Player Matchup

Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 40
God Stats
67W - 93L
1,397 SR
Queue Stats
73W - 105L
1,369 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PuppetSquidward
Cu Chulainn
Level 26
God Stats
7W - 16L
1,329 SR
Queue Stats
23W - 44L
1,208 Elo+
Party 1
Sol
Sol
ZaileXzayvier
Sol
Level 24
God Stats
55W - 88L
1,274 SR
Queue Stats
55W - 91L
1,217 Elo+
Party 1
Team Averages
Level 30
1,333 SR
1,264 Elo+

VS

Team Averages
Level 79
1,526 SR
1,349 Elo+
Raijin
Raijin
Dentist-Fresh
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,173 Elo+
Party 2
Atlas
Atlas
FLYY3AZY
Atlas
Level 160
God Stats
24W - 21L
1,550 SR
Queue Stats
155W - 174L
1,423 Elo+
Solo
Chaac
Chaac
tictac2030
Chaac
Level 61
God Stats
5W - 3L
1,527 SR
Queue Stats
29W - 33L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack29Jack
Cthulhu
18
6 / 2 / 8
13,752
688
25,179
26,040
32,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
PuppetSquidward
Cu Chulainn
15
2 / 4 / 6
12,408
620
13,324
22,127
19,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 2 / 5
14,976
749
19,979
16,582
7,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
11,268
563
12,641
17,056
8,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
FLYY3AZY
Atlas
17
5 / 5 / 2
12,445
622
15,620
23,266
32,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
16
2 / 5 / 5
12,423
621
16,874
25,675
26,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
8
8
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Atlas
FLYY3AZY
Atlas
5
5
2
1.2
W
Cthulhu
Jack29Jack
Cthulhu
6
2
8
5
W
Cu Chulainn
PuppetSquidward
Cu Chulainn
2
4
6
1.25
W
8
2
5
5.25
L
Chaac
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,482
Damage
45,135
64,749
Taken
65,997
59,695
Mitigated
67,450
13,373
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,641
2,581
0
60
17,056
8,824
0
13,061
3,995
30,663
0
L
Atlas
FLYY3AZY
Atlas
15,620
5,419
0
0
23,266
32,006
0
14,227
9,039
52,344
0
W
Cthulhu
Jack29Jack
Cthulhu
25,179
1,997
596
8,500
26,040
32,023
324
10,381
15,292
58,040
0
W
Cu Chulainn
PuppetSquidward
Cu Chulainn
13,324
2,803
0
1,063
22,127
19,892
282
10,998
10,657
0
36,636
W
19,979
7,701
0
3,214
16,582
7,780
2,467
7,980
8,267
63,800
0
L
Chaac
16,874
1,503
0
5,588
25,675
26,620
0
18,503
7,172
0
51,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
36,136
177
Minions Killed
162
8
Camps Cleared
5
1,136,418
Distance Traveled
963,687
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,268
563
38
2
0
274,863
3
L
Atlas
12,445
622
52
3
2
343,130
0
W
Cthulhu
13,752
688
53
3
2
409,949
3
W
Cu Chulainn
12,408
620
49
2
0
356,045
0
W
Sol
14,976
749
75
4
6
370,424
0
L
Chaac
12,423
621
72
4
3
345,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role