Player Matchup

Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CPC CAM AEA
Odin
Level 93
God Stats
0W - 2L
1,304 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Sol
Sol
DevinCPC
Sol
Level 100
God Stats
2W - 2L
1,455 SR
Queue Stats
82W - 83L
1,495 Elo+
Party 1
Neith
Neith
MikeAEA
Neith
Level 82
God Stats
1W - 1L
1,679 SR
Queue Stats
60W - 49L
1,477 Elo+
Party 1
Baba Yaga
Baba Yaga
NimmitzOP
Baba Yaga
Level 149
God Stats
23W - 23L
1,696 SR
Queue Stats
679W - 747L
1,524 Elo+
Solo
Team Averages
Level 109
1,527 SR
1,499 Elo+

VS

Team Averages
Level 142
1,440 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JeffLikeWhoa
Khepri
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,431 Elo+
Party 2
Chaac
Chaac
Kill3rMan1ac
Chaac
Level 160
God Stats
2W - 4L
1,344 SR
Queue Stats
116W - 113L
1,374 Elo+
Party 2
Ao Kuang
Ao Kuang
zEbUbbLy1
Ao Kuang
Level 94
God Stats
8W - 7L
1,355 SR
Queue Stats
312W - 304L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 3 / 7
7,690
769
6,768
15,982
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 4 / 5
7,392
739
4,041
11,084
12,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 5 / 5
6,972
697
9,532
12,093
5,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
MikeAEA
Neith
15
3 / 2 / 6
8,105
811
14,643
10,379
5,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
NimmitzOP
Baba Yaga
13
3 / 3 / 3
7,705
771
4,689
8,193
4,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 1 / 8
8,964
896
12,832
6,561
3,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
 
Jormungandr
13
0 / 1 / 13
7,607
761
5,992
10,418
9,530
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
15
1 / 0 / 11
8,510
851
5,555
7,588
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 3 / 10
9,040
904
15,782
15,314
12,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
zEbUbbLy1
Ao Kuang
15
5 / 5 / 3
8,329
833
11,427
12,586
6,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
9
Kills
17
17
Deaths
10
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
7
1.5
W
Chiron
 
Chiron
6
1
8
10
W
Jormungandr
 
Jormungandr
0
1
13
6.5
L
1
4
5
0.88
L
1
5
5
0.7
W
Khepri
1
0
11
6.5
W
5
3
10
3.33
L
Neith
MikeAEA
Neith
3
2
6
3
L
Baba Yaga
NimmitzOP
Baba Yaga
3
3
3
1.5
W
Ao Kuang
zEbUbbLy1
Ao Kuang
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,673
Damage
51,588
57,731
Taken
52,467
43,579
Mitigated
39,817
18,665
Healing
26,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,768
3,260
1,103
4,039
15,982
16,526
0
7,461
8,521
14,293
0
W
Chiron
 
Chiron
12,832
2,712
3,000
2,457
6,561
3,897
592
3,089
3,472
0
28,709
W
Jormungandr
 
Jormungandr
5,992
1,131
1,555
2,731
10,418
9,530
65
4,188
6,230
14,187
0
L
4,041
1,022
329
1,517
11,084
12,495
0
4,768
6,316
0
9,725
L
9,532
3,461
1,762
3,209
12,093
5,078
0
4,772
7,321
15,723
0
W
Khepri
5,555
99
1,211
1,501
7,588
7,648
132
3,402
4,186
8,949
0
W
15,782
1,538
2,507
6,368
15,314
12,365
490
6,124
9,190
0
28,274
L
Neith
MikeAEA
Neith
14,643
6,130
561
2,916
10,379
5,368
0
2,961
7,418
0
23,803
L
Baba Yaga
NimmitzOP
Baba Yaga
4,689
239
1,038
2,191
8,193
4,112
0
3,012
5,181
18,654
0
W
Ao Kuang
zEbUbbLy1
Ao Kuang
11,427
3,853
1,240
3,599
12,586
6,377
570
4,186
8,400
17,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
42,450
98
Minions Killed
112
0
Camps Cleared
0
865,725
Distance Traveled
960,405
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,690
769
13
1
0
167,150
0
W
Chiron
8,964
896
44
4
0
184,525
3
W
Jormungandr
7,607
761
12
1
0
171,038
1
L
Odin
7,392
739
13
1
0
194,241
2
L
Sol
6,972
697
16
2
0
163,309
0
W
Khepri
8,510
851
16
2
0
234,156
0
W
Chaac
9,040
904
24
2
0
201,725
4
L
Neith
8,105
811
29
3
0
190,891
0
L
Baba Yaga
7,705
771
27
3
0
150,134
0
W
Ao Kuang
8,329
833
16
2
0
168,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role