Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Finecky
Ganesha
Level 160
God Stats
380W - 243L
1,744 SR
Queue Stats
1,597W - 1,002L
1,624 Elo+
Party 2
Anhur
Anhur
GOOFYFAT
Anhur
Level 127
God Stats
31W - 22L
1,600 SR
Queue Stats
560W - 324L
1,614 Elo+
Party 2
Team Averages
Level 137
1,615 SR
1,580 Elo+

VS

Team Averages
Level 132
1,590 SR
1,565 Elo+
Ne Zha
Ne Zha
OhMyAccuracy801
Ne Zha
Level 130
God Stats
2W - 2L
1,357 SR
Queue Stats
33W - 28L
1,606 Elo+
Party 1
Ares
Ares
YummyyMushrooms
Ares
Level 160
God Stats
2W - 0L
1,670 SR
Queue Stats
217W - 178L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
kaha 01
Baron Samedi
Level 106
God Stats
1W - 0L
1,744 SR
Queue Stats
25W - 15L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 7 / 1
11,306
595
11,897
19,940
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
Finecky
Ganesha
13
1 / 0 / 0
10,487
552
3,222
8,681
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
GOOFYFAT
Anhur
16
1 / 5 / 1
11,182
589
7,911
16,366
6,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
12,472
656
19,271
17,273
8,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 5
13,534
712
9,716
18,713
22,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
kaha 01
Baron Samedi
19
5 / 0 / 5
12,652
666
10,913
10,714
7,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
1
0.21
L
Ganesha
Finecky
Ganesha
1
0
0
1
L
Anhur
GOOFYFAT
Anhur
1
5
1
0.3
W
2
2
9
3.25
W
5
1
5
7.5
W
Baron Samedi
kaha 01
Baron Samedi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
39,900
44,987
Taken
46,700
23,457
Mitigated
38,201
7,075
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,897
771
792
2,907
19,940
8,384
0
9,929
10,011
66,698
0
L
Ganesha
Finecky
Ganesha
3,222
620
0
2,944
8,681
8,926
0
4,336
4,345
10,407
0
L
Anhur
GOOFYFAT
Anhur
7,911
1,051
0
432
16,366
6,147
0
6,781
9,585
0
30,523
W
19,271
5,204
0
4,757
17,273
8,467
1,940
6,587
10,686
0
70,564
W
9,716
958
0
4,682
18,713
22,311
619
4,832
13,881
30,950
0
W
Baron Samedi
kaha 01
Baron Samedi
10,913
716
1,663
3,850
10,714
7,423
825
4,361
6,353
43,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
38,658
187
Minions Killed
206
4
Camps Cleared
11
771,320
Distance Traveled
961,589
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,306
595
110
6
1
311,008
7
L
Ganesha
10,487
552
1
0
0
170,160
2
L
Anhur
11,182
589
76
4
3
290,152
3
W
Ne Zha
12,472
656
81
4
6
336,932
0
W
Ares
13,534
712
50
3
3
303,914
5
W
Baron Samedi
12,652
666
75
4
2
320,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role