Player Matchup

Scylla
Scylla
Calzonie663
Scylla
Level 108
God Stats
0W - 2L
1,378 SR
Queue Stats
75W - 102L
1,449 Elo+
Party 2
Nemesis
Nemesis
Selkg
Nemesis
Level 64
God Stats
36W - 39L
1,260 SR
Queue Stats
69W - 99L
1,286 Elo+
Solo
Cthulhu
Cthulhu
UkzJordan
Cthulhu
Level 7
God Stats
0W - 2L
1,224 SR
Queue Stats
3W - 12L
1,092 Elo+
Party 2
Team Averages
Level 60
1,288 SR
1,275 Elo+

VS

Team Averages
Level 33
1,445 SR
1,343 Elo+
Cthulhu
Cthulhu
Nicod03
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,284 Elo+
Party 1
Chiron
Chiron
Sarsori
Chiron
Level 40
God Stats
2W - 0L
1,336 SR
Queue Stats
17W - 17L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXjosedhXx
Morgan Le Fay
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 4 / 0
6,959
696
6,785
10,248
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Selkg
Nemesis
12
1 / 4 / 1
7,462
746
4,344
12,736
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
UkzJordan
Cthulhu
9
0 / 7 / 2
6,424
642
3,133
14,793
9,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nicod03
Cthulhu
12
3 / 0 / 11
8,097
810
8,702
10,303
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Sarsori
Chiron
13
7 / 2 / 7
8,750
875
12,973
7,189
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
xXjosedhXx
Morgan Le Fay
13
5 / 1 / 9
8,629
863
9,393
5,610
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
0
0.5
W
Cthulhu
Nicod03
Cthulhu
3
0
11
8.5
W
Chiron
Sarsori
Chiron
7
2
7
5.25
L
Nemesis
Selkg
Nemesis
1
4
1
0.38
L
Cthulhu
UkzJordan
Cthulhu
0
7
2
0.14
W
Morgan Le Fay
xXjosedhXx
Morgan Le Fay
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,262
Damage
31,068
37,777
Taken
23,102
20,122
Mitigated
15,409
3,484
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,785
568
0
1,610
10,248
3,316
0
5,043
4,997
22,671
0
W
Cthulhu
Nicod03
Cthulhu
8,702
1,507
547
1,206
10,303
9,825
199
4,322
5,776
16,217
0
W
Chiron
Sarsori
Chiron
12,973
6,712
1,067
1,251
7,189
3,249
1,554
3,131
3,964
0
32,606
L
Nemesis
Selkg
Nemesis
4,344
1,778
0
1,531
12,736
7,237
0
6,077
6,341
0
24,291
L
Cthulhu
UkzJordan
Cthulhu
3,133
540
0
343
14,793
9,569
0
6,510
7,952
10,751
0
W
Morgan Le Fay
xXjosedhXx
Morgan Le Fay
9,393
1,842
0
387
5,610
2,335
807
2,247
3,302
29,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,845
Gold Earned
25,476
82
Minions Killed
112
5
Camps Cleared
3
516,302
Distance Traveled
546,797
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,959
696
26
3
2
179,321
1
W
Cthulhu
8,097
810
22
2
1
198,903
3
W
Chiron
8,750
875
43
4
2
176,939
3
L
Nemesis
7,462
746
43
4
3
181,685
4
L
Cthulhu
6,424
642
13
1
0
155,296
0
W
Morgan Le Fay
8,629
863
47
5
0
170,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role