Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IIIIlFALCONIIIIl
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 91L
1,385 Elo+
Party 1
Cupid
Cupid
SleepySloth22
Cupid
Level 81
God Stats
2W - 2L
1,426 SR
Queue Stats
138W - 141L
1,376 Elo+
Solo
Mercury
Mercury
raw_toast123
Mercury
Level 27
God Stats
2W - 3L
1,235 SR
Queue Stats
3W - 11L
1,116 Elo+
Party 1
Shiva
Shiva
x_XDARKDANYX_x
Shiva
Level 62
God Stats
21W - 10L
1,597 SR
Queue Stats
89W - 89L
1,393 Elo+
Solo
Team Averages
Level 83
1,451 SR
1,354 Elo+

VS

Team Averages
Level 108
1,420 SR
1,383 Elo+
Sylvanus
Sylvanus
AL3SSANDR0
Sylvanus
Level 89
God Stats
0W - 6L
1,220 SR
Queue Stats
57W - 56L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Faradiluce
Cernunnos
Level 120
God Stats
2W - 1L
1,461 SR
Queue Stats
52W - 65L
1,324 Elo+
Solo
King Arthur
King Arthur
PillCosbyzZz
King Arthur
Level 82
God Stats
11W - 23L
1,412 SR
Queue Stats
440W - 469L
1,342 Elo+
Solo
Mercury
Mercury
PolloMacho_721
Mercury
Level 88
God Stats
1W - 3L
1,459 SR
Queue Stats
124W - 101L
1,401 Elo+
Solo
Yu Huang
Yu Huang
TheMARTINIKID
Yu Huang
Level 159
God Stats
13W - 19L
1,547 SR
Queue Stats
311W - 304L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
4 / 0 / 2
9,882
520
7,980
15,875
22,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 4
9,871
520
19,687
14,955
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
8,402
442
7,252
13,414
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
raw_toast123
Mercury
6
0 / 0 / 2
6,119
322
549
4,639
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 5
9,038
476
7,026
17,543
13,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AL3SSANDR0
Sylvanus
10
0 / 4 / 1
7,205
379
4,934
17,865
7,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Faradiluce
Cernunnos
17
3 / 2 / 1
9,827
517
10,772
16,727
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
PillCosbyzZz
King Arthur
15
2 / 4 / 1
9,412
495
10,728
18,980
16,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 5 / 1
6,135
323
637
7,502
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
TheMARTINIKID
Yu Huang
15
3 / 2 / 1
9,542
502
9,062
13,927
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
8
9
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
0
2
5
L
Sylvanus
AL3SSANDR0
Sylvanus
0
4
1
0.13
L
Cernunnos
Faradiluce
Cernunnos
3
2
1
1.75
W
6
2
4
4
L
King Arthur
PillCosbyzZz
King Arthur
2
4
1
0.63
L
0
5
1
0.1
W
2
4
1
0.63
L
Yu Huang
TheMARTINIKID
Yu Huang
3
2
1
1.75
W
Mercury
raw_toast123
Mercury
0
0
2
1
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
36,133
66,426
Taken
75,001
48,402
Mitigated
38,517
24,316
Healing
26,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,980
2,442
0
7,967
15,875
22,088
43
2,005
12,943
63,137
0
L
Sylvanus
AL3SSANDR0
Sylvanus
4,934
1,466
216
4,470
17,865
7,639
0
7,115
10,750
43,542
0
L
Cernunnos
Faradiluce
Cernunnos
10,772
5,130
87
10,263
16,727
7,488
1,140
3,292
13,435
0
91,075
W
19,687
5,246
0
3,596
14,955
6,757
355
7,074
7,766
84,464
0
L
King Arthur
PillCosbyzZz
King Arthur
10,728
1,230
0
4,483
18,980
16,060
573
7,655
11,325
0
58,372
L
637
115
0
703
7,502
1,879
0
1,943
5,559
0
10,066
W
7,252
3,132
367
3,750
13,414
5,139
837
1,783
11,549
0
49,658
L
Yu Huang
TheMARTINIKID
Yu Huang
9,062
643
0
6,126
13,927
5,451
1,440
7,662
6,265
78,449
0
W
Mercury
raw_toast123
Mercury
549
213
0
1,045
4,639
1,330
0
633
4,006
0
13,123
W
7,026
1,255
2,308
5,283
17,543
13,088
583
2,501
14,959
0
40,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
42,121
334
Minions Killed
439
0
Camps Cleared
0
1,361,744
Distance Traveled
1,420,392
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,882
520
107
6
0
259,880
0
L
Sylvanus
7,205
379
63
3
0
252,922
0
L
Cernunnos
9,827
517
139
7
0
278,929
0
W
Nu Wa
9,871
520
93
5
0
315,258
0
L
King Arthur
9,412
495
91
5
0
335,663
3
L
Mercury
6,135
323
13
1
0
217,690
1
W
Cupid
8,402
442
68
4
0
311,627
0
L
Yu Huang
9,542
502
133
7
0
335,188
0
W
Mercury
6,119
322
24
1
0
131,771
1
W
Shiva
9,038
476
42
2
0
343,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role