Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DoctorCleanupHD
Freya
Level 142
God Stats
12W - 4L
1,735 SR
Queue Stats
297W - 308L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
JP1152021
Cernunnos
Level 83
God Stats
1W - 2L
1,698 SR
Queue Stats
384W - 365L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Sebas459LF1
Cthulhu
Level 109
God Stats
6W - 6L
1,454 SR
Queue Stats
318W - 292L
1,491 Elo+
Party 2
Team Averages
Level 127
1,577 SR
1,489 Elo+

VS

Team Averages
Level 123
1,640 SR
1,439 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AlexanderVIII
Amaterasu
Level 104
God Stats
1W - 1L
1,862 SR
Queue Stats
2W - 6L
1,291 Elo+
Solo
Eset
Eset
CatusCetus
Eset
Level 154
God Stats
5W - 9L
1,474 SR
Queue Stats
94W - 90L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
PeckingRodent
Baron Samedi
Level 108
God Stats
2W - 0L
1,687 SR
Queue Stats
51W - 50L
1,483 Elo+
Solo
Nemesis
Nemesis
W0rldS3rp3nt
Nemesis
Level 127
God Stats
3W - 0L
1,678 SR
Queue Stats
71W - 75L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 3 / 0
5,607
623
5,924
10,114
5,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
 
Hun Batz
9
2 / 1 / 0
5,163
574
3,256
7,010
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,062
562
1,688
5,408
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
JP1152021
Cernunnos
6
2 / 2 / 2
4,544
505
1,667
4,969
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Sebas459LF1
Cthulhu
8
1 / 0 / 2
5,072
564
3,780
8,032
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
2 / 2 / 0
5,175
575
5,277
5,489
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
AlexanderVIII
Amaterasu
10
3 / 1 / 1
6,103
678
6,220
9,272
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,749
528
2,067
4,965
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
PeckingRodent
Baron Samedi
9
1 / 0 / 1
5,193
577
1,855
3,842
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
W0rldS3rp3nt
Nemesis
8
2 / 1 / 3
5,288
588
4,913
8,296
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
8
8
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Cernunnos
 
Cernunnos
2
2
0
1
W
Amaterasu
AlexanderVIII
Amaterasu
3
1
1
3.5
W
0
2
1
0.25
L
0
2
2
0.5
L
Cernunnos
JP1152021
Cernunnos
2
2
2
1.5
W
Baron Samedi
PeckingRodent
Baron Samedi
1
0
1
1.5
L
Cthulhu
Sebas459LF1
Cthulhu
1
0
2
2
W
Nemesis
W0rldS3rp3nt
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
20,332
35,533
Taken
31,864
16,109
Mitigated
12,511
9,097
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,924
1,801
0
2,815
10,114
5,528
0
0
10,114
1,812
31,717
L
Hun Batz
 
Hun Batz
3,256
720
0
1,995
7,010
3,052
0
279
6,731
0
35,224
W
Cernunnos
 
Cernunnos
5,277
3,095
0
2,434
5,489
1,721
0
1,674
3,815
0
29,745
W
Amaterasu
AlexanderVIII
Amaterasu
6,220
3,213
0
5,636
9,272
4,487
0
435
8,837
0
36,687
W
2,067
571
304
1,214
4,965
2,025
0
1,602
3,363
11,474
0
L
1,688
613
0
995
5,408
1,871
0
1,475
3,933
25,565
0
L
Cernunnos
JP1152021
Cernunnos
1,667
655
0
865
4,969
1,381
0
936
4,033
0
14,114
W
Baron Samedi
PeckingRodent
Baron Samedi
1,855
291
99
1,533
3,842
1,729
0
1,067
2,775
32,562
0
L
Cthulhu
Sebas459LF1
Cthulhu
3,780
152
361
2,066
8,032
4,277
0
1,232
6,800
26,193
0
W
Nemesis
W0rldS3rp3nt
Nemesis
4,913
2,300
0
1,536
8,296
2,549
0
1,119
7,177
0
27,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
26,508
244
Minions Killed
248
0
Camps Cleared
0
854,487
Distance Traveled
938,189
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,607
623
63
7
0
166,480
4
L
Hun Batz
5,163
574
69
8
0
221,819
3
W
Cernunnos
5,175
575
59
7
0
160,668
4
W
Amaterasu
6,103
678
73
8
0
195,066
2
W
Eset
4,749
528
18
2
0
181,182
5
L
Freya
5,062
562
53
6
0
150,191
2
L
Cernunnos
4,544
505
29
3
0
124,149
2
W
Baron Samedi
5,193
577
55
6
0
191,996
5
L
Cthulhu
5,072
564
30
3
0
191,848
3
W
Nemesis
5,288
588
43
5
0
209,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role