Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Inferion6677
Shiva
Level 102
God Stats
6W - 2L
1,794 SR
Queue Stats
241W - 250L
1,508 Elo+
Solo
Camazotz
Camazotz
Manbunznbeards
Camazotz
Level 80
God Stats
0W - 2L
1,329 SR
Queue Stats
145W - 140L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
lordoftoes
Ao Kuang
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 117L
1,558 Elo+
Solo
Team Averages
Level 109
1,525 SR
1,515 Elo+

VS

Team Averages
Level 95
1,601 SR
1,486 Elo+
Izanami
Izanami
Azura21
Izanami
Level 98
God Stats
7W - 6L
1,581 SR
Queue Stats
29W - 36L
1,471 Elo+
Party 1
Bakasura
Bakasura
EPlCDERP
Bakasura
Level 100
God Stats
6W - 0L
1,977 SR
Queue Stats
212W - 206L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Rebootman
Nu Wa
Level 103
God Stats
5W - 8L
1,378 SR
Queue Stats
40W - 59L
1,428 Elo+
Party 1
Terra
Terra
jmw3303
Terra
Level 86
God Stats
2W - 1L
1,487 SR
Queue Stats
15W - 12L
1,566 Elo+
Party 1
Cupid
Cupid
yusefdx96
Cupid
Level 89
God Stats
26W - 19L
1,585 SR
Queue Stats
1,012W - 996L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 2 / 0
8,171
545
8,672
8,542
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 2 / 3
8,062
537
7,947
10,127
3,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 5
7,087
472
5,887
12,366
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
13
1 / 2 / 1
7,530
502
7,228
16,515
9,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
lordoftoes
Ao Kuang
10
3 / 5 / 4
6,760
451
7,576
15,438
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azura21
Izanami
12
1 / 4 / 0
7,488
499
4,128
11,020
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
EPlCDERP
Bakasura
16
8 / 1 / 1
9,892
659
10,924
12,195
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Rebootman
Nu Wa
13
0 / 2 / 5
7,794
520
9,630
8,833
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
jmw3303
Terra
12
1 / 2 / 4
7,580
505
4,020
12,357
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
yusefdx96
Cupid
15
2 / 1 / 2
9,425
628
12,471
13,766
6,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
12
12
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
2
0
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
3
1.25
W
Izanami
Azura21
Izanami
1
4
0
0.25
W
Bakasura
EPlCDERP
Bakasura
8
1
1
8.5
L
0
1
5
2.5
L
Camazotz
1
2
1
0.75
W
Nu Wa
Rebootman
Nu Wa
0
2
5
1.25
W
Terra
jmw3303
Terra
1
2
4
1.5
L
Ao Kuang
lordoftoes
Ao Kuang
3
5
4
1
W
Cupid
yusefdx96
Cupid
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,310
Damage
41,173
62,988
Taken
58,171
31,153
Mitigated
33,242
22,519
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,672
3,566
457
2,767
8,542
3,835
1,374
1,203
7,056
66,053
11,120
L
Ah Muzen Cab
 
Ah Muzen Cab
7,947
1,646
0
3,953
10,127
3,826
0
4,287
5,096
0
83,430
W
Izanami
Azura21
Izanami
4,128
2,415
0
4,442
11,020
3,997
322
5,946
5,074
0
63,144
W
Bakasura
EPlCDERP
Bakasura
10,924
6,968
0
6,831
12,195
6,964
806
2,176
10,019
0
76,139
L
5,887
419
451
3,708
12,366
8,499
84
3,453
8,602
0
36,554
L
Camazotz
7,228
1,549
0
6,597
16,515
9,865
0
1,646
14,108
0
48,189
W
Nu Wa
Rebootman
Nu Wa
9,630
1,749
72
1,573
8,833
3,406
436
945
7,888
66,278
0
W
Terra
jmw3303
Terra
4,020
300
1,543
4,124
12,357
12,633
126
3,518
8,839
28,681
0
L
Ao Kuang
lordoftoes
Ao Kuang
7,576
2,692
0
4,586
15,438
5,128
0
2,255
12,191
29,224
0
W
Cupid
yusefdx96
Cupid
12,471
6,998
0
9,883
13,766
6,242
1,242
2,600
11,166
0
72,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
42,179
441
Minions Killed
568
0
Camps Cleared
0
1,453,503
Distance Traveled
1,507,506
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,171
545
120
8
0
269,288
6
L
Ah Muzen Cab
8,062
537
141
9
0
278,116
3
W
Izanami
7,488
499
117
8
0
275,614
2
W
Bakasura
9,892
659
145
10
0
367,978
2
L
Shiva
7,087
472
47
3
0
314,681
4
L
Camazotz
7,530
502
84
6
0
283,828
5
W
Nu Wa
7,794
520
124
8
0
285,125
2
W
Terra
7,580
505
42
3
0
320,036
3
L
Ao Kuang
6,760
451
49
3
0
307,590
1
W
Cupid
9,425
628
140
9
0
258,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role