Player Matchup

Zhong Kui
Zhong Kui
ActingMean
Zhong Kui
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 87L
1,312 Elo+
Party 1
Guan Yu
Guan Yu
Humbledagger624
Guan Yu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 91L
1,302 Elo+
Party 1
Mercury
Mercury
Mrhightimes365
Mercury
Level 60
God Stats
1W - 2L
1,279 SR
Queue Stats
185W - 182L
1,402 Elo+
Solo
He Bo
He Bo
Zrex64
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 85L
1,302 Elo+
Party 1
Neith
Neith
justsimplesrt
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,277 Elo+
Party 1
Team Averages
Level 58
1,456 SR
1,319 Elo+

VS

Team Averages
Level 88
1,519 SR
1,377 Elo+
Nike
Nike
BtrThanBacon
Nike
Level 107
God Stats
3W - 0L
1,694 SR
Queue Stats
207W - 226L
1,378 Elo+
Party 2
Ra
Ra
DrakuleLaw
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,367 Elo+
Solo
Ah Puch
Ah Puch
MrPickles420708
Ah Puch
Level 111
God Stats
3W - 3L
1,385 SR
Queue Stats
112W - 134L
1,334 Elo+
Party 2
Hun Batz
Hun Batz
bigodeloko91
Hun Batz
Level 107
God Stats
1W - 1L
1,250 SR
Queue Stats
102W - 90L
1,417 Elo+
Party 3
Jormungandr
Jormungandr
kevin_maldade
Jormungandr
Level 88
God Stats
3W - 2L
1,765 SR
Queue Stats
89W - 76L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ActingMean
Zhong Kui
16
5 / 8 / 6
9,651
603
24,641
21,412
16,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 3
8,603
538
8,937
12,805
11,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 9 / 5
9,732
608
8,898
15,337
7,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Zrex64
He Bo
16
4 / 11 / 4
10,075
630
14,142
16,268
6,730
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 4 / 7
10,950
684
14,944
15,107
7,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 16
12,520
783
16,807
32,602
27,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 5 / 14
11,552
722
15,656
13,461
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 5 / 14
12,489
781
13,235
20,200
11,587
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
bigodeloko91
Hun Batz
17
5 / 4 / 10
10,796
675
8,807
17,097
9,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
kevin_maldade
Jormungandr
19
6 / 2 / 24
11,951
747
12,440
19,575
20,978
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
16
Kills
35
36
Deaths
17
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ActingMean
Zhong Kui
5
8
6
1
W
8
1
16
16
W
7
5
14
2.8
L
2
4
3
0.88
W
9
5
14
3.2
L
2
9
5
0.5
L
He Bo
Zrex64
He Bo
4
11
4
0.55
W
Hun Batz
bigodeloko91
Hun Batz
5
4
10
2.5
L
3
4
7
1.63
W
Jormungandr
kevin_maldade
Jormungandr
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,562
Damage
66,945
80,929
Taken
102,935
50,157
Mitigated
76,227
19,586
Healing
50,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ActingMean
Zhong Kui
24,641
453
1,892
5,270
21,412
16,840
0
9,883
11,529
29,568
0
W
16,807
1,318
3,134
15,809
32,602
27,960
1,239
12,250
20,352
4,184
25,262
W
15,656
2,067
7,527
3,311
13,461
6,451
1,643
6,082
7,379
33,552
0
L
8,937
644
2,538
4,197
12,805
11,242
0
4,632
8,173
0
10,458
W
13,235
1,191
2,151
5,171
20,200
11,587
1,720
5,744
14,456
35,983
0
L
8,898
1,933
0
436
15,337
7,546
235
8,317
7,020
0
18,033
L
He Bo
Zrex64
He Bo
14,142
1,373
242
663
16,268
6,730
118
9,544
6,724
23,293
0
W
Hun Batz
bigodeloko91
Hun Batz
8,807
569
4,174
3,013
17,097
9,251
1,806
8,497
8,600
0
22,319
L
14,944
3,123
388
3,960
15,107
7,799
250
10,305
4,802
0
44,227
W
Jormungandr
kevin_maldade
Jormungandr
12,440
2,645
3,075
3,509
19,575
20,978
970
6,210
13,365
23,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
59,308
131
Minions Killed
161
0
Camps Cleared
0
1,202,850
Distance Traveled
1,508,570
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,651
603
21
1
0
245,321
0
W
Nike
12,520
783
24
2
0
344,916
0
W
Ra
11,552
722
46
3
0
259,499
0
L
Guan Yu
8,603
538
4
0
0
192,567
0
W
Ah Puch
12,489
781
47
3
0
282,916
2
L
Mercury
9,732
608
22
1
0
302,418
1
L
He Bo
10,075
630
13
1
0
202,560
2
W
Hun Batz
10,796
675
26
2
0
309,785
0
L
Neith
10,950
684
71
4
0
259,984
1
W
Jormungandr
11,951
747
18
1
0
311,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role