Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Jahgan
Ratatoskr
Level 40
God Stats
9W - 29L
1,335 SR
Queue Stats
23W - 51L
1,333 Elo+
Party 1
Charybdis
Charybdis
PhaZman
Charybdis
Level 31
God Stats
12W - 21L
1,412 SR
Queue Stats
30W - 62L
1,342 Elo+
Party 1
Team Averages
Level 60
1,416 SR
1,392 Elo+

VS

Team Averages
Level 88
1,693 SR
1,408 Elo+
Artemis
Artemis
Mrsprite10
Artemis
Level 79
God Stats
3W - 1L
1,900 SR
Queue Stats
60W - 74L
1,325 Elo+
Solo
Chronos
Chronos
mmc17
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,690 Elo+
Solo
Sun Wukong
Sun Wukong
vergils1n
Sun Wukong
Level 62
God Stats
5W - 1L
1,678 SR
Queue Stats
50W - 103L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 2 / 1
6,574
598
1,040
5,976
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Jahgan
Ratatoskr
10
2 / 5 / 1
6,801
618
5,431
10,968
5,221
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
PhaZman
Charybdis
11
0 / 4 / 3
6,879
625
5,660
9,672
3,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mrsprite10
Artemis
15
7 / 1 / 4
9,068
824
10,775
6,632
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
mmc17
Chronos
14
3 / 0 / 7
8,386
762
8,000
7,159
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
vergils1n
Sun Wukong
10
1 / 2 / 10
7,700
700
4,944
10,232
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
11
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
1
0.75
L
Ratatoskr
Jahgan
Ratatoskr
2
5
1
0.5
W
Artemis
Mrsprite10
Artemis
7
1
4
9
L
Charybdis
PhaZman
Charybdis
0
4
3
0.38
W
Chronos
mmc17
Chronos
3
0
7
6.5
W
Sun Wukong
vergils1n
Sun Wukong
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,131
Damage
23,719
26,616
Taken
24,023
11,818
Mitigated
10,916
2,822
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,040
402
0
393
5,976
2,780
0
2,080
3,827
12,184
1,080
L
Ratatoskr
Jahgan
Ratatoskr
5,431
47
0
1,305
10,968
5,221
0
2,327
8,321
0
10,672
W
Artemis
Mrsprite10
Artemis
10,775
4,274
0
3,806
6,632
2,591
1,613
622
6,010
0
38,703
L
Charybdis
PhaZman
Charybdis
5,660
3,219
0
1,124
9,672
3,817
0
2,802
6,780
0
25,929
W
Chronos
mmc17
Chronos
8,000
3,176
0
3,023
7,159
3,144
1,367
425
6,734
33,829
3,335
W
Sun Wukong
vergils1n
Sun Wukong
4,944
378
0
1,436
10,232
5,181
26
200
10,032
0
16,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,254
Gold Earned
25,154
89
Minions Killed
137
2
Camps Cleared
7
489,710
Distance Traveled
615,353
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,574
598
30
3
0
121,079
2
L
Ratatoskr
6,801
618
12
1
1
195,367
1
W
Artemis
9,068
824
55
5
3
190,573
2
L
Charybdis
6,879
625
47
4
1
173,264
1
W
Chronos
8,386
762
63
6
4
186,857
2
W
Sun Wukong
7,700
700
19
2
0
237,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role