Player Matchup

Amaterasu
Amaterasu
Diamond III
Axiom
Amaterasu
Diamond III
Level 89
God Stats
3W - 0L
1,736 SR
Queue Stats
305W - 290L
2,102 MMR
Solo
Ganesha
Ganesha
Platinum III
LadyLema
Ganesha
Platinum III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
2,081 MMR
Party 2
Sol
Sol
Diamond IV
Neoxue
Sol
Diamond IV
Level 129
God Stats
2W - 3L
1,536 SR
Queue Stats
167W - 160L
2,233 MMR
Solo
Bakasura
Bakasura
Diamond IV
Pusyylover
Bakasura
Diamond IV
Level 62
God Stats
4W - 1L
1,846 SR
Queue Stats
37W - 26L
2,236 MMR
Party 2
Chernobog
Chernobog
Diamond IV
RoBoneHead
Chernobog
Diamond IV
Level 159
God Stats
1W - 0L
1,763 SR
Queue Stats
217W - 226L
2,120 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,676 SR
2,154 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,622 SR
2,156 MMR
Charybdis
Charybdis
Platinum V
Adictived
Charybdis
Platinum V
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 55L
1,973 MMR
Solo
Xing Tian
Xing Tian
Diamond III
ElEugenioTO
Xing Tian
Diamond III
Level 160
God Stats
6W - 3L
1,907 SR
Queue Stats
402W - 380L
2,091 MMR
Party 1
He Bo
He Bo
Diamond III
LordDunsany
He Bo
Diamond III
Level 160
God Stats
2W - 3L
1,640 SR
Queue Stats
393W - 394L
2,315 MMR
Solo
Horus
Horus
Diamond II
Ntse
Horus
Diamond II
Level 146
God Stats
16W - 18L
1,591 SR
Queue Stats
477W - 480L
2,309 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Pepino1300
Ne Zha
Diamond IV
Level 159
God Stats
2W - 8L
1,475 SR
Queue Stats
346W - 339L
2,094 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Axiom
Amaterasu
17
3 / 1 / 5
10,836
602
11,326
19,121
14,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
LadyLema
Ganesha
15
0 / 1 / 8
9,365
520
6,288
14,497
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
Neoxue
Sol
17
2 / 1 / 3
10,432
580
6,779
12,177
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Pusyylover
Bakasura
17
6 / 2 / 2
10,387
577
10,124
19,081
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
RoBoneHead
Chernobog
16
1 / 1 / 8
10,217
568
10,272
15,279
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasJing WeiApolloShiva

VS

Bans
YemojaCliodhnaMercuryBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adictived
Charybdis
17
0 / 2 / 4
10,327
574
10,697
14,930
5,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ElEugenioTO
Xing Tian
12
1 / 3 / 2
8,138
452
7,038
15,699
16,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 2
8,940
497
11,154
6,206
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Ntse
Horus
14
0 / 4 / 1
8,191
455
12,266
17,204
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Pepino1300
Ne Zha
14
3 / 2 / 1
8,448
469
5,330
13,981
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
12
Kills
6
6
Deaths
12
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adictived
Charybdis
0
2
4
1
W
Amaterasu
Axiom
Amaterasu
3
1
5
5.5
L
Xing Tian
ElEugenioTO
Xing Tian
1
3
2
0.67
W
Ganesha
LadyLema
Ganesha
0
1
8
4
L
2
1
2
3
W
Sol
Neoxue
Sol
2
1
3
3.5
L
Horus
Ntse
Horus
0
4
1
0.13
L
Ne Zha
Pepino1300
Ne Zha
3
2
1
1.75
W
Bakasura
Pusyylover
Bakasura
6
2
2
3.5
W
Chernobog
RoBoneHead
Chernobog
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,789
Damage
46,485
80,155
Taken
68,020
49,270
Mitigated
45,910
34,160
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adictived
Charybdis
10,697
6,677
0
6,266
14,930
5,856
224
1,536
12,843
0
113,221
W
Amaterasu
Axiom
Amaterasu
11,326
5,985
0
10,463
19,121
14,598
444
1,961
16,546
0
82,529
L
Xing Tian
ElEugenioTO
Xing Tian
7,038
1,060
0
2,409
15,699
16,290
0
4,526
10,185
31,743
0
W
Ganesha
LadyLema
Ganesha
6,288
473
0
3,287
14,497
14,260
0
5,157
9,299
30,714
0
L
11,154
283
0
449
6,206
2,488
132
2,252
3,825
69,752
0
W
Sol
Neoxue
Sol
6,779
2,310
0
5,634
12,177
5,258
1,445
4,566
7,611
99,099
0
L
Horus
Ntse
Horus
12,266
4,899
318
5,515
17,204
15,264
0
1,898
14,714
0
66,706
L
Ne Zha
Pepino1300
Ne Zha
5,330
1,193
0
6,132
13,981
6,012
0
2,706
10,673
0
62,527
W
Bakasura
Pusyylover
Bakasura
10,124
6,522
0
6,738
19,081
8,577
133
4,530
13,952
0
68,706
W
Chernobog
RoBoneHead
Chernobog
10,272
7,290
0
8,038
15,279
6,577
684
3,901
11,378
0
88,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,237
Gold Earned
44,044
613
Minions Killed
577
0
Camps Cleared
0
1,946,771
Distance Traveled
1,793,604
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,327
574
199
11
0
334,269
4
W
Amaterasu
10,836
602
163
9
0
415,677
7
L
Xing Tian
8,138
452
32
2
0
352,827
7
W
Ganesha
9,365
520
8
0
0
398,275
8
L
He Bo
8,940
497
128
7
0
359,145
4
W
Sol
10,432
580
169
9
0
382,203
11
L
Horus
8,191
455
109
6
0
329,246
3
L
Ne Zha
8,448
469
109
6
0
418,117
1
W
Bakasura
10,387
577
119
7
0
414,521
2
W
Chernobog
10,217
568
154
9
0
336,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role