Player Matchup

Ao Kuang
Ao Kuang
Capta1nHunter92
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Medusa
Medusa
Chaos4494
Medusa
Level 27
God Stats
7W - 5L
2,015 SR
Queue Stats
136W - 135L
1,498 Elo+
Party 1
Hades
Hades
K8H48
Hades
Level 21
God Stats
2W - 2L
1,245 SR
Queue Stats
109W - 145L
1,425 Elo+
Solo
Achilles
Achilles
NAWLEDGE 101
Achilles
Level 157
God Stats
11W - 14L
1,526 SR
Queue Stats
481W - 471L
1,499 Elo+
Party 1
Pele
Pele
Pk-Virus
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 55
1,557 SR
1,524 Elo+

VS

Team Averages
Level 89
1,472 SR
1,500 Elo+
Artio
Artio
BambooQueen1
Artio
Level 145
God Stats
6W - 4L
1,540 SR
Queue Stats
92W - 76L
1,577 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Derekleroi
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,288 Elo+
Solo
Skadi
Skadi
Gfreak360
Skadi
Level 127
God Stats
2W - 1L
1,286 SR
Queue Stats
40W - 34L
1,559 Elo+
Party 3
Ah Puch
Ah Puch
MrTechniCali
Ah Puch
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
88W - 84L
1,564 Elo+
Party 3
Neith
Neith
SmokenAceX
Neith
Level 29
God Stats
2W - 2L
1,319 SR
Queue Stats
58W - 55L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
0 / 8 / 5
8,000
615
1,886
16,532
9,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Chaos4494
Medusa
18
6 / 4 / 4
10,075
775
13,168
11,493
5,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
K8H48
Hades
16
3 / 4 / 5
8,803
677
13,800
11,597
9,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
NAWLEDGE 101
Achilles
15
0 / 4 / 8
8,007
616
7,646
19,985
16,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
15
3 / 6 / 6
8,364
643
5,310
12,110
6,030
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 22
9,816
755
4,762
17,167
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Derekleroi
Tsukuyomi
16
3 / 4 / 18
9,993
769
11,166
12,230
5,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Gfreak360
Skadi
17
6 / 4 / 16
10,466
805
14,634
10,851
4,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
MrTechniCali
Ah Puch
20
11 / 1 / 12
11,824
910
21,395
5,182
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
18
6 / 1 / 18
10,449
804
13,360
10,786
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
12
Kills
26
26
Deaths
12
28
Assists
86
Player
Kills
Deaths
Assists
KDA
W
0
2
22
5.5
L
Ao Kuang
0
8
5
0.31
L
Medusa
Chaos4494
Medusa
6
4
4
2
W
Tsukuyomi
Derekleroi
Tsukuyomi
3
4
18
3
W
Skadi
Gfreak360
Skadi
6
4
16
3.5
L
Hades
K8H48
Hades
3
4
5
1.38
W
Ah Puch
MrTechniCali
Ah Puch
11
1
12
17
L
Achilles
NAWLEDGE 101
Achilles
0
4
8
1
L
Pele
3
6
6
1
W
Neith
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
65,317
71,717
Taken
56,216
47,339
Mitigated
35,080
19,886
Healing
27,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,762
421
4,708
7,087
17,167
17,300
371
3,948
13,219
9,509
0
L
Ao Kuang
1,886
657
1,025
2,416
16,532
9,922
0
6,378
10,154
6,226
0
L
Medusa
Chaos4494
Medusa
13,168
5,721
88
2,005
11,493
5,597
279
4,618
6,875
0
30,428
W
Tsukuyomi
Derekleroi
Tsukuyomi
11,166
2,772
2,171
3,752
12,230
5,154
733
3,757
8,473
0
21,903
W
Skadi
Gfreak360
Skadi
14,634
6,892
1,602
1,451
10,851
4,680
3,498
4,696
6,155
0
35,528
L
Hades
K8H48
Hades
13,800
134
1,458
3,406
11,597
9,614
52
5,133
6,464
26,746
0
W
Ah Puch
MrTechniCali
Ah Puch
21,395
2,499
486
693
5,182
2,510
1,583
1,095
4,087
49,283
0
L
Achilles
NAWLEDGE 101
Achilles
7,646
499
1,713
6,153
19,985
16,176
0
5,562
14,423
0
15,593
L
Pele
5,310
107
0
1,622
12,110
6,030
0
4,466
7,644
0
11,819
W
Neith
13,360
5,727
932
4,412
10,786
5,436
1,760
2,190
8,596
0
21,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,249
Gold Earned
52,548
126
Minions Killed
146
0
Camps Cleared
0
1,143,597
Distance Traveled
1,211,586
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,816
755
13
1
0
254,933
2
L
Ao Kuang
8,000
615
9
1
0
226,565
1
L
Medusa
10,075
775
38
3
0
262,644
1
W
Tsukuyomi
9,993
769
17
1
0
248,196
2
W
Skadi
10,466
805
39
3
0
220,076
0
L
Hades
8,803
677
41
3
0
206,227
2
W
Ah Puch
11,824
910
60
5
0
250,246
0
L
Achilles
8,007
616
25
2
0
233,024
2
L
Pele
8,364
643
13
1
0
215,137
0
W
Neith
10,449
804
17
1
0
238,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role