Player Matchup

Bellona
Bellona
Ghost_Freek24
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,302 Elo+
Party 1
Merlin
Merlin
SleepingGiant360
Merlin
Level 28
God Stats
3W - 2L
1,815 SR
Queue Stats
93W - 129L
1,238 Elo+
Party 1
Ares
Ares
Spawn_XXIV
Ares
Level 50
God Stats
1W - 4L
1,656 SR
Queue Stats
128W - 153L
1,285 Elo+
Party 1
Team Averages
Level 28
1,657 SR
1,275 Elo+

VS

Team Averages
Level 79
1,417 SR
1,319 Elo+
Cupid
Cupid
Ed Off Tre 7
Cupid
Level 64
God Stats
30W - 22L
1,524 SR
Queue Stats
83W - 94L
1,369 Elo+
Solo
Atlas
Atlas
EpicBMeister3
Atlas
Level 45
God Stats
7W - 4L
1,557 SR
Queue Stats
16W - 21L
1,359 Elo+
Solo
Ra
Ra
REEDisLEGEND
Ra
Level 128
God Stats
1W - 2L
1,170 SR
Queue Stats
26W - 46L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 5 / 2
7,803
600
6,986
13,282
12,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
7,640
588
9,669
9,337
4,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 2
8,468
651
6,919
18,910
20,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,692
746
15,364
11,130
5,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 2 / 6
9,784
753
7,975
21,671
15,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 1 / 7
9,960
766
9,484
7,852
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
4
2
6
3.5
L
Bellona
1
5
2
0.4
W
4
1
7
7.5
L
1
4
1
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
32,823
41,529
Taken
40,653
37,505
Mitigated
24,020
3,802
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,364
7,496
1,048
2,876
11,130
5,184
1,698
5,653
5,477
0
46,876
W
7,975
2,836
1,517
7,147
21,671
15,452
543
8,267
12,831
24,981
0
L
Bellona
6,986
2,029
0
152
13,282
12,040
0
5,953
7,329
0
17,652
W
9,484
388
2,604
2,468
7,852
3,384
172
3,779
4,073
39,779
0
L
9,669
1,582
0
760
9,337
4,491
0
4,515
4,822
34,156
0
L
6,919
396
62
2,828
18,910
20,974
0
7,047
11,863
16,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,911
Gold Earned
29,436
76
Minions Killed
157
1
Camps Cleared
8
603,204
Distance Traveled
726,881
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,692
746
64
5
5
227,232
2
W
Atlas
9,784
753
33
3
1
232,277
3
L
Bellona
7,803
600
19
1
0
205,203
0
W
Ra
9,960
766
60
5
2
267,372
0
L
Merlin
7,640
588
39
3
1
183,047
2
L
Ares
8,468
651
18
1
0
214,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role