Player Matchup

Atlas
Atlas
Silver IV
KingMufasa28
Atlas
Silver IV
Level 144
God Stats
15W - 17L
1,528 SR
Queue Stats
178W - 223L
875 MMR
Party 1
Horus
Horus
Silver I
whoismrrager
Horus
Silver I
Level 129
God Stats
2W - 4L
1,236 SR
Queue Stats
56W - 76L
1,107 MMR
Party 1
Medusa
Medusa
Bronze III
xLibriumx
Medusa
Bronze III
Level 35
God Stats
1W - 3L
1,408 SR
Queue Stats
34W - 34L
1,400 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,391 SR
1,127 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 140
1,409 SR
1,042 MMR
Scylla
Scylla
Silver III
BLitzKiing
Scylla
Silver III
Level 120
God Stats
104W - 83L
1,555 SR
Queue Stats
164W - 174L
1,022 MMR
Solo
Chaac
Chaac
Silver III
eternalstyles_84
Chaac
Silver III
Level 157
God Stats
3W - 0L
1,555 SR
Queue Stats
22W - 34L
1,114 MMR
Solo
Cupid
Cupid
Bronze V
rickcincity513
Cupid
Bronze V
Level 143
God Stats
3W - 7L
1,116 SR
Queue Stats
21W - 58L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
13,188
659
11,693
28,191
41,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 3 / 5
14,156
708
15,601
27,435
27,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
xLibriumx
Medusa
17
2 / 4 / 5
12,515
626
14,990
19,147
9,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ArtemisChernobogBacchusChiron

VS

Bans
Morgan Le FayRaijinZeusHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BLitzKiing
Scylla
20
3 / 2 / 3
13,600
680
26,424
11,939
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 5 / 7
12,985
649
17,532
26,463
28,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 3 / 3
13,034
652
14,865
18,461
13,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
8
9
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
BLitzKiing
Scylla
3
2
3
2.25
L
3
2
5
2.75
W
1
5
7
0.9
W
4
3
3
1.83
L
5
3
5
2.5
L
Medusa
xLibriumx
Medusa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
58,821
74,773
Taken
56,863
78,919
Mitigated
45,960
18,073
Healing
23,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BLitzKiing
Scylla
26,424
1,780
0
2,133
11,939
3,870
738
2,443
9,496
81,256
0
L
11,693
5,213
1,298
2,847
28,191
41,681
165
11,440
16,751
32,623
0
W
17,532
1,835
0
12,747
26,463
28,628
748
5,480
20,983
0
67,650
W
14,865
7,018
2,076
6,191
18,461
13,462
1,249
4,936
13,525
0
47,890
L
15,601
7,710
5,240
8,296
27,435
27,792
129
8,642
18,793
0
38,714
L
Medusa
xLibriumx
Medusa
14,990
5,564
0
392
19,147
9,446
1,121
6,757
12,390
0
62,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
39,619
191
Minions Killed
233
7
Camps Cleared
10
1,049,380
Distance Traveled
1,046,769
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,600
680
116
6
9
356,980
1
L
Atlas
13,188
659
32
2
1
350,288
1
W
Chaac
12,985
649
85
4
1
350,245
4
W
Cupid
13,034
652
32
2
0
339,544
1
L
Horus
14,156
708
55
3
2
365,918
8
L
Medusa
12,515
626
104
5
4
333,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role