Player Matchup

Ra
Ra
McMahon290
Ra
Level 146
God Stats
0W - 1L
1,775 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
OmgItsNayNay
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
xXTreefaceXx
Sylvanus
Level 114
God Stats
2W - 1L
1,923 SR
Queue Stats
29W - 19L
1,801 Elo+
Party 1
Team Averages
Level 108
1,733 SR
1,600 Elo+

VS

Team Averages
Level 91
1,598 SR
1,492 Elo+
Skadi
Skadi
ArmedBread
Skadi
Level 45
God Stats
13W - 19L
1,462 SR
Queue Stats
17W - 28L
1,344 Elo+
Party 2
Raijin
Raijin
DinoAnteater
Raijin
Level 158
God Stats
2W - 0L
1,675 SR
Queue Stats
73W - 76L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
SoyCiro
Gilgamesh
Level 69
God Stats
2W - 1L
1,656 SR
Queue Stats
7W - 5L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,528
775
6,658
9,014
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
OmgItsNayNay
Hachiman
13
4 / 0 / 5
8,546
777
11,715
9,509
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
xXTreefaceXx
Sylvanus
12
1 / 2 / 5
7,287
662
4,891
11,320
11,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 2 / 3
6,932
630
6,248
5,445
2,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
12
5 / 4 / 1
8,203
746
9,852
8,576
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SoyCiro
Gilgamesh
12
1 / 3 / 4
7,479
680
8,859
13,107
8,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
2
3
0.75
W
Raijin
5
4
1
1.38
L
4
4
5
1.63
L
Hachiman
OmgItsNayNay
Hachiman
4
0
5
6.5
W
Gilgamesh
SoyCiro
Gilgamesh
1
3
4
1
L
Sylvanus
xXTreefaceXx
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
24,959
29,843
Taken
27,128
19,817
Mitigated
14,427
13,487
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
6,248
2,666
0
950
5,445
2,295
0
2,691
2,754
0
21,943
W
Raijin
9,852
1,144
0
1,087
8,576
3,818
18
3,751
4,825
35,997
0
L
6,658
502
1,747
2,748
9,014
4,150
210
3,621
5,393
24,942
0
L
Hachiman
OmgItsNayNay
Hachiman
11,715
7,075
0
4,389
9,509
4,327
600
2,511
6,998
0
38,179
W
Gilgamesh
SoyCiro
Gilgamesh
8,859
2,363
0
106
13,107
8,314
0
4,954
8,153
0
16,641
L
Sylvanus
xXTreefaceXx
Sylvanus
4,891
835
2,458
2,145
11,320
11,340
87
3,882
7,438
11,042
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
22,614
126
Minions Killed
113
4
Camps Cleared
5
552,896
Distance Traveled
597,940
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,932
630
40
4
0
189,196
0
W
Raijin
8,203
746
53
5
1
190,686
5
L
Ra
8,528
775
41
4
1
192,771
3
L
Hachiman
8,546
777
58
5
2
189,468
3
W
Gilgamesh
7,479
680
20
2
4
218,058
4
L
Sylvanus
7,287
662
27
2
1
170,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role