Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Plutonas-
Cthulhu
Level 160
God Stats
59W - 5L
2,179 SR
Queue Stats
395W - 38L
2,140 Elo+
Party 1
Gilgamesh
Gilgamesh
x_Akashi-Seijuro
Gilgamesh
Level 160
God Stats
38W - 2L
2,228 SR
Queue Stats
331W - 29L
2,152 Elo+
Party 1
Team Averages
Level 145
1,969 SR
1,931 Elo+

VS

Team Averages
Level 103
1,588 SR
1,530 Elo+
Artemis
Artemis
NathenSummers
Artemis
Level 139
God Stats
27W - 21L
1,584 SR
Queue Stats
100W - 87L
1,587 Elo+
Party 2
Aphrodite
Aphrodite
Oo Witwe oO
Aphrodite
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 58L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
Paceblo
Kuzenbo
Level 128
God Stats
24W - 15L
1,680 SR
Queue Stats
97W - 76L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 6
9,041
753
9,351
6,562
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Plutonas-
Cthulhu
14
5 / 0 / 5
9,040
753
7,916
11,710
11,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
14
1 / 0 / 9
8,529
711
10,941
12,879
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 2 / 0
7,064
589
8,000
6,104
2,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Oo Witwe oO
Aphrodite
10
0 / 7 / 0
7,099
592
3,424
10,376
5,382
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Paceblo
Kuzenbo
10
0 / 1 / 0
6,790
566
4,958
14,111
16,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
6
7
L
Artemis
0
2
0
0
L
Aphrodite
Oo Witwe oO
Aphrodite
0
7
0
0
L
Kuzenbo
Paceblo
Kuzenbo
0
1
0
0
W
Cthulhu
Plutonas-
Cthulhu
5
0
5
7.5
W
Gilgamesh
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
16,382
31,151
Taken
30,591
22,950
Mitigated
24,182
11,154
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,351
1,701
0
1,618
6,562
2,465
1,013
2,533
4,029
42,588
0
L
Artemis
8,000
1,930
0
779
6,104
2,458
0
4,504
1,505
0
26,124
L
Aphrodite
Oo Witwe oO
Aphrodite
3,424
116
1,673
2,660
10,376
5,382
0
6,086
4,114
23,253
0
L
Kuzenbo
Paceblo
Kuzenbo
4,958
2,097
0
1,423
14,111
16,342
0
6,796
6,917
11,196
0
W
Cthulhu
Plutonas-
Cthulhu
7,916
236
1,062
3,169
11,710
11,582
679
2,386
9,324
25,392
0
W
Gilgamesh
10,941
3,902
0
5,305
12,879
8,903
325
4,353
8,526
0
40,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
20,953
160
Minions Killed
115
10
Camps Cleared
2
704,886
Distance Traveled
632,122
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,041
753
72
6
5
216,676
3
L
Artemis
7,064
589
36
3
1
193,301
3
L
Aphrodite
7,099
592
59
5
0
196,689
3
L
Kuzenbo
6,790
566
20
2
1
242,132
3
W
Cthulhu
9,040
753
55
5
2
248,968
2
W
Gilgamesh
8,529
711
33
3
3
239,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role