Player Matchup

Jing Wei
Jing Wei
ARR0W44
Jing Wei
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 21L
1,495 Elo+
Party 1
Skadi
Skadi
Drayvin09
Skadi
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 87L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Lordsman0
Kukulkan
Level 64
God Stats
6W - 3L
1,585 SR
Queue Stats
133W - 136L
1,459 Elo+
Party 4
Arachne
Arachne
ReaLityNebula
Arachne
Level 105
God Stats
13W - 1L
1,850 SR
Queue Stats
74W - 60L
1,612 Elo+
Party 4
Ymir
Ymir
SmitenerdBoi
Ymir
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 88L
1,617 Elo+
Party 4
Team Averages
Level 94
1,587 SR
1,529 Elo+

VS

Team Averages
Level 81
1,540 SR
1,462 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Criner24
Kuzenbo
Level 89
God Stats
2W - 4L
1,290 SR
Queue Stats
260W - 291L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Elxdez_
Baron Samedi
Level 59
God Stats
10W - 3L
1,982 SR
Queue Stats
110W - 114L
1,440 Elo+
Party 2
Kali
Kali
KennethKIRK
Kali
Level 83
God Stats
4W - 5L
1,426 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 3
Neith
Neith
rotcehxp
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ARR0W44
Jing Wei
17
4 / 2 / 6
11,644
506
16,064
20,581
8,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Drayvin09
Skadi
20
9 / 0 / 4
13,254
576
14,415
9,003
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Lordsman0
Kukulkan
17
4 / 5 / 3
10,730
467
10,756
12,216
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
2 / 4 / 2
9,840
428
7,762
17,880
8,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 14
10,079
438
14,293
24,683
12,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 2 / 5
11,063
481
13,235
13,745
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Criner24
Kuzenbo
13
1 / 5 / 4
8,993
391
7,086
22,423
30,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Elxdez_
Baron Samedi
15
2 / 4 / 0
9,422
410
7,545
16,963
19,165
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 3
10,497
456
8,979
25,977
13,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
rotcehxp
Neith
15
0 / 4 / 4
9,741
424
10,528
16,744
7,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
12
15
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
2
5
3.25
W
Jing Wei
ARR0W44
Jing Wei
4
2
6
3.5
L
Kuzenbo
Criner24
Kuzenbo
1
5
4
0.6
W
Skadi
Drayvin09
Skadi
9
0
4
11
L
Baron Samedi
Elxdez_
Baron Samedi
2
4
0
0.5
L
5
5
3
1.3
W
Kukulkan
Lordsman0
Kukulkan
4
5
3
1.1
W
Arachne
2
4
2
0.75
W
1
4
14
2
L
Neith
rotcehxp
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,290
Damage
47,373
84,363
Taken
95,852
38,702
Mitigated
77,851
24,800
Healing
28,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,235
1,514
1,604
4,612
13,745
7,314
188
3,918
9,827
99,273
0
W
Jing Wei
ARR0W44
Jing Wei
16,064
11,848
0
8,708
20,581
8,379
2,591
7,961
12,620
0
103,014
L
Kuzenbo
Criner24
Kuzenbo
7,086
2,993
288
3,385
22,423
30,971
128
7,247
15,176
25,327
0
W
Skadi
Drayvin09
Skadi
14,415
4,811
0
2,438
9,003
4,072
3,274
4,288
4,715
0
102,600
L
Baron Samedi
Elxdez_
Baron Samedi
7,545
739
1,496
6,399
16,963
19,165
0
2,067
14,896
61,835
0
L
8,979
3,726
0
5,132
25,977
13,264
0
6,268
19,709
0
109,115
W
Kukulkan
Lordsman0
Kukulkan
10,756
1,368
0
2,398
12,216
5,336
192
4,862
7,354
74,684
0
W
Arachne
7,762
4,081
0
3,203
17,880
8,185
0
5,667
12,213
0
72,708
W
14,293
2,145
0
8,053
24,683
12,730
542
9,785
14,898
59,191
0
L
Neith
rotcehxp
Neith
10,528
2,558
0
5,937
16,744
7,137
583
6,755
9,989
0
82,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
49,716
579
Minions Killed
533
0
Camps Cleared
0
2,014,073
Distance Traveled
2,034,991
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,063
481
147
6
0
410,002
4
W
Jing Wei
11,644
506
132
6
0
401,831
1
L
Kuzenbo
8,993
391
32
1
0
440,019
1
W
Skadi
13,254
576
171
7
0
412,447
8
L
Baron Samedi
9,422
410
106
5
0
379,695
5
L
Kali
10,497
456
128
6
0
422,133
2
W
Kukulkan
10,730
467
114
5
0
412,519
2
W
Arachne
9,840
428
90
4
0
394,449
0
W
Ymir
10,079
438
72
3
0
392,827
0
L
Neith
9,741
424
120
5
0
383,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role