Player Matchup

Freya
Freya
 
Freya
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DasFruitJuice
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,579 Elo+
Party 3
Izanami
Izanami
ISaySleep
Izanami
Level 88
God Stats
3W - 2L
1,690 SR
Queue Stats
132W - 105L
1,616 Elo+
Party 2
Hou Yi
Hou Yi
TheStrobeLife
Hou Yi
Level 89
God Stats
4W - 4L
1,408 SR
Queue Stats
205W - 214L
1,568 Elo+
Solo
Serqet
Serqet
Valdire
Serqet
Level 155
God Stats
0W - 1L
1,351 SR
Queue Stats
31W - 30L
1,491 Elo+
Party 3
Team Averages
Level 110
1,490 SR
1,551 Elo+

VS

Team Averages
Level 141
1,563 SR
1,538 Elo+
Sun Wukong
Sun Wukong
AFRO BOX
Sun Wukong
Level 148
God Stats
7W - 4L
1,640 SR
Queue Stats
311W - 345L
1,513 Elo+
Solo
Mercury
Mercury
HighCardLilo713
Mercury
Level 128
God Stats
1W - 1L
1,232 SR
Queue Stats
47W - 35L
1,553 Elo+
Party 1
Kali
Kali
SUCCORRO_King
Kali
Level 142
God Stats
1W - 1L
1,557 SR
Queue Stats
14W - 13L
1,528 Elo+
Party 1
Chiron
Chiron
TheDivines
Chiron
Level 158
God Stats
3W - 2L
1,887 SR
Queue Stats
142W - 118L
1,541 Elo+
Party 1
Medusa
Medusa
temp-801328
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 6 / 9
8,773
627
9,397
15,452
7,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 7 / 9
9,045
646
12,608
17,799
15,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ISaySleep
Izanami
19
5 / 5 / 7
11,473
820
17,628
15,110
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 6 / 8
10,545
753
9,830
16,346
7,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Valdire
Serqet
17
5 / 6 / 8
10,200
729
7,784
17,940
24,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AFRO BOX
Sun Wukong
20
10 / 4 / 10
12,362
883
17,575
25,314
31,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 5 / 12
8,935
638
7,773
12,229
5,023
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 3 / 18
11,296
807
13,440
19,291
10,989
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
TheDivines
Chiron
18
6 / 2 / 16
11,327
809
12,866
13,119
5,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
7 / 4 / 14
12,036
860
23,233
17,230
8,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
17
Kills
30
30
Deaths
18
41
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
9
1.08
W
Sun Wukong
AFRO BOX
Sun Wukong
10
4
10
3.75
L
2
7
9
0.93
W
2
5
12
1.6
L
Izanami
ISaySleep
Izanami
5
5
7
1.7
W
5
3
18
4.67
W
Chiron
TheDivines
Chiron
6
2
16
7
L
3
6
8
1.17
L
Serqet
Valdire
Serqet
5
6
8
1.5
W
Medusa
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,247
Damage
74,887
82,647
Taken
87,183
62,051
Mitigated
61,245
20,112
Healing
31,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,397
3,594
441
3,301
15,452
7,021
272
0
15,452
14,301
0
W
Sun Wukong
AFRO BOX
Sun Wukong
17,575
2,852
1,048
7,093
25,314
31,300
727
3,527
21,466
0
37,302
L
12,608
2,325
1,465
4,394
17,799
15,509
177
0
17,799
0
17,206
W
7,773
2,990
2,043
1,287
12,229
5,023
517
832
11,165
0
12,039
L
Izanami
ISaySleep
Izanami
17,628
10,495
175
3,158
15,110
7,516
1,560
0
15,110
0
44,150
W
13,440
7,190
187
9,213
19,291
10,989
836
2,260
15,756
0
22,706
W
Chiron
TheDivines
Chiron
12,866
4,107
2,645
3,675
13,119
5,684
4,137
1,410
11,709
0
29,704
L
9,830
5,330
935
3,615
16,346
7,730
588
0
16,346
0
28,730
L
Serqet
Valdire
Serqet
7,784
1,815
987
1,641
17,940
24,275
73
0
17,940
0
9,162
W
Medusa
23,233
9,808
1,299
3,256
17,230
8,249
3,912
1,368
14,422
0
47,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,036
Gold Earned
55,956
128
Minions Killed
158
0
Camps Cleared
0
1,199,125
Distance Traveled
1,269,024
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,773
627
10
1
0
224,213
2
W
Sun Wukong
12,362
883
34
2
0
242,714
3
L
Ne Zha
9,045
646
8
1
0
247,897
1
W
Mercury
8,935
638
7
1
0
231,889
2
L
Izanami
11,473
820
65
5
0
221,910
2
W
Kali
11,296
807
18
1
0
291,514
1
W
Chiron
11,327
809
36
3
0
227,677
1
L
Hou Yi
10,545
753
43
3
0
243,238
2
L
Serqet
10,200
729
2
0
0
261,867
1
W
Medusa
12,036
860
63
5
0
275,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role