Player Matchup

Ymir
Ymir
Miro-JK
Ymir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,258 Elo+
Party 3
The Morrigan
The Morrigan
PrinceColt_45
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Hades
Hades
TiredMexican
Hades
Level 38
God Stats
4W - 3L
1,502 SR
Queue Stats
6W - 9L
1,258 Elo+
Party 3
Kukulkan
Kukulkan
playx901
Kukulkan
Level 69
God Stats
17W - 17L
1,513 SR
Queue Stats
62W - 77L
1,415 Elo+
Solo
Hercules
Hercules
xOFxDAJxSkillz
Hercules
Level 86
God Stats
3W - 2L
1,861 SR
Queue Stats
21W - 16L
1,410 Elo+
Party 1
Team Averages
Level 44
1,575 SR
1,326 Elo+

VS

Team Averages
Level 113
1,667 SR
1,487 Elo+
Chang'e
Chang'e
Frostedmittens
Chang'e
Level 12
God Stats
2W - 0L
1,879 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Graywolf1797
Yu Huang
Level 124
God Stats
36W - 31L
1,498 SR
Queue Stats
472W - 507L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
Klorixal
Cu Chulainn
Level 140
God Stats
2W - 2L
1,772 SR
Queue Stats
12W - 8L
1,552 Elo+
Party 2
Horus
Horus
PrinceKahiki
Horus
Level 148
God Stats
5W - 2L
1,740 SR
Queue Stats
69W - 60L
1,546 Elo+
Party 2
Hades
Hades
ale_yakuza
Hades
Level 143
God Stats
21W - 27L
1,448 SR
Queue Stats
52W - 78L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Miro-JK
Ymir
15
0 / 3 / 4
10,208
1,021
7,568
20,130
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
PrinceColt_45
The Morrigan
15
0 / 10 / 3
9,638
964
2,933
10,798
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 2 / 2
10,656
1,066
11,999
18,913
11,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
playx901
Kukulkan
15
1 / 1 / 3
10,345
1,035
20,164
6,748
3,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
15
1 / 3 / 4
9,857
986
10,953
18,987
13,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

168

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
10,777
1,078
13,865
12,167
7,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
Graywolf1797
Yu Huang
17
1 / 0 / 16
10,910
1,091
16,391
6,402
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Klorixal
Cu Chulainn
17
12 / 2 / 5
12,760
1,276
20,454
15,022
13,072
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 0 / 17
10,051
1,005
6,446
16,905
21,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
16
3 / 1 / 12
10,627
1,063
14,128
12,719
8,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
5
Kills
19
19
Deaths
5
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Yu Huang
Graywolf1797
Yu Huang
1
0
16
9
W
Cu Chulainn
Klorixal
Cu Chulainn
12
2
5
7.25
L
Ymir
Miro-JK
Ymir
0
3
4
0.67
L
The Morrigan
PrinceColt_45
The Morrigan
0
10
3
0.15
W
0
0
17
8.5
L
3
2
2
2
W
Hades
3
1
12
9
L
Kukulkan
playx901
Kukulkan
1
1
3
2.5
L
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,617
Damage
71,284
75,576
Taken
63,215
54,511
Mitigated
53,206
6,411
Healing
25,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,865
1,409
5,001
4,366
12,167
7,045
0
10,633
1,524
30,281
0
W
Yu Huang
Graywolf1797
Yu Huang
16,391
1,494
72
333
6,402
3,286
0
3,943
2,459
43,946
0
W
Cu Chulainn
Klorixal
Cu Chulainn
20,454
2,685
0
0
15,022
13,072
0
10,509
4,500
6,134
35,337
L
Ymir
Miro-JK
Ymir
7,568
2,367
0
1,053
20,130
20,448
0
13,590
6,220
14,213
0
L
The Morrigan
PrinceColt_45
The Morrigan
2,933
715
0
0
10,798
4,873
0
6,454
4,237
13,094
0
W
6,446
3,025
4,442
8,207
16,905
21,220
0
8,247
8,471
0
11,896
L
11,999
2,113
534
2,807
18,913
11,511
0
10,097
8,581
31,377
0
W
Hades
14,128
1,020
797
1,865
12,719
8,583
0
9,309
3,410
29,211
0
L
Kukulkan
playx901
Kukulkan
20,164
1,615
0
284
6,748
3,821
0
2,857
3,869
51,444
0
L
Hercules
10,953
2,747
0
1,733
18,987
13,858
0
13,404
5,283
0
18,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,704
Gold Earned
55,125
166
Minions Killed
190
6
Camps Cleared
4
860,309
Distance Traveled
981,441
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,777
1,078
39
4
1
194,902
0
W
Yu Huang
10,910
1,091
68
7
1
187,199
1
W
Cu Chulainn
12,760
1,276
39
4
1
204,223
1
L
Ymir
10,208
1,021
18
2
1
190,384
2
L
The Morrigan
9,638
964
21
2
0
139,496
0
W
Horus
10,051
1,005
7
1
0
215,554
0
L
Hades
10,656
1,066
33
3
2
169,420
0
W
Hades
10,627
1,063
37
4
1
179,563
1
L
Kukulkan
10,345
1,035
81
8
2
169,826
0
L
Hercules
9,857
986
13
1
1
191,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role