Player Matchup

Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
jackofclubs
Hou Yi
Level 82
God Stats
10W - 6L
1,666 SR
Queue Stats
44W - 44L
1,518 Elo+
Party 1
Bellona
Bellona
jhick182
Bellona
Level 144
God Stats
2W - 2L
1,831 SR
Queue Stats
84W - 69L
1,564 Elo+
Party 1
Team Averages
Level 116
1,666 SR
1,527 Elo+

VS

Team Averages
Level 44
1,446 SR
1,475 Elo+
Medusa
Medusa
ClassyTRSH
Medusa
Level 14
God Stats
6W - 5L
1,679 SR
Queue Stats
10W - 11L
1,543 Elo+
Party 2
Mulan
Mulan
SilverSlash200
Mulan
Level 68
God Stats
8W - 15L
1,461 SR
Queue Stats
114W - 100L
1,621 Elo+
Party 2
Merlin
Merlin
Taheezy28
Merlin
Level 49
God Stats
0W - 3L
1,197 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 0 / 13
11,714
781
11,985
8,460
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
17
10 / 1 / 8
12,090
806
11,904
12,535
5,455
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
jhick182
Bellona
16
5 / 1 / 10
11,473
765
14,376
17,240
16,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ClassyTRSH
Medusa
12
0 / 8 / 1
8,530
569
5,032
14,485
5,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 7 / 1
9,121
608
7,018
19,462
19,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Taheezy28
Merlin
14
1 / 5 / 0
9,255
617
13,623
9,932
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
20
Kills
2
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
13
11.5
L
Medusa
ClassyTRSH
Medusa
0
8
1
0.06
L
1
7
1
0.21
L
Merlin
Taheezy28
Merlin
1
5
0
0.2
W
Hou Yi
10
1
8
14
W
Bellona
jhick182
Bellona
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,265
Damage
25,673
38,235
Taken
43,879
25,326
Mitigated
29,015
8,698
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,985
2,138
0
1,696
8,460
3,848
1,856
3,906
4,430
55,280
0
L
Medusa
ClassyTRSH
Medusa
5,032
1,135
0
0
14,485
5,505
0
3,557
10,928
0
24,767
L
7,018
701
420
4,928
19,462
19,682
0
6,240
13,222
0
32,311
L
Merlin
Taheezy28
Merlin
13,623
855
0
426
9,932
3,828
0
2,502
7,430
45,892
0
W
Hou Yi
11,904
6,611
0
3,129
12,535
5,455
1,677
6,442
5,995
0
45,116
W
Bellona
jhick182
Bellona
14,376
3,219
937
2,936
17,240
16,023
277
3,936
12,976
0
36,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
26,906
188
Minions Killed
161
8
Camps Cleared
5
879,670
Distance Traveled
732,412
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,714
781
93
6
4
294,992
3
L
Medusa
8,530
569
43
3
1
244,658
6
L
Mulan
9,121
608
52
3
1
241,418
2
L
Merlin
9,255
617
66
4
3
246,336
3
W
Hou Yi
12,090
806
59
4
3
282,399
3
W
Bellona
11,473
765
36
2
1
302,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role