Player Matchup

Atlas
Atlas
Arach
Atlas
Level 142
God Stats
196W - 37L
2,033 SR
Queue Stats
246W - 60L
2,031 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gentle
Tsukuyomi
Level 154
God Stats
3W - 1L
1,852 SR
Queue Stats
650W - 169L
2,010 Elo+
Party 2
Athena
Athena
Loonatik
Athena
Level 160
God Stats
7W - 1L
1,854 SR
Queue Stats
133W - 29L
2,044 Elo+
Party 2
Team Averages
Level 152
1,913 SR
2,028 Elo+

VS

Team Averages
Level 43
1,385 SR
1,265 Elo+
Cthulhu
Cthulhu
DarkmasterN
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,148 Elo+
Party 1
Ra
Ra
Kajora25
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,148 Elo+
Party 1
Apollo
Apollo
ninjagod101
Apollo
Level 17
God Stats
0W - 2L
1,154 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arach
Atlas
14
6 / 1 / 10
8,756
876
7,378
13,516
14,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Gentle
Tsukuyomi
14
9 / 0 / 8
8,983
898
12,940
7,880
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Loonatik
Athena
12
3 / 0 / 14
8,109
811
9,029
7,142
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkmasterN
Cthulhu
11
0 / 4 / 0
6,625
663
4,788
11,763
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 10 / 0
6,728
673
4,231
13,210
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
9
0 / 4 / 0
5,926
593
3,657
9,051
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
18
Kills
1
1
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
Arach
Atlas
6
1
10
11
L
Cthulhu
DarkmasterN
Cthulhu
0
4
0
0
W
Tsukuyomi
Gentle
Tsukuyomi
9
0
8
13
L
1
10
0
0.1
W
Athena
Loonatik
Athena
3
0
14
10
L
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
12,676
28,538
Taken
34,024
22,058
Mitigated
19,357
8,466
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Arach
Atlas
7,378
3,142
669
2,827
13,516
14,943
150
3,685
9,831
18,620
0
L
Cthulhu
DarkmasterN
Cthulhu
4,788
266
0
719
11,763
10,908
0
5,542
6,221
16,278
0
W
Tsukuyomi
Gentle
Tsukuyomi
12,940
3,529
0
4,060
7,880
3,572
1,197
2,499
5,381
0
40,220
L
4,231
864
453
1,784
13,210
5,050
0
6,634
6,576
14,570
0
W
Athena
Loonatik
Athena
9,029
2,750
0
910
7,142
3,543
234
3,209
3,933
25,194
0
L
Apollo
3,657
2,130
0
342
9,051
3,399
0
4,616
4,435
0
14,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
19,279
115
Minions Killed
79
7
Camps Cleared
2
613,100
Distance Traveled
437,242
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,756
876
26
3
1
211,662
3
L
Cthulhu
6,625
663
30
3
0
180,350
1
W
Tsukuyomi
8,983
898
52
5
3
220,768
4
L
Ra
6,728
673
19
2
1
132,144
0
W
Athena
8,109
811
37
4
3
180,670
2
L
Apollo
5,926
593
30
3
1
124,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role