Player Matchup

Charybdis
Charybdis
SPARKAMUS1996
Charybdis
Level 61
God Stats
2W - 1L
1,322 SR
Queue Stats
14W - 23L
1,343 Elo+
Party 1
Bellona
Bellona
TroubledHippo
Bellona
Level 44
God Stats
1W - 1L
1,225 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 1
Baron Samedi
Baron Samedi
Umbrafox96
Baron Samedi
Level 89
God Stats
1W - 0L
1,269 SR
Queue Stats
23W - 30L
1,446 Elo+
Party 1
Team Averages
Level 65
1,272 SR
1,343 Elo+

VS

Team Averages
Level 92
1,487 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
Box95Chevy
Ah Muzen Cab
Level 63
God Stats
193W - 226L
1,461 SR
Queue Stats
458W - 649L
1,257 Elo+
Solo
Hel
Hel
SubsidedToast
Hel
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 123L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
TugNuggetts
Guan Yu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 85L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SPARKAMUS1996
Charybdis
15
2 / 0 / 9
10,072
719
8,843
11,116
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
5 / 1 / 5
10,074
720
8,145
11,776
9,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Umbrafox96
Baron Samedi
16
5 / 3 / 6
10,498
750
13,568
11,656
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Box95Chevy
Ah Muzen Cab
13
1 / 3 / 1
9,488
678
7,719
10,415
4,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 1
9,219
659
13,725
13,659
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TugNuggetts
Guan Yu
12
1 / 3 / 1
8,381
599
6,311
14,140
16,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
4
4
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Box95Chevy
Ah Muzen Cab
1
3
1
0.5
W
Charybdis
SPARKAMUS1996
Charybdis
2
0
9
6.5
L
2
6
1
0.42
W
Bellona
5
1
5
7.5
L
Guan Yu
TugNuggetts
Guan Yu
1
3
1
0.5
W
Baron Samedi
Umbrafox96
Baron Samedi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
27,755
34,548
Taken
38,214
19,858
Mitigated
27,363
11,306
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Box95Chevy
Ah Muzen Cab
7,719
1,732
0
2,551
10,415
4,708
280
4,452
5,963
0
40,573
W
Charybdis
SPARKAMUS1996
Charybdis
8,843
5,585
0
3,447
11,116
4,322
1,908
3,706
7,009
0
45,543
L
13,725
683
1,957
2,601
13,659
5,987
0
4,904
8,755
34,713
0
W
Bellona
8,145
2,454
77
1,886
11,776
9,999
590
4,220
6,815
0
20,644
L
Guan Yu
TugNuggetts
Guan Yu
6,311
326
1,627
3,197
14,140
16,668
0
4,616
9,524
0
17,502
W
Baron Samedi
Umbrafox96
Baron Samedi
13,568
1,317
960
4,936
11,656
5,537
528
5,017
5,870
47,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
27,088
203
Minions Killed
149
7
Camps Cleared
7
722,264
Distance Traveled
681,939
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,488
678
75
5
4
209,132
5
W
Charybdis
10,072
719
91
7
2
230,326
4
L
Hel
9,219
659
53
4
1
234,253
1
W
Bellona
10,074
720
28
2
0
262,163
2
L
Guan Yu
8,381
599
21
2
2
238,554
0
W
Baron Samedi
10,498
750
84
6
5
229,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role