Player Matchup

Cu Chulainn
Cu Chulainn
Luisjaja89
Cu Chulainn
Level 120
God Stats
11W - 9L
1,471 SR
Queue Stats
160W - 141L
1,487 Elo+
Solo
Khepri
Khepri
Mariensen_05
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Solo
Rama
Rama
Michjon
Rama
Level 160
God Stats
36W - 30L
1,571 SR
Queue Stats
367W - 360L
1,554 Elo+
Party 2
Arachne
Arachne
RyanHig46
Arachne
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 149L
1,134 Elo+
Solo
Nu Wa
Nu Wa
mederlah
Nu Wa
Level 160
God Stats
9W - 4L
1,743 SR
Queue Stats
132W - 142L
1,522 Elo+
Party 2
Team Averages
Level 138
1,557 SR
1,386 Elo+

VS

Team Averages
Level 105
1,457 SR
1,461 Elo+
Bastet
Bastet
DRaG0nDAn
Bastet
Level 139
God Stats
4W - 7L
1,517 SR
Queue Stats
77W - 79L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ess-1st
Baron Samedi
Level 42
God Stats
10W - 13L
1,242 SR
Queue Stats
73W - 75L
1,542 Elo+
Solo
Geb
Geb
SerFabiangel
Geb
Level 117
God Stats
3W - 7L
1,435 SR
Queue Stats
71W - 82L
1,431 Elo+
Party 1
Skadi
Skadi
TheRealCanzio
Skadi
Level 105
God Stats
2W - 2L
1,590 SR
Queue Stats
86W - 90L
1,465 Elo+
Party 1
Chaac
Chaac
nickick10
Chaac
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 129L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Luisjaja89
Cu Chulainn
20
10 / 1 / 11
19,583
593
30,092
29,714
56,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
20
3 / 2 / 18
16,505
500
9,845
28,874
45,900
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
Michjon
Rama
20
10 / 5 / 5
18,060
547
27,185
28,927
13,100
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
RyanHig46
Arachne
20
7 / 6 / 13
16,638
504
19,799
38,661
25,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
mederlah
Nu Wa
20
2 / 10 / 13
15,452
468
24,708
25,494
12,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DRaG0nDAn
Bastet
20
5 / 9 / 7
14,407
437
18,170
37,861
17,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Ess-1st
Baron Samedi
20
10 / 6 / 5
16,903
512
38,502
34,382
21,320
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 3 / 12
13,562
411
11,056
29,416
36,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 8 / 5
14,540
441
18,340
30,869
14,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
nickick10
Chaac
20
4 / 6 / 2
15,496
470
20,408
36,147
38,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
55
32
Kills
24
24
Deaths
32
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
DRaG0nDAn
Bastet
5
9
7
0.94
L
Baron Samedi
Ess-1st
Baron Samedi
10
6
5
2.08
W
Cu Chulainn
Luisjaja89
Cu Chulainn
10
1
11
15.5
W
Khepri
3
2
18
6
W
Rama
Michjon
Rama
10
5
5
2.5
W
Arachne
RyanHig46
Arachne
7
6
13
2.25
L
2
3
12
2.67
L
3
8
5
0.69
W
Nu Wa
mederlah
Nu Wa
2
10
13
0.85
L
Chaac
nickick10
Chaac
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,629
Damage
106,476
151,670
Taken
168,675
153,565
Mitigated
128,513
41,767
Healing
45,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DRaG0nDAn
Bastet
18,170
4,719
0
9,447
37,861
17,892
3,130
7,813
30,048
0
129,315
L
Baron Samedi
Ess-1st
Baron Samedi
38,502
4,096
4,273
14,386
34,382
21,320
2,406
9,490
24,892
190,320
0
W
Cu Chulainn
Luisjaja89
Cu Chulainn
30,092
3,414
737
7,516
29,714
56,441
1,742
11,084
18,630
25,387
146,442
W
Khepri
9,845
1,354
0
6,910
28,874
45,900
675
9,462
19,412
42,725
0
W
Rama
Michjon
Rama
27,185
23,037
0
12,119
28,927
13,100
5,503
8,612
20,315
0
188,608
W
Arachne
RyanHig46
Arachne
19,799
14,064
0
12,228
38,661
25,734
1,926
13,514
25,147
0
148,214
L
11,056
1,044
0
3,332
29,416
36,274
0
6,805
22,611
44,737
0
L
18,340
8,156
0
3,332
30,869
14,355
1,174
7,830
23,039
0
141,403
W
Nu Wa
mederlah
Nu Wa
24,708
4,189
322
1,935
25,494
12,390
2,885
9,460
16,034
127,169
0
L
Chaac
nickick10
Chaac
20,408
6,283
0
11,139
36,147
38,672
1,296
9,528
26,619
0
135,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,238
Gold Earned
74,908
856
Minions Killed
829
0
Camps Cleared
0
2,990,916
Distance Traveled
2,931,694
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,407
437
136
4
0
575,835
0
L
Baron Samedi
16,903
512
263
8
0
541,435
10
W
Cu Chulainn
19,583
593
261
8
0
655,627
3
W
Khepri
16,505
500
45
1
0
602,726
8
W
Rama
18,060
547
244
7
0
543,381
6
W
Arachne
16,638
504
157
5
0
678,855
6
L
Geb
13,562
411
51
2
0
646,904
4
L
Skadi
14,540
441
160
5
0
571,663
5
W
Nu Wa
15,452
468
149
5
0
510,327
7
L
Chaac
15,496
470
219
7
0
595,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role