Player Matchup

Athena
Athena
AnnaLenaBärBock
Athena
Level 57
God Stats
6W - 5L
1,586 SR
Queue Stats
106W - 127L
1,485 Elo+
Party 1
Ullr
Ullr
Bravezzz11
Ullr
Level 113
God Stats
1W - 1L
1,897 SR
Queue Stats
151W - 116L
1,620 Elo+
Party 1
Apollo
Apollo
EyDuDa
Apollo
Level 35
God Stats
3W - 1L
1,663 SR
Queue Stats
41W - 34L
1,570 Elo+
Party 1
Medusa
Medusa
gwelain
Medusa
Level 79
God Stats
11W - 18L
1,477 SR
Queue Stats
231W - 212L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
vietiplatsch
Cernunnos
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
241W - 154L
1,603 Elo+
Party 1
Team Averages
Level 63
1,624 SR
1,561 Elo+

VS

Team Averages
Level 46
1,540 SR
1,397 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Elcomatoso
Atlas
Level 120
God Stats
5W - 3L
1,909 SR
Queue Stats
9W - 13L
1,445 Elo+
Party 3
Ra
Ra
Rehan786786
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,237 Elo+
Party 2
Thor
Thor
WilliamOLaw
Thor
Level 12
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 6L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,651
475
2,194
6,777
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 3
8,054
575
4,987
7,985
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
EyDuDa
Apollo
13
1 / 0 / 0
8,176
584
3,343
8,250
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
gwelain
Medusa
14
1 / 0 / 0
8,141
582
3,337
7,442
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
vietiplatsch
Cernunnos
15
3 / 1 / 1
9,272
662
8,283
10,588
5,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 0
7,506
536
5,905
8,700
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
12
0 / 2 / 0
7,377
527
2,996
8,156
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
9
0 / 0 / 1
6,204
443
3,565
4,561
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 1
6,973
498
5,552
7,137
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
5,504
393
575
8,492
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Danzaburou
 
Danzaburou
0
2
0
0
W
0
0
4
2
W
3
0
3
4.5
L
Atlas
0
0
1
0.5
W
Apollo
EyDuDa
Apollo
1
0
0
1
L
0
1
1
0.5
L
0
3
0
0
W
Medusa
gwelain
Medusa
1
0
0
1
W
Cernunnos
vietiplatsch
Cernunnos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
18,593
41,042
Taken
37,046
20,211
Mitigated
19,204
19,193
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,905
1,792
0
2,472
8,700
4,739
0
270
8,430
0
54,328
L
Danzaburou
 
Danzaburou
2,996
1,446
0
2,199
8,156
3,180
0
618
7,538
0
58,784
W
2,194
508
0
2,102
6,777
4,303
0
2,168
4,059
12,174
0
W
4,987
1,599
0
4,512
7,985
3,334
1,096
1,706
6,070
0
61,461
L
Atlas
3,565
1,066
0
1,110
4,561
4,019
0
847
3,714
17,821
0
W
Apollo
EyDuDa
Apollo
3,343
2,134
0
5,538
8,250
3,578
2,093
592
7,658
0
71,174
L
5,552
523
138
3,189
7,137
3,188
0
268
6,869
65,986
0
L
575
118
0
3,634
8,492
4,078
0
191
8,301
0
25,755
W
Medusa
gwelain
Medusa
3,337
916
0
1,445
7,442
3,699
2,402
2,345
5,097
0
65,932
W
Cernunnos
vietiplatsch
Cernunnos
8,283
3,487
0
5,596
10,588
5,297
13
2,439
8,149
0
69,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
33,564
493
Minions Killed
413
0
Camps Cleared
0
1,354,690
Distance Traveled
1,316,381
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,506
536
112
8
0
253,169
2
L
Danzaburou
7,377
527
103
7
0
242,845
2
W
Athena
6,651
475
22
2
0
301,666
4
W
Ullr
8,054
575
106
8
0
306,919
1
L
Atlas
6,204
443
17
1
0
280,098
3
W
Apollo
8,176
584
129
9
0
240,193
3
L
Ra
6,973
498
126
9
0
283,020
3
L
Thor
5,504
393
55
4
0
257,249
2
W
Medusa
8,141
582
113
8
0
259,078
7
W
Cernunnos
9,272
662
123
9
0
246,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role