Player Matchup

Susano
Susano
Dvnzo_is_wanted
Susano
Level 29
God Stats
23W - 34L
1,500 SR
Queue Stats
99W - 154L
1,500 Elo+
Party 2
Fenrir
Fenrir
EresRandyOrton
Fenrir
Level 41
God Stats
4W - 5L
1,545 SR
Queue Stats
161W - 131L
1,584 Elo+
Solo
Nemesis
Nemesis
Hydra_Te_Ezz
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
YKZ_Lenss
Kuzenbo
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 123L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
YKZ__AROUF54
Cernunnos
Level 30
God Stats
2W - 8L
1,500 SR
Queue Stats
92W - 114L
1,500 Elo+
Party 2
Team Averages
Level 27
1,509 SR
1,517 Elo+

VS

Team Averages
Level 92
1,420 SR
1,441 Elo+
Bacchus
Bacchus
JezKane
Bacchus
Level 107
God Stats
3W - 0L
1,719 SR
Queue Stats
29W - 31L
1,316 Elo+
Solo
Yu Huang
Yu Huang
Schlucky-Sama
Yu Huang
Level 87
God Stats
7W - 17L
1,592 SR
Queue Stats
310W - 333L
1,503 Elo+
Party 1
Anhur
Anhur
Stuck_In_Gold_
Anhur
Level 88
God Stats
56W - 57L
1,184 SR
Queue Stats
636W - 612L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
Z_MonkeyD_Garp_Z
Cabrakan
Level 136
God Stats
5W - 6L
1,359 SR
Queue Stats
294W - 313L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
xXLemon_hunterXx
Amaterasu
Level 40
God Stats
29W - 42L
1,248 SR
Queue Stats
490W - 523L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,510
438
10,979
20,867
8,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 0
12,126
505
19,621
21,913
19,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Nemesis
Hydra_Te_Ezz
Nemesis
13
0 / 10 / 0
8,547
356
3,426
18,033
6,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
YKZ_Lenss
Kuzenbo
13
2 / 6 / 1
9,569
399
7,548
23,131
29,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
YKZ__AROUF54
Cernunnos
12
1 / 8 / 3
8,589
358
7,911
17,779
5,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JezKane
Bacchus
16
4 / 3 / 10
10,178
424
15,094
22,128
15,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
Schlucky-Sama
Yu Huang
19
6 / 1 / 10
12,142
506
21,163
15,729
7,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
18 / 1 / 5
12,809
534
23,583
18,754
8,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 14
10,054
419
9,743
13,215
17,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
16
0 / 4 / 9
10,041
418
6,196
21,428
18,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
11
Kills
30
31
Deaths
11
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
7
2
0
3.5
L
Nemesis
Hydra_Te_Ezz
Nemesis
0
10
0
0
W
Bacchus
JezKane
Bacchus
4
3
10
3
W
Yu Huang
Schlucky-Sama
Yu Huang
6
1
10
11
W
18
1
5
20.5
L
Kuzenbo
YKZ_Lenss
Kuzenbo
2
6
1
0.42
L
Cernunnos
YKZ__AROUF54
Cernunnos
1
8
3
0.31
W
2
2
14
4.5
W
Amaterasu
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,485
Damage
75,779
101,723
Taken
91,254
69,913
Mitigated
67,756
21,064
Healing
32,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,979
2,424
0
6,343
20,867
8,701
0
6,826
13,897
0
99,476
L
19,621
5,012
0
8,801
21,913
19,399
36
7,660
14,019
0
90,432
L
Nemesis
Hydra_Te_Ezz
Nemesis
3,426
696
0
172
18,033
6,689
1,526
10,235
7,449
0
37,587
W
Bacchus
JezKane
Bacchus
15,094
2,516
0
8,941
22,128
15,170
414
603
21,117
70,756
0
W
Yu Huang
Schlucky-Sama
Yu Huang
21,163
2,437
932
3,183
15,729
7,863
1,084
1,362
14,321
108,988
0
W
23,583
14,064
0
10,035
18,754
8,353
2,105
2,647
16,107
0
93,121
L
Kuzenbo
YKZ_Lenss
Kuzenbo
7,548
2,777
248
1,736
23,131
29,698
374
10,514
12,401
26,205
0
L
Cernunnos
YKZ__AROUF54
Cernunnos
7,911
3,825
658
3,106
17,779
5,426
426
9,620
7,957
0
34,685
W
9,743
1,483
726
2,916
13,215
17,439
372
2,212
10,960
30,801
0
W
Amaterasu
6,196
2,095
0
6,226
21,428
18,931
225
724
19,977
0
59,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,341
Gold Earned
55,224
465
Minions Killed
532
0
Camps Cleared
0
1,955,788
Distance Traveled
2,180,665
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,510
438
148
6
0
434,197
0
L
Fenrir
12,126
505
162
7
0
440,656
2
L
Nemesis
8,547
356
68
3
0
325,544
1
W
Bacchus
10,178
424
92
4
0
467,773
4
W
Yu Huang
12,142
506
171
7
0
397,715
4
W
Anhur
12,809
534
126
5
0
389,582
1
L
Kuzenbo
9,569
399
33
1
0
431,951
5
L
Cernunnos
8,589
358
54
2
0
323,440
1
W
Cabrakan
10,054
419
44
2
0
428,655
11
W
Amaterasu
10,041
418
99
4
0
496,940
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role