Player Matchup

Sol
Sol
Chrisde12
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,322 Elo+
Party 1
Pele
Pele
F in Winkle
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Hieb
Sun Wukong
Level 153
God Stats
1W - 1L
1,596 SR
Queue Stats
37W - 19L
1,595 Elo+
Party 1
Merlin
Merlin
JuicyJuiceh
Merlin
Level 126
God Stats
0W - 2L
1,322 SR
Queue Stats
220W - 268L
1,403 Elo+
Solo
Nox
Nox
R6 Diamond1899
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Party 3
Team Averages
Level 69
1,484 SR
1,400 Elo+

VS

Team Averages
Level 114
1,482 SR
1,572 Elo+
Susano
Susano
AlcoheaIic
Susano
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,717 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M_Strange23
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,594 Elo+
Party 2
Athena
Athena
Merlinswond
Athena
Level 129
God Stats
8W - 9L
1,297 SR
Queue Stats
1,133W - 1,408L
1,340 Elo+
Solo
Merlin
Merlin
Wonkiest_Slayer
Merlin
Level 160
God Stats
4W - 1L
1,816 SR
Queue Stats
137W - 108L
1,588 Elo+
Party 2
Set
Set
sdalilam
Set
Level 128
God Stats
3W - 1L
1,297 SR
Queue Stats
54W - 38L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 4
12,129
638
15,152
20,121
8,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 8 / 8
11,051
582
6,588
21,530
9,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Hieb
Sun Wukong
20
11 / 3 / 6
14,165
746
32,283
21,218
27,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
18
3 / 7 / 7
11,511
606
10,815
13,683
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 7 / 5
10,085
531
4,859
13,008
5,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AlcoheaIic
Susano
20
7 / 6 / 11
12,984
683
18,660
17,322
8,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
M_Strange23
Morgan Le Fay
20
2 / 2 / 8
12,911
680
7,239
10,769
5,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
17
0 / 3 / 10
11,173
588
1,915
17,009
18,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 17
15,255
803
36,340
19,731
11,210
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 4 / 4
14,265
751
13,993
21,488
26,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
18
Kills
32
32
Deaths
19
30
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Susano
AlcoheaIic
Susano
7
6
11
2.08
L
4
7
4
0.86
L
0
8
8
0.5
L
Sun Wukong
Hieb
Sun Wukong
11
3
6
4.67
L
Merlin
3
7
7
0.93
W
Morgan Le Fay
M_Strange23
Morgan Le Fay
2
2
8
3
W
Athena
0
3
10
1.67
L
0
7
5
0.36
W
7
4
17
3.88
W
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,697
Damage
78,147
89,560
Taken
86,319
57,416
Mitigated
70,603
23,944
Healing
30,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AlcoheaIic
Susano
18,660
2,719
2,625
2,786
17,322
8,996
2,985
4,756
12,566
0
40,106
L
15,152
3,951
465
5,765
20,121
8,805
886
9,385
10,736
29,257
0
L
6,588
673
1,116
4,805
21,530
9,366
570
12,266
9,264
0
28,658
L
Sun Wukong
Hieb
Sun Wukong
32,283
3,835
1,910
6,332
21,218
27,402
275
11,440
9,778
0
61,321
L
Merlin
10,815
714
1,544
1,092
13,683
5,964
232
6,794
6,889
25,324
0
W
Morgan Le Fay
M_Strange23
Morgan Le Fay
7,239
476
1,097
929
10,769
5,667
542
4,565
6,204
18,364
0
W
Athena
1,915
663
2,803
4,942
17,009
18,233
519
8,599
8,410
9,694
0
L
4,859
341
141
774
13,008
5,879
195
5,609
7,399
10,357
0
W
36,340
345
1,594
5,096
19,731
11,210
1,308
6,961
12,770
85,951
0
W
13,993
4,455
3,532
4,599
21,488
26,497
1,827
5,945
15,543
0
33,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,941
Gold Earned
66,588
170
Minions Killed
199
0
Camps Cleared
0
1,573,384
Distance Traveled
1,622,992
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,984
683
39
2
0
385,580
0
L
Sol
12,129
638
36
2
0
324,011
0
L
Pele
11,051
582
35
2
0
326,625
1
L
Sun Wukong
14,165
746
67
4
0
366,871
0
L
Merlin
11,511
606
20
1
0
261,295
0
W
Morgan Le Fay
12,911
680
23
1
0
375,293
1
W
Athena
11,173
588
13
1
0
229,622
5
L
Nox
10,085
531
12
1
0
294,582
2
W
Merlin
15,255
803
94
5
0
305,787
1
W
Set
14,265
751
30
2
0
326,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role