Player Matchup

Bakasura
Bakasura
KMFXoTiK
Bakasura
Level 42
God Stats
5W - 4L
1,563 SR
Queue Stats
45W - 59L
1,478 Elo+
Solo
Rama
Rama
SacredFool99411
Rama
Level 103
God Stats
14W - 9L
1,538 SR
Queue Stats
255W - 199L
1,598 Elo+
Party 1
Osiris
Osiris
SmertGerd
Osiris
Level 41
God Stats
1W - 0L
1,324 SR
Queue Stats
33W - 38L
1,480 Elo+
Solo
Shiva
Shiva
aerkiger
Shiva
Level 127
God Stats
6W - 2L
1,364 SR
Queue Stats
849W - 646L
1,582 Elo+
Party 1
Persephone
Persephone
contemplating
Persephone
Level 28
God Stats
1W - 1L
1,253 SR
Queue Stats
281W - 87L
1,773 Elo+
Party 1
Team Averages
Level 68
1,408 SR
1,582 Elo+

VS

Team Averages
Level 85
1,675 SR
1,627 Elo+
Charybdis
Charybdis
ExpolsiveNut
Charybdis
Level 49
God Stats
26W - 9L
1,705 SR
Queue Stats
133W - 80L
1,692 Elo+
Solo
Baron Samedi
Baron Samedi
IAmDaSupport
Baron Samedi
Level 17
God Stats
15W - 6L
1,913 SR
Queue Stats
58W - 16L
1,742 Elo+
Party 2
Ymir
Ymir
JOEownsYOU
Ymir
Level 157
God Stats
3W - 5L
1,626 SR
Queue Stats
142W - 98L
1,679 Elo+
Party 2
Jing Wei
Jing Wei
Joe_E_Z_510
Jing Wei
Level 160
God Stats
5W - 2L
1,694 SR
Queue Stats
142W - 125L
1,605 Elo+
Party 2
Ra
Ra
Kain_Vane
Ra
Level 44
God Stats
11W - 24L
1,435 SR
Queue Stats
29W - 43L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KMFXoTiK
Bakasura
18
5 / 0 / 6
10,343
608
8,547
15,568
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 4
9,761
574
5,960
11,413
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
SmertGerd
Osiris
14
0 / 2 / 3
8,800
518
5,429
16,170
16,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
aerkiger
Shiva
14
2 / 2 / 9
8,721
513
9,066
14,843
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
contemplating
Persephone
17
11 / 2 / 4
11,265
663
18,649
10,065
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ExpolsiveNut
Charybdis
15
0 / 2 / 2
9,067
533
10,246
11,391
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
IAmDaSupport
Baron Samedi
13
2 / 3 / 2
8,422
495
6,627
13,227
10,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

15
6 / 5 / 1
9,180
540
12,475
18,161
9,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Joe_E_Z_510
Jing Wei
13
0 / 3 / 2
7,967
469
6,133
11,188
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 6 / 3
7,498
441
4,560
9,832
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
8
8
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ExpolsiveNut
Charybdis
0
2
2
0.5
L
Baron Samedi
IAmDaSupport
Baron Samedi
2
3
2
1
L
6
5
1
1.3
L
Jing Wei
Joe_E_Z_510
Jing Wei
0
3
2
0.33
W
Bakasura
KMFXoTiK
Bakasura
5
0
6
8
L
0
6
3
0.25
W
1
2
4
1.5
W
Osiris
SmertGerd
Osiris
0
2
3
0.75
W
Shiva
aerkiger
Shiva
2
2
9
3.25
W
Persephone
contemplating
Persephone
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,651
Damage
40,041
68,059
Taken
63,799
46,290
Mitigated
34,571
25,114
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ExpolsiveNut
Charybdis
10,246
6,828
0
5,191
11,391
4,459
0
2,642
8,564
0
77,220
L
Baron Samedi
IAmDaSupport
Baron Samedi
6,627
1,428
3,653
4,332
13,227
10,899
0
2,389
10,758
31,273
0
L
12,475
3,149
0
1,643
18,161
9,760
0
5,657
12,151
73,709
0
L
Jing Wei
Joe_E_Z_510
Jing Wei
6,133
4,825
0
736
11,188
3,745
0
1,215
9,818
0
76,983
W
Bakasura
KMFXoTiK
Bakasura
8,547
6,557
0
4,576
15,568
7,960
0
3,922
11,646
0
97,798
L
4,560
262
279
1,490
9,832
5,708
0
6,934
2,888
52,699
0
W
5,960
4,337
0
5,816
11,413
5,211
0
4,408
7,005
0
83,135
W
Osiris
SmertGerd
Osiris
5,429
1,699
0
7,750
16,170
16,416
0
2,660
13,510
198
59,272
W
Shiva
aerkiger
Shiva
9,066
1,353
450
3,779
14,843
11,845
0
7,132
6,871
0
30,378
W
Persephone
contemplating
Persephone
18,649
1,938
0
2,743
10,065
4,858
694
5,901
3,849
99,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,890
Gold Earned
42,134
632
Minions Killed
511
0
Camps Cleared
0
1,741,693
Distance Traveled
1,549,802
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,067
533
135
8
0
319,337
1
L
Baron Samedi
8,422
495
30
2
0
303,197
5
L
Ymir
9,180
540
117
7
0
335,494
5
L
Jing Wei
7,967
469
141
8
0
309,311
1
W
Bakasura
10,343
608
175
10
0
430,444
6
L
Ra
7,498
441
88
5
0
282,463
4
W
Rama
9,761
574
166
10
0
310,348
5
W
Osiris
8,800
518
113
7
0
322,208
5
W
Shiva
8,721
513
32
2
0
353,483
3
W
Persephone
11,265
663
146
9
0
325,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role