Player Matchup

Zeus
Zeus
MasterOfMordor
Zeus
Level 122
God Stats
2W - 4L
1,744 SR
Queue Stats
151W - 147L
1,509 Elo+
Party 4
Thanatos
Thanatos
Offthebooth
Thanatos
Level 64
God Stats
7W - 2L
1,732 SR
Queue Stats
24W - 20L
1,624 Elo+
Party 1
Izanami
Izanami
ValuableChip584
Izanami
Level 87
God Stats
3W - 1L
1,681 SR
Queue Stats
10W - 11L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
ZeeMan222
Cthulhu
Level 86
God Stats
38W - 38L
1,533 SR
Queue Stats
143W - 143L
1,507 Elo+
Party 4
Bakasura
Bakasura
litlikebic
Bakasura
Level 125
God Stats
1W - 0L
1,914 SR
Queue Stats
72W - 70L
1,578 Elo+
Party 1
Team Averages
Level 97
1,721 SR
1,546 Elo+

VS

Team Averages
Level 112
1,532 SR
1,568 Elo+
Neith
Neith
ST1NG3R337
Neith
Level 121
God Stats
8W - 6L
1,625 SR
Queue Stats
162W - 160L
1,526 Elo+
Party 2
Baba Yaga
Baba Yaga
Tsunami XVII
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 183L
1,564 Elo+
Party 2
Xbalanque
Xbalanque
lnsaneDr
Xbalanque
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
363W - 372L
1,529 Elo+
Party 3
Ganesha
Ganesha
streakingpickle
Ganesha
Level 121
God Stats
10W - 9L
1,698 SR
Queue Stats
99W - 77L
1,614 Elo+
Party 3
Serqet
Serqet
sweetcalfxx
Serqet
Level 128
God Stats
1W - 1L
1,336 SR
Queue Stats
123W - 118L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
10,097
594
14,139
7,707
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Offthebooth
Thanatos
16
3 / 1 / 2
9,530
561
2,511
16,032
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 0
9,502
559
4,051
9,180
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ZeeMan222
Cthulhu
15
1 / 0 / 3
8,041
473
6,989
13,560
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bakasura
litlikebic
Bakasura
18
3 / 1 / 1
10,822
637
9,763
10,773
7,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 3 / 1
8,181
481
4,381
11,935
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Tsunami XVII
Baba Yaga
14
2 / 3 / 0
8,423
495
7,699
12,795
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
lnsaneDr
Xbalanque
14
1 / 1 / 0
8,577
505
5,969
9,574
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 1
6,819
401
2,515
9,819
8,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
12
0 / 3 / 0
7,003
412
3,930
14,920
5,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Thanatos
Offthebooth
Thanatos
3
1
2
4
L
Neith
1
3
1
0.5
L
Baba Yaga
Tsunami XVII
Baba Yaga
2
3
0
0.67
W
1
1
0
1
W
Cthulhu
ZeeMan222
Cthulhu
1
0
3
2.5
W
Bakasura
litlikebic
Bakasura
3
1
1
3.5
L
Xbalanque
lnsaneDr
Xbalanque
1
1
0
1
L
0
1
1
0.5
L
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
24,494
57,252
Taken
59,043
28,221
Mitigated
27,264
37,877
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,139
272
0
3,179
7,707
3,044
948
2,380
5,172
89,524
0
W
Thanatos
Offthebooth
Thanatos
2,511
546
0
19,195
16,032
6,448
0
1,560
14,154
0
83,093
L
Neith
4,381
2,422
0
4,112
11,935
4,082
0
1,262
9,728
0
63,290
L
Baba Yaga
Tsunami XVII
Baba Yaga
7,699
289
0
4,021
12,795
5,287
0
9,387
3,184
71,651
0
W
4,051
2,951
0
4,184
9,180
3,567
741
1,434
7,746
0
89,478
W
Cthulhu
ZeeMan222
Cthulhu
6,989
241
0
6,910
13,560
7,320
372
6,021
7,404
34,744
0
W
Bakasura
litlikebic
Bakasura
9,763
6,378
0
4,409
10,773
7,842
144
191
10,396
0
72,647
L
Xbalanque
lnsaneDr
Xbalanque
5,969
2,559
0
5,265
9,574
3,677
0
1,861
7,159
0
73,551
L
2,515
169
180
1,445
9,819
8,455
0
4,989
4,450
38,085
0
L
Serqet
3,930
1,103
0
487
14,920
5,763
0
2,821
11,738
0
62,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,992
Gold Earned
39,003
644
Minions Killed
530
0
Camps Cleared
0
1,708,429
Distance Traveled
1,634,595
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,097
594
165
10
0
303,064
1
W
Thanatos
9,530
561
126
7
0
384,957
2
L
Neith
8,181
481
110
6
0
288,244
1
L
Baba Yaga
8,423
495
129
8
0
322,558
5
W
Izanami
9,502
559
157
9
0
299,179
3
W
Cthulhu
8,041
473
39
2
0
344,406
2
W
Bakasura
10,822
637
157
9
0
376,823
3
L
Xbalanque
8,577
505
179
11
0
312,917
4
L
Ganesha
6,819
401
12
1
0
342,977
6
L
Serqet
7,003
412
100
6
0
367,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role