
Poseidon
15,573
1,939
0
500
10,966
4,192
0
7,850
3,116
54,889
0
W
Thoth
UzU10
Thoth
17,851
1,417
0
3,150
12,140
4,902
649
4,446
7,694
53,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
27,689
164
Minions Killed
164
5
Camps Cleared
7
821,974
Distance Traveled
659,620
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,657
761
44
3
1
242,274
2
L
Charybdis
9,016
644
37
3
1
192,023
1
W
Terra
10,961
783
45
3
2
300,096
4
L
King Arthur
8,842
632
43
3
2
231,992
4
L
Poseidon
9,831
702
84
6
4
235,605
1
W
Thoth
10,934
781
75
5
2
279,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role