Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
AnemicSphinx968
Thoth
Level 141
God Stats
3W - 4L
1,564 SR
Queue Stats
189W - 204L
1,556 Elo+
Party 1
Thanatos
Thanatos
cF FLUX
Thanatos
Level 160
God Stats
4W - 2L
1,564 SR
Queue Stats
302W - 295L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
chi3n
Baron Samedi
Level 135
God Stats
4W - 2L
1,769 SR
Queue Stats
112W - 103L
1,569 Elo+
Party 1
Athena
Athena
iTz JMax x
Athena
Level 135
God Stats
1W - 2L
1,248 SR
Queue Stats
112W - 100L
1,537 Elo+
Party 4
Team Averages
Level 143
1,529 SR
1,549 Elo+

VS

Team Averages
Level 109
1,632 SR
1,519 Elo+
Agni
Agni
MajesticWeazel
Agni
Level 138
God Stats
1W - 2L
1,699 SR
Queue Stats
227W - 215L
1,561 Elo+
Party 2
Cupid
Cupid
Rustofski
Cupid
Level 109
God Stats
1W - 1L
1,658 SR
Queue Stats
13W - 12L
1,531 Elo+
Party 3
Mercury
Mercury
Schmitzz13
Mercury
Level 69
God Stats
23W - 13L
1,647 SR
Queue Stats
57W - 60L
1,524 Elo+
Party 2
Chaac
Chaac
StepCthulhu
Chaac
Level 108
God Stats
1W - 1L
1,852 SR
Queue Stats
11W - 13L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
TeaMoney4Life
Cthulhu
Level 123
God Stats
0W - 1L
1,304 SR
Queue Stats
20W - 18L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 3 / 3
6,410
534
4,968
7,457
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 0 / 5
7,505
625
3,649
3,627
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
cF FLUX
Thanatos
12
5 / 1 / 3
7,288
607
5,233
10,419
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
chi3n
Baron Samedi
12
1 / 0 / 0
6,906
576
5,349
7,977
4,674
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
iTz JMax x
Athena
10
2 / 1 / 4
6,488
541
4,058
11,347
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,489
457
2,089
4,398
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Rustofski
Cupid
10
3 / 3 / 2
6,182
515
6,090
9,257
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Schmitzz13
Mercury
11
0 / 2 / 1
6,052
504
2,042
7,400
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 0
6,201
517
6,021
10,270
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
10
2 / 2 / 3
6,331
528
6,216
9,969
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
3
3
0.83
W
1
0
5
3.5
L
0
2
0
0
L
Cupid
Rustofski
Cupid
3
3
2
1.33
L
Mercury
Schmitzz13
Mercury
0
2
1
0.25
L
0
1
0
0
L
Cthulhu
2
2
3
1.75
W
Thanatos
cF FLUX
Thanatos
5
1
3
6.5
W
Baron Samedi
chi3n
Baron Samedi
1
0
0
1
W
Athena
iTz JMax x
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
22,458
40,827
Taken
41,294
21,115
Mitigated
19,418
23,217
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,968
3,536
0
2,160
7,457
2,565
0
2,861
4,596
0
40,927
W
3,649
384
0
1,583
3,627
1,154
285
1,618
2,009
54,613
0
L
2,089
230
0
724
4,398
1,314
0
1,994
2,404
36,379
0
L
Cupid
Rustofski
Cupid
6,090
3,617
186
4,260
9,257
2,875
520
1,580
7,677
0
40,696
L
Mercury
Schmitzz13
Mercury
2,042
532
0
464
7,400
2,360
0
849
6,551
0
47,445
L
6,021
345
0
4,659
10,270
7,202
86
5,783
4,487
0
40,062
L
Cthulhu
6,216
684
144
2,051
9,969
5,667
0
2,850
7,119
24,418
0
W
Thanatos
cF FLUX
Thanatos
5,233
1,602
0
12,365
10,419
4,403
626
1,769
8,581
0
41,303
W
Baron Samedi
chi3n
Baron Samedi
5,349
695
269
4,000
7,977
4,674
376
0
7,506
42,532
0
W
Athena
iTz JMax x
Athena
4,058
1,201
0
2,840
11,347
8,319
0
2,057
9,290
21,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
30,255
355
Minions Killed
327
0
Camps Cleared
0
1,162,543
Distance Traveled
1,139,223
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,410
534
74
6
0
228,911
4
W
Thoth
7,505
625
95
8
0
250,959
2
L
Agni
5,489
457
67
6
0
162,812
4
L
Cupid
6,182
515
68
6
0
201,841
4
L
Mercury
6,052
504
90
8
0
299,076
4
L
Chaac
6,201
517
69
6
0
221,549
4
L
Cthulhu
6,331
528
33
3
0
253,945
3
W
Thanatos
7,288
607
75
6
0
247,840
3
W
Baron Samedi
6,906
576
73
6
0
206,375
3
W
Athena
6,488
541
38
3
0
228,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role