Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Demonkila
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,733 Elo+
Party 1
Guan Yu
Guan Yu
OllinGG
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,733 Elo+
Party 1
The Morrigan
The Morrigan
salus13
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Thor
Thor
xLastxKingx
Thor
Level 29
God Stats
1W - 1L
1,558 SR
Queue Stats
8W - 21L
1,356 Elo+
Solo
Team Averages
Level 25
1,512 SR
1,564 Elo+

VS

Team Averages
Level 104
1,429 SR
1,591 Elo+
Pele
Pele
Bεbo
Pele
Level 26
God Stats
1W - 1L
1,310 SR
Queue Stats
129W - 89L
1,592 Elo+
Party 2
Sol
Sol
Charuzu Uzzu
Sol
Level 145
God Stats
2W - 1L
1,238 SR
Queue Stats
125W - 74L
1,636 Elo+
Party 2
Merlin
Merlin
Molè
Merlin
Level 160
God Stats
3W - 1L
1,733 SR
Queue Stats
270W - 208L
1,634 Elo+
Party 2
Ra
Ra
Old Jams
Ra
Level 159
God Stats
2W - 1L
1,561 SR
Queue Stats
58W - 29L
1,700 Elo+
Party 2
Neith
Neith
bootymcbuttbutt
Neith
Level 28
God Stats
1W - 0L
1,302 SR
Queue Stats
6W - 18L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
2 / 5 / 4
8,901
742
18,039
18,717
9,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Demonkila
Janus
16
2 / 9 / 3
8,884
740
7,625
15,227
7,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
OllinGG
Guan Yu
16
2 / 7 / 3
8,643
720
7,795
14,788
9,086
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
salus13
The Morrigan
14
1 / 8 / 4
8,241
687
8,174
11,427
5,368
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 4
9,221
768
11,377
11,778
5,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bεbo
Pele
15
3 / 3 / 18
9,162
764
6,601
14,750
16,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 27
10,898
908
19,536
17,633
10,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Molè
Merlin
18
11 / 2 / 19
10,819
902
15,525
10,914
8,959
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 1 / 23
11,006
917
12,570
12,576
14,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 3 / 23
10,561
880
11,280
13,334
8,075
Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
145
10
Kills
35
35
Deaths
10
18
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
4
0.8
W
Pele
Bεbo
Pele
3
3
18
4
W
4
1
27
17.5
L
Janus
Demonkila
Janus
2
9
3
0.39
W
Merlin
Molè
Merlin
11
2
19
10.25
W
9
1
23
20.5
L
Guan Yu
OllinGG
Guan Yu
2
7
3
0.5
W
8
3
23
6.5
L
The Morrigan
salus13
The Morrigan
1
8
4
0.38
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,010
Damage
65,512
71,937
Taken
69,207
36,948
Mitigated
58,763
15,562
Healing
39,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
18,039
687
856
6,519
18,717
9,520
0
11,818
6,899
0
34,068
W
Pele
Bεbo
Pele
6,601
1,168
1,275
3,841
14,750
16,567
592
2,358
12,392
0
11,701
W
19,536
5,772
1,860
6,859
17,633
10,393
2,881
3,491
14,142
42,713
0
L
Janus
Demonkila
Janus
7,625
784
148
678
15,227
7,080
0
11,068
4,159
18,693
0
W
Merlin
Molè
Merlin
15,525
835
1,556
1,676
10,914
8,959
604
2,787
8,127
35,877
0
W
12,570
1,265
9,632
8,078
12,576
14,769
684
2,006
10,570
26,394
0
L
Guan Yu
OllinGG
Guan Yu
7,795
2,097
2,179
1,990
14,788
9,086
0
10,066
4,722
0
12,326
W
11,280
5,581
1,138
3,858
13,334
8,075
2,146
5,157
8,177
0
26,097
L
The Morrigan
salus13
The Morrigan
8,174
1,063
260
1,734
11,427
5,368
0
7,343
4,050
21,629
0
L
11,377
805
568
630
11,778
5,894
0
7,303
4,475
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
52,446
103
Minions Killed
150
0
Camps Cleared
0
989,557
Distance Traveled
1,219,078
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,901
742
29
2
0
232,948
0
W
Pele
9,162
764
10
1
0
266,243
0
W
Sol
10,898
908
39
3
0
245,538
1
L
Janus
8,884
740
22
2
0
163,555
0
W
Merlin
10,819
902
48
4
0
232,506
3
W
Ra
11,006
917
22
2
0
260,200
0
L
Guan Yu
8,643
720
10
1
0
220,944
0
W
Neith
10,561
880
31
3
0
214,591
0
L
The Morrigan
8,241
687
25
2
0
197,444
3
L
Thor
9,221
768
17
1
0
174,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role